Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: bizzybody on October 08, 2006, 04:05:50 am

Title: Guns that fire off-axis?
Post by: bizzybody on October 08, 2006, 04:05:50 am
Is it possible to have fixed guns on a fighter that are aimed somewhere other than directly ahead? It'd be cool to have a lower pair that are aimed slightly down and converge at about 150 to 200 meters.

Why? For making strafing runs on cap ships and turrets so I don't have to fly straight at the bloody things! ;)

P.S. I started the retail campaign over and am doing much better, got further and haven't died yet! Still losing wingmen like a jogger crushing a tortilla chip on the sidewalk...
Title: Re: Guns that fire off-axis?
Post by: Scooby_Doo on October 08, 2006, 04:19:09 am
You'll need one of the newer PCS builds (could someone please give the link?) and you will need to give $Flags "gun convergence"
Title: Re: Guns that fire off-axis?
Post by: Nuke on October 08, 2006, 10:41:19 pm
works awesone you can do some cool things like rear firing missiles and side fireing cannons.
Title: Re: Guns that fire off-axis?
Post by: Scooby_Doo on October 08, 2006, 10:49:07 pm
Also makes ships with noncentered gun actually hit their targets (aka wc1 hornet, excalibur.....)
Title: Re: Guns that fire off-axis?
Post by: IIwyrmII on October 08, 2006, 11:12:40 pm
Two words.

Gradius: Freespace