Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: andyaws on October 05, 2006, 12:14:29 pm

Title: Problem with mods in Linux
Post by: andyaws on October 05, 2006, 12:14:29 pm
I compiled the 3.6.9rc7 source in Linux, seems to work great.
However when I try to use a mod, Freespace Port for example, I do not get the proper campaigns in the campaign room. It still shows Freespace2 as the only available campaign.

I've tried:
-mod fsport
-mod fsport,mediavps
-mod fsport,,mediavps

I do get the proper freespace1 Interface Screen so I assume the -mod switch is at least partially working.

I am using the same fsport files that work for me in windows.

Is there some other trick I need to get the campaign selection screen working in Linux.

Also I tried with DerilictSCP and History of Sol.
Title: Re: Problem with mods in Linux
Post by: karajorma on October 05, 2006, 12:50:10 pm
When did you get hold of the source? There was an error in the code a while back that caused exactly this error.

If you look here (http://www.hard-light.net/forums/index.php/topic,41891.msg854748.html#msg854748) you can see the exact same problem being reported. I assume that Taylor updated the Linux tarball but if he didn't (or if you're using one downloaded before the update) I'd expect exactly that problem to appear. 

Title: Re: Problem with mods in Linux
Post by: Goober5000 on October 05, 2006, 12:58:30 pm
Make sure you have the fsport mission pack.  It's separate from the main fsport pack because it's updated more often.
Title: Re: Problem with mods in Linux
Post by: andyaws on October 10, 2006, 07:04:37 am
Yes I have the mission pack.
I am using all of the same files that actually work for me in windows.
The only file that is different is the executable, which I compiled from source, I downloaded the source from the link on the forums for rc7 about 2 weeks ago, so apparently the source archive was not updated.
Title: Re: Problem with mods in Linux
Post by: andyaws on October 11, 2006, 07:16:23 am
I grabbed the cvs source and recompiled, works fine now  :D

How, exactly, should the -mod line go?

is -mod fsport,,meadiavps (with 2 commas) the correct way?
Title: Re: Problem with mods in Linux
Post by: karajorma on October 11, 2006, 07:36:16 am
-mod fsport,mediavps

You don't want two commas. That's a bug (since resolved) in the way the launcher handled things.
Title: Re: Problem with mods in Linux
Post by: andyaws on October 11, 2006, 09:32:50 pm
Ok, got it.

Thanks for the help. :)