Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Shrike on October 11, 2001, 12:20:00 am

Title: This is the **** .
Post by: Shrike on October 11, 2001, 12:20:00 am
Check this (//"http://www.theproduct.de/").

Unbelievable, as one person said, it's 'code poetry'.
Title: This is the **** .
Post by: Fineus on October 11, 2001, 03:57:00 am
That is what game producers should be doing, none of this 1.2 gig install stuff, get computers to render the textures themselves - this is incredible!
Title: This is the **** .
Post by: Sandwich on October 11, 2001, 07:55:00 am
WOW!

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"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
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Title: This is the **** .
Post by: Thorn on October 11, 2001, 01:53:00 pm
That is trippy...
Title: This is the **** .
Post by: Nico on October 11, 2001, 02:13:00 pm
damn, that's an impressive 3D engine and 3D generator. The demomakers have always been the pinacle of coding skills. mmh... It's reminds me of Into the shadows... That game was announced 4 years before tomb raider, and actually looked better. Too bad it was concelled. It was being made by demomakers, of course.
Oh, and I'm so glad the party still exists after all those years  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: This is the **** .
Post by: Thorn on October 11, 2001, 02:19:00 pm
That thing is on the same level as the Mad Onion demos, except better, 'cause they made the engine themselves...
Title: This is the **** .
Post by: Nico on October 11, 2001, 02:34:00 pm
 
Quote
Originally posted by Thorn:
That thing is on the same level as the Mad Onion demos, except better, 'cause they made the engine themselves...

and it's a lot smaller  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: This is the **** .
Post by: Unidan on October 11, 2001, 02:59:00 pm
I'm downloading DirectX 8, I haven't needed it so I guess I should do it now.
Title: This is the **** .
Post by: Stryke 9 on October 11, 2001, 05:51:00 pm
Schoveet.
Title: This is the **** .
Post by: Sandwich on October 11, 2001, 06:17:00 pm
Actually, to give a rebuttal to all you people who are praising the 3D engine in te Product, it isn't all that great - at least, it isn't as long as you ignore the filesize.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

The amazing thing about it is definetly the texture generation - very sweet, and very efficient.

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America, stand assured that Israel truly understands what you are going through.

"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://michael.randelman.com"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
Title: This is the **** .
Post by: Shrike on October 11, 2001, 07:14:00 pm
Yeah man, it's not that this is superultrabetter than anything, but it's a 64k demo!  That's the best thing about it.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: This is the **** .
Post by: Setekh on October 11, 2001, 09:58:00 pm
 
Quote
Originally posted by sandwich:
WOW!

Indeed... hot damn, that is sweet.
Title: This is the **** .
Post by: NeoHunter on October 11, 2001, 10:15:00 pm
What would FreeSpace look like with that engine........hmmmmm

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GTD Excellence  ("http://freespace.volitionwatch.com/excellence") Webmaster
<                                     [b][email protected][/b]                                                   >
"The first step in avoiding a trap, is knowing of its existence"
Title: This is the **** .
Post by: Stryke 9 on October 11, 2001, 11:51:00 pm
Not very good.

"We need that dark, grim-looking cathedral thing DOWN, pilots!"

"AAAGH! These little squares of light are all over me!"

...you get the idea. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
Title: This is the **** .
Post by: Carl on October 12, 2001, 12:23:00 am
wow! what a cool idea coded textures! why hasn't anyone thought of this yet?!

to tell the truth, i had. but i never thought it would actually work. Kudos to them!!
Title: This is the **** .
Post by: NeoHunter on October 12, 2001, 01:37:00 am
 
Quote
Originally posted by Carl:
wow! what a cool idea coded textures! why hasn't anyone thought of this yet?!

to tell the truth, i had. but i never thought it would actually work. Kudos to them!!


Why don't you join them then?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)


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GTD Excellence  ("http://freespace.volitionwatch.com/excellence") Webmaster
<                                     [b][email protected][/b]                                                   >
"The first step in avoiding a trap, is knowing of its existence"
Title: This is the **** .
Post by: Nico on October 12, 2001, 04:33:00 am
that would not make modding easy, isn't it?
Title: This is the **** .
Post by: Nephilim on October 12, 2001, 09:10:00 am
 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)
Compression ratio................
Title: This is the **** .
Post by: wEvil on October 12, 2001, 11:00:00 am
I cant watch it on this machine but i assume they are using procedural textures, which have been around for almost 25 years now.

It has been done before (on the demo scene) -the unreal engine uses procedurals to a degree but most people find them too computationally expensive to make a game out of.  



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AARGGH!!
My Normals' Flipped!!
Title: This is the **** .
Post by: Setekh on December 09, 2001, 05:20:00 pm
*bump*

Getting this near the top for a friend  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: This is the **** .
Post by: Thorn on December 09, 2001, 05:22:00 pm
Oh yeah, this thing...
Mayhap I sould send this Relic's way..
Homeworld 2 could be rather large...
Title: This is the **** .
Post by: Alikchi on December 09, 2001, 07:40:00 pm
If ever it comes.
Title: This is the **** .
Post by: Fineus on December 10, 2001, 03:13:00 am
It'd better come - I loved Homeworld but it's looking dated now.
Title: This is the **** .
Post by: Gortef on December 10, 2001, 10:45:00 am
sweet  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: This is the **** .
Post by: Inquisitor on December 10, 2001, 11:47:00 am
I thought i was doing good at under 20 megs for the whole thing.

Nice.

Procedurally generated textures is something that gets done now and again.

Look it up on www.gamasutra.com ("http://www.gamasutra.com")

Title: This is the **** .
Post by: wEvil on December 10, 2001, 06:08:00 pm
procedurals are not effective for high definition virtual environments.

when you add in overheads like AI, network code, terrain generation it all gets very slow.

maybe when everyone is running hammer64s and IA-64 processors at 3ghz, maybe.  but not yet.

also procedurals are damned hard to get looking good.  That shivan destroyer im working on took a while to get to that point with the textures.

As far as game design goes they're a nightmare because you cant easily control exactly where they will appear on your geometry.

nuff said.

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have you ANY idea of how much trouble you're in?
assault on a police officer.
Theft of police property.
Illegal possesion of a firearm.
FIVE counts of attempted murder.
That comes to...

twenty-nine dollars and 14 cents.
cash, cheque or credit card?
Title: This is the **** .
Post by: Setekh on December 12, 2001, 02:39:00 am
 
Quote
Originally posted by wEvil:
when you add in overheads like AI, network code, terrain generation it all gets very slow.

maybe when everyone is running hammer64s and IA-64 processors at 3ghz, maybe.  but not yet.

Yeah, you're right. But it's just cool to marvel at, that's all.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)