Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: PotzUK on October 12, 2006, 08:38:37 am
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So I whipped this up in Photoshop. It's not 100% accurate, but if someone can put it to use great, else it took an hour out of an insanely boring work day :)
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This is making me daydream...
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Hrmph. Not bad, but you've got some glaring layout issues that make it harder than it should be to get a handle on, and missing a few nodes here and there. Now, here's a nodemap with some chesthair:
(http://img181.imageshack.us/img181/4738/nodechartdwoutn3.th.png) (http://img181.imageshack.us/my.php?image=nodechartdwoutn3.png)
God bless those BWO boys. *Salutes*
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Map Mk2 :)
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I've never understood why people making node maps insist on having lines cross that don't need to. I mean why on Earth can't you better position Procyon A for instance?
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Presumably to represent their physical location on the galatic plane when viewed from above :) But just for you, here's an uncrossed version. Can't do much about beta aquilae / Vega and Sirius / Regulus nodes though ;)
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Presumably to represent their physical location on the galatic plane when viewed from above :)
I'd accept that if it weren't for the fact that all the stars are in the wrong position for that :D
Anyway the new uncrossed map is much better :yes:
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Can't do much about beta aquilae / Vega and Sirius / Regulus nodes though ;)
Yes you can. ;)
You'd have to move things around a bit, but it's definitely possible to have no lines cross at all.