Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Fineus on December 16, 2001, 05:19:00 pm
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Ok, it's undergone a rather radical design change (hence the new thread), so... as before:
She's a mobile command base, 5Km long and generally a tough nut to crack. Fighterbays launch towards the rear of the ship on both sides. Features AWAC arrays.
Thoughts...?
[This message has been edited by Thunder (edited 12-16-2001).]
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yeah, really good (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
i would add something under the ship tho.
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Where'd you get the arrays?
(poor naked setekh in the gutter somewhere)
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Those are terran arrays, not vasudan ones.
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Remember that person named Charbydis who posted here a little bit? Now we know what happened to him.
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Boy, I sure am glad I'm not named after a ship.
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See, everything looks better with Arrays™! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) [j/k]
Looks good w/o wings. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Thanks guys (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
And look, it features two arrays - so it must be good (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
I want to d o a bit with the engine since it looks a little... odd at the moment. But I might finally be finishing this thing.
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Engines would be good. Maybe a rear/perspective view would be good to check them out. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Looks good dude, maby ad some com antena's (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
I have a personel battle cruiser i made it in Blender and it is now ready for turreting and textureing. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Heres an engine shot for Setekh et all...
As for the antenna... I guess I could put them on the bottom to make the more detailed...Perhaps on the first rear "square" (empty white space that was going to have turrets on it).
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Badda-bump for the night.
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So do we get to taxi onto the runway for launch from the hanger? Perhaps if you have a central hanger with a tunnel from the left runway to the right one.
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Will you please stop asking for a hanger? I've heard you the first few times and will think about it - say something about the rest of the ship (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Im just hooked on Hangers. Totally. Utterly. All these new Carrier ships dont have them, they just have a door with the word Hanger on them. Mabye you could put some Anti-Fighter Beams near the Hanger areas, to defend them from bomber attacks trying to cripple your fighter cover, see almost unrelated to Hangers ehehe.
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Is this enough of a hanger for you?
(http://www.3dap.com/hlp/staff/shrike/carrier2.jpg)
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Originally posted by Shrike:
Is this enough of a hanger for you?
of course not, there's no tunnel (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Dead right Venom.
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Originally posted by Zeronet:
Im just hooked on Hangers. Totally. Utterly. All these new Carrier ships dont have them, they just have a door with the word Hanger on them. Mabye you could put some Anti-Fighter Beams near the Hanger areas, to defend them from bomber attacks trying to cripple your fighter cover, see almost unrelated to Hangers ehehe.
*shameless p1mp* No hangar and tunnel, eh? Have you seen the GVCa Amaunet? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) */shameless p1mp*
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Originally posted by venom2506:
of course not, there's no tunnel (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Takes up too much valuable internal space that could be better applied towards fighter maintenance. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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Originally posted by sandwich:
*shameless p1mp* No hangar and tunnel, eh? Have you seen the GVCa Amaunet? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) */shameless p1mp*
True dat. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) Hangars rawk. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Yes yes they do, but I'd rather the whole ship rawked than just the hanger.
So - a final time before I get this thing into final stages before production... anything I can do to improve?
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You could give it some han- okay, I'll stop. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Originally posted by Setekh:
You could give it some han- okay, I'll stop. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
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Ok, thats it - I've had enough. It's done. Now to move onto "stage two" (http://dynamic.gamespy.com/~freespace/ubb/noncgi/devil.gif)
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How is it going?
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I laugh at your puny hanagrs! No one beats the Angle or the TSC carrier for hangers!
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I don't care, not when I get her armed (http://dynamic.gamespy.com/~freespace/ubb/noncgi/devil.gif)