Hard Light Productions Forums

Hosted Projects - Standalone => The Babylon Project => Topic started by: IPAndrews on October 01, 2006, 01:54:51 pm

Title: BI Halik
Post by: IPAndrews on October 01, 2006, 01:54:51 pm
For everyone's information. I have decided to nickname this vessel "The Big Bus 'O Doom".
Title: Re: BI Halik
Post by: Prophet on October 01, 2006, 01:58:44 pm
There's something in that ship that creates an eerie Star Trek vibe. :shaking:
Title: Re: BI Halik
Post by: IPAndrews on October 01, 2006, 02:00:19 pm
How effective have you found it as a fighter-killier vessel? I threw it in against a load of Zephyrs and the Raiders actually did fairly well. The odds were 4 Haliks versus 12 Zephyrs. Actually though it sort of fits with our rendition of the Brakiri in this mod. Lots of flashy weapons that are fairly ineffective.
Title: Re: BI Halik
Post by: Prophet on October 01, 2006, 02:48:00 pm
I'll try it out in the moring. My head is getting sleepy... :sigh:
Title: Re: BI Halik
Post by: Rhythmic on October 01, 2006, 03:51:28 pm
I missed the joke didn't I?
Title: Re: BI Halik
Post by: Prophet on October 02, 2006, 02:21:59 am
Possibly... :p


@IP I tried the Halik against some falkosi. They did "as well" as I expected. It's a large target.  And I think the bomber flag is limiting its turrets. And a Hyperion totally kicked their ass.
I think there is little we can do without gunboat AI. Right now you can slap some falkosi as escort and I think the Halik does what is expected from a Brakiri military vessel. ;)
I liked the 32mm in the turrets. At least it looks effective. :yes:

There's something about the debris though. I noticed considerable jerkyness when lots of Halik debris was in the air.
Title: Re: BI Halik
Post by: IPAndrews on October 02, 2006, 02:47:09 am
I missed the joke didn't I?

I posted in the wrong forum. You're seeing some discussion about the new 3.4 beta.
Title: Re: BI Halik
Post by: IPAndrews on October 02, 2006, 03:21:42 am
And I think the bomber flag is limiting its turrets.

We have the tools available to us now to have have gunship/gunboat AI if we wish. I think maybe it's time we made use of objecttypes.tbl
Title: Re: BI Halik
Post by: Prophet on October 02, 2006, 03:26:23 am
I think maybe it's time we made use of objecttypes.tbl
O RLY? :lol:
Title: Re: BI Halik
Post by: IPAndrews on October 02, 2006, 03:27:18 am
O RLY? :lol:

Better late than never  ;7
Title: Re: BI Halik
Post by: IPAndrews on October 02, 2006, 10:33:13 am
I looked at Objecttypes.tbl and the table entry for the Fighter type is the same as that for the Bomber type.  :wtf:
Title: Re: BI Halik
Post by: Prophet on October 02, 2006, 12:49:59 pm
And in addition to those there's a Fighter/Bomber entry. :lol:
Nah, can't fiddle with tables now. Supernatural is coming from the telly! :shaking:
Title: Re: BI Halik
Post by: NGTM-1R on October 02, 2006, 11:39:49 pm
If any of you actually payed attention, you'd realize that VA has already made Gunship AI that way. He even posted it, but nobody payed any attention. :p
Title: Re: BI Halik
Post by: Prophet on October 03, 2006, 12:11:30 am
I remember that. I sacrified a squirrel for him because of that. I thought those were automatically integrated to TBP by our high level fiddlers.
Title: Re: BI Halik
Post by: IPAndrews on October 03, 2006, 02:58:11 am
If any of you actually payed attention, you'd realize that VA has already made Gunship AI that way. He even posted it, but nobody payed any attention. :p

Eh? What did you say? Sorry I was reading the paper.

Either of you care to post a link. I tried a search i'm not entirely lazy, but that got me precisely nowhere.
Title: Re: BI Halik
Post by: Prophet on October 03, 2006, 04:00:15 am
Well I am lazy. But I still tried to search and I couldn't find it either. :wtf:
But it was there! We swears it was.
Title: Re: BI Halik
Post by: IPAndrews on October 03, 2006, 04:59:09 am
Yes the search feature is pretty screwy at the moment. There was also a thread which contained a copy of the whole objecttypes.tbl from within the FS2 code. You need that if you are going to add another ship type so you can tell the other ship types to attack it.
Title: Re: BI Halik
Post by: NGTM-1R on October 03, 2006, 04:47:10 pm
Looking for...this?

http://www.hard-light.net/forums/index.php/topic,40538.0.html
Title: Re: BI Halik
Post by: IPAndrews on October 04, 2006, 05:58:08 am
Thanks ngtm1r.
Title: Re: BI Halik
Post by: NGTM-1R on October 04, 2006, 12:19:16 pm
You're welcome.