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Hosted Projects - FS2 Required => FreeSpace Conversion => Topic started by: Darkmage on October 09, 2006, 03:11:17 am

Title: fsport crash
Post by: Darkmage on October 09, 2006, 03:11:17 am
 ./fs2_open_r -3dwarp -warp_flash -glow -spec -jpgtga
ERROR: "Invalid ship class name.  In sexpression: ( when     ( true )     ( allow-ship "SF Dragon#Terrans" )  ) (Error appears to be: SF Dragon#Terrans)" at mission/missionparse.cpp:6108
Title: Re: fsport crash
Post by: Goober5000 on October 09, 2006, 08:14:08 am
Use 3.6.9 RC7 and it should work.
Title: Re: fsport crash
Post by: Darkmage on October 09, 2006, 09:26:28 pm
running linux and latest cvs checkout/build of the scp game still crashes.
Title: Re: fsport crash
Post by: Goober5000 on October 10, 2006, 09:11:40 pm
Hm.

Well, you ought to be able to just click OK and play through it.  It's a problem that will be officially fixed in 3.1.
Title: Re: fsport crash
Post by: Zacam on October 11, 2006, 01:14:54 am
This is an excerpt from SM2-07a.fs2 from Port 3.0.3:
Code: [Select]
$Formula: ( when
   ( true )
   ( allow-ship "SF Dragon (Terrans)" )
)
+Name: Allow Dragon
+Repeat Count: 1
+Interval: 1

How does that turn into SF Dragons#Terrans?
Title: Re: fsport crash
Post by: Goober5000 on October 11, 2006, 08:40:47 am
The missions were changed at one point.
Title: Re: fsport crash
Post by: Darkmage on October 11, 2006, 08:41:18 am
there is no click through on linux, the game just drops back to terminal
Title: Re: fsport crash
Post by: Colonol Dekker on October 11, 2006, 08:55:24 am
Stupid linux............... :nervous:
Title: Re: fsport crash
Post by: Goober5000 on October 11, 2006, 09:17:27 am
Okay, I've fixed the missions on the website.  Redownload them and everything should work.
Title: Re: fsport crash
Post by: CaptJosh on October 11, 2006, 07:47:17 pm
That's because there can't be a click through on Linux. It works differently. A segfault (segmentation fault) cannot be recovered from.
Title: Re: fsport crash
Post by: Goober5000 on October 11, 2006, 08:34:46 pm
:wtf: This is a far, far cry from a segmentation fault.  It isn't even a crash.  It's just a misplaced ships.tbl entry.