Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Omikron on October 23, 2006, 06:19:22 am

Title: OpenAL
Post by: Omikron on October 23, 2006, 06:19:22 am
Could someone direct me to a download of OpenAL? The CreativeLabs download isn't working for me.

Thanks in advance :D
Title: Re: OpenAL
Post by: jr2 on October 23, 2006, 06:40:47 am
scp.indiegames.us -> downloads -> patches & upgrades -> open al.  Does that work for you?  Direct link:
http://scp.indiegames.us/download.php?view.122
Title: Re: OpenAL
Post by: Omikron on October 23, 2006, 06:44:21 am
Hmm. I click the link. The page starts loading something. Then it stops loading and nothing happens. Am I doing something wrong?
Title: Re: OpenAL
Post by: jr2 on October 23, 2006, 06:59:54 am
errrg.  get FDM from www.freedownloadmanager.org Now try it.
Title: Re: OpenAL
Post by: Omikron on October 23, 2006, 07:04:57 am
Doesn't seem to work either. Would you be able to host it yourself somewhere?

EDIT: By-the-By, the Download Manager said I had an invalid password. Interesting...
Title: Re: OpenAL
Post by: jr2 on October 23, 2006, 07:19:36 am
I think the password is to make it so that people can't remotely link to the file, and steal scp's bandwidth.  The password auto-filled when I tried, so there must be some sort of cookie to fill it in for you.  But, if you're blocking the cookie, then maybe it won't work.  If you get a cookie blocked notice (bottom right of browser, I think), see if you can accept it.
I'm using AOL explorer 1.5, based on IE 6 SP1  Firefox should also work if you accept the cookie or whatever.
Title: Re: OpenAL
Post by: jr2 on October 23, 2006, 07:23:05 am
BTW: I would configure your internet options as follows: open control panel -> internet options , click "Privacy", "Advanced", check "Override...", 1st party: accept, 3rd party: block, check "always allow session cookies"

Try that.
Title: Re: OpenAL
Post by: Omikron on October 23, 2006, 07:31:19 am
I made the changes you suggested, then tried it in Firefox, IE, and FDM. Then I tried clearing out my cookies and trying in those again. Still not luck. Maybe OpenAL hates me :P
Title: Re: OpenAL
Post by: jr2 on October 23, 2006, 07:48:56 am
uploaded it for you:
http://files.filefront.com/OpenALwEAXexe/;6065151;;/fileinfo.html <-- Old file.
New one is here:
http://files.filefront.com/Open_AL_Installer_Dec_06/;7024673;/fileinfo.html
Title: Re: OpenAL
Post by: taylor on October 23, 2006, 07:50:50 am
The current version of OpenAL can be gotten from here (http://developer.creative.com/articles/article.asp?cat=1&sbcat=31&top=38&aid=46&file=OpenALwEAX.exe).  Be aware that the link references a FTP site which requires passive FTP.  You may have to temporarily disable your firewall in order to download the file, if your firewall blocks/prevents passive FTP (like mine does).

Note that if you have an Audigy card then you should get updated sound drivers as well (updated eariler this month I believe).  Though not every model has it, most of the Audigy series of cards have full harware OpenAL support in the newest drivers.  Assuming that you are using Launcher 5.4 (or newer) you should be able to select that accelerated device (not sure what the exact name is) instead of "Generic Software" or "Generic Hardware" in the audio config tab.

If you have an X-Fi, then new drivers are available (since last month) for that as well which includes full hardware support for OpenAL.

In both cases, please be sure to install OpenAL 1.1 before installing the updated drivers.  I don't know that it is a requirement, but better safe than sorry. :)
Title: Re: OpenAL
Post by: jr2 on October 23, 2006, 07:59:17 am
1.1 ?!?

http://scp.indiegames.us/download.php?view.122
Quote
OpenAL 1.2.8 Installer for Windows 
Author Creative
 
 
Description As taken from the Creative website:
The OpenAL installer for Windows will install the OpenAL library, enabling support for core OpenAL operations as well as extensions such as EAX. The installer supports any 32-bit version of Windows.
Updated February 9, 2005 -- version 1.2.8
Version note -- Installs OpenAL32.dll version 6.14.357.7 and wrap_oal.dll version 1.0.6.0. The wrap_oal.dll library has software mixer bugfixes, ADPCM support, and an updated DS3D backend. 
Filesize 332 kb
Downloads 2204
Download 
Rating Not rated


Which one should be used, and if it's 1.1, then why did you guys put the link to 1.2.8?
EDIT: I figured it out... it's OpenAL Library 1.1, Version 1.2.8 - the newest version as of 3/25/07 is 1.9.9, available on Creative's site.
Title: Re: OpenAL
Post by: taylor on October 23, 2006, 08:25:52 am
1.1 ?!?

< snip >

Which one should be used, and if it's 1.1, then why did you guys put the link to 1.2.8?
OpenAL 1.1 is the current API version.  As long as you are using the 1.1 API then you should be fine.

But stay away from what is on the SCP site, since it is practically unmaintained (no one will volunteer to do it), and hasn't been updated with anything current in while.  The OpenAL installer on warpcore is pretty old too I think (unless someone has bothered to update it within the last 4 months).  Just get it right from the source (Creative, through http://www.openal.org/downloads.html) and you'll be better off. :)


EDIT:  Going by the Creative release versioning though, the most recent public version is 1.9.3, which makes 1.2.8 pretty old.
Title: Re: OpenAL
Post by: Omikron on October 23, 2006, 10:46:55 am
Jr2 was kind enough to host it briefly for me.

Thanks for all your help guys! And thanks for the added info :D