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Hosted Projects - Standalone => The Babylon Project => Topic started by: IPAndrews on November 10, 2006, 02:58:37 am

Title: Bad campaign ideas
Post by: IPAndrews on November 10, 2006, 02:58:37 am
Ok let's hear them. Campaigns you thought about doing and then thought better of it. Or maybe silly campaigns that you'd like to see made just for comedy value.
Title: Re: Bad campaign ideas
Post by: NGTM-1R on November 10, 2006, 03:16:47 am
Anything involving flying a Sharlin, or a Warlock. And having control of the main guns.
Title: Re: Bad campaign ideas
Post by: Colonol Dekker on November 10, 2006, 04:47:55 am
A raider campaign, flying from the side of the raiders, any mission involving an assault on the EA or any other "proper" team = suicide/
Title: Re: Bad campaign ideas
Post by: Trivial Psychic on November 10, 2006, 05:15:41 am
Any re-creations of events in "Legend of the Rangers".
Title: Re: Bad campaign ideas
Post by: IPAndrews on November 10, 2006, 05:52:18 am
A raider campaign, flying from the side of the raiders, any mission involving an assault on the EA or any other "proper" team = suicide/

You can do that in BHX and yes it is rubbish.
Title: Re: Bad campaign ideas
Post by: Col. Fishguts on November 10, 2006, 07:06:50 am
I once wrote a rough script for a 10-mission raider campaign. But always flying in the Zephyr wouldn't be much fun, especially against Starfuries.
Title: Re: Bad campaign ideas
Post by: 0rph3u5 on November 10, 2006, 07:10:35 am
I once had a centauri vs. centauri campaign in mind...
--you know battling other centauri nobles for the influnce in the Centaurum and a place at the Emperor's side which "rightfully yours"--
Title: Re: Bad campaign ideas
Post by: IPAndrews on November 10, 2006, 07:42:13 am
I once had a centauri vs. centauri campaign in mind...
--you know battling other centauri nobles for the influnce in the Centaurum and a place at the Emperor's side which "rightfully yours"--

Turn the thing into a full blown civil war and you've got a good idea for a campaign. You could even do the non-linear thing to it and have a map of Centauri systems and have rival houses fight for rulership. Something like Defender of the Crown.
Title: Re: Bad campaign ideas
Post by: 0rph3u5 on November 10, 2006, 08:07:22 am
You could even do the non-linear thing to it and have a map of Centauri systems and have rival houses fight for rulership.

Don't temp me! I've got 3 other campaings on the go (Awakening of the Beast; The Black Hand - Ep. 2; First Contact) and I'm updating one ( http://www.tbp.relichost.net/forum/index.php?topic=25.0 )

but... if I had a B5 starchart (the link on the TBP page is not responding) I could provide you with a concept for that --
I'll run a couple of turns to see how centauri ships stand against another...
Title: Re: Bad campaign ideas
Post by: IPAndrews on November 10, 2006, 09:15:22 am
Don't temp me! I've got 3 other campaings on the go (Awakening of the Beast; The Black Hand - Ep. 2; First Contact)

Sorry man. If you were to go the non-linear strategy game route it would probably be better off in my court anyway. It would be a variation on BHXX. Rip out the code that calculates casualties and have battle results and casualties all decided by playing a mission. Giving each side one move on the game map per turn. The interface would be a pain in the ass but it's do-able. All using SEXPs and subtitle images. The AI to allow the CPU to decide what move to make on any particular turn? That's less fun :). Also do-able though. I could pick moves at random until it finds one it likes the look of. Make it less picky as time goes on so it will eventually make a move no matter what. All quite achievable. Since there are no arrays though th e number of systems would have to be kept relatively small.
Title: Re: Bad campaign ideas
Post by: Col. Fishguts on November 10, 2006, 10:31:34 am
I once had a centauri vs. centauri campaign in mind...
--you know battling other centauri nobles for the influnce in the Centaurum and a place at the Emperor's side which "rightfully yours"--
Turn the thing into a full blown civil war and you've got a good idea for a campaign. You could even do the non-linear thing to it and have a map of Centauri systems and have rival houses fight for rulership. Something like Defender of the Crown.


Nah, I've canned it for now. It was replaced on my to-do-sometime-in-the-distant-future-list with a Narn vs. Centauri mini campaign with the player on the Narn side. It splits up into 2 differrent campaign paths, and the best thing is you die in both endings ;)
Title: Re: Bad campaign ideas
Post by: IPAndrews on November 10, 2006, 10:44:27 am
It splits up into 2 differrent campaign paths, and the best thing is you die in both endings ;)

That would have taken them by surprise ;).
Title: Re: Bad campaign ideas
Post by: 0rph3u5 on November 10, 2006, 11:09:17 am
Nah, I've canned it for now. It was replaced on my to-do-sometime-in-the-distant-future-list with a Narn vs. Centauri mini campaign with the player on the Narn side. It splits up into 2 differrent campaign paths, and the best thing is you die in both endings ;)

that's a campaign (or any of it's kind) we all had in mind once a time, didn't we? - 2nd Narn-Centauri-War-sickness
Title: Re: Bad campaign ideas
Post by: aipz on November 10, 2006, 12:15:11 pm
EA in Dilgar War campaign ;7
did 2 missions using proxy fighters ;)
Title: Re: Bad campaign ideas
Post by: Turey on November 10, 2006, 01:06:08 pm
I've had a REALLY hard time not making a campaign where you fly interceptors at 350m/s and go into another dimension where you find swarms of Shivans, who have had all of their engines bumped to 350m/s as well.

It's like my version of BoE. An insane amount of small, fast-as-hell ships, as opposed to a large number of large, slow-as-hell ships.
Title: Re: Bad campaign ideas
Post by: 0rph3u5 on November 10, 2006, 01:18:39 pm
EA in Dilgar War campaign ;7

I've heard that this might become doable in the not-that-far-but-still-not-near future...
Title: Re: Bad campaign ideas
Post by: rynadrk on November 10, 2006, 01:57:20 pm
I was trying out making a Drazi campaign going from events in S1 Babylon 5 up to the shadow war.  Then skipping the shadow war and going straight to the war with the centauri.
Title: Re: Bad campaign ideas
Post by: Prophet on November 10, 2006, 02:02:02 pm
Why would you skip the shadow war? :wtf:
Title: Re: Bad campaign ideas
Post by: 0rph3u5 on November 11, 2006, 11:14:37 am
Why would you skip the shadow war? :wtf:

'cause it's not important?  :D
Title: Re: Bad campaign ideas
Post by: rynadrk on November 13, 2006, 04:40:24 pm
I wouldn't do it mostly because it's expected.  Other than that, I don't think there is a lot of story behind the battles of the shadow war.  Most all the battles end up being BoE in nature which I'm not a fan.  Plus there is a lot more room to tell stories between just the races of the non-aligned worlds before the shadow war then just after the shadow war.

Besides all that, I'm sick of fighting shadow vessels, I want to see some vree, brakiri, drazi fighters battling it out of border disputes.
Title: Re: Bad campaign ideas
Post by: Prophet on November 14, 2006, 08:07:26 am
Most all the battles end up being BoE in nature which I'm not a fan.
Really? How many BoE battles with the Shadows did you see in the series? I saw one. And one that was borderline case (the Narn attack in the the Shadow ambush). But rest of the Shadow encouters shown were small scale. There's lots of story to be told in the Shadow war. One just needs that creative spark.

Not that I'm forcing anyone to do a campaing about it. Everyone is free to tell their stories as they wish.
Title: Re: Bad campaign ideas
Post by: rynadrk on November 14, 2006, 09:20:02 am
The only battles I saw were large scale or a fighter pilot was not about to make the difference in the battle.
Title: Re: Bad campaign ideas
Post by: Prophet on November 14, 2006, 10:14:44 am
A fighter pilot may not be able to do anything when a battlecrap rapes raider battlewagons, but it still is pretty small engagement. Certainly nothing I'd call Battle of Endor.
Title: Re: Bad campaign ideas
Post by: IPAndrews on November 14, 2006, 11:39:19 am
To be fair Long Twilight Struggle, Shadow Dancing, and Into the Fire are all in BoE territory. Especially when it comes to how much influence a single fighter could have on the proceedings. Missions like that are okay but you can't have too many of them in a campaign. For a Shadow War campaign to work you'd have to have a story that elaborates on and weaves in and out of the stories in the series. Maybe a Narn or EA pilot who joins the rangers and gets to participate in some small scale skirmishes with the Shadows that way.
Title: Re: Bad campaign ideas
Post by: Prophet on November 14, 2006, 01:34:15 pm
If the player can't do anything meaningful in a mission, then it's badly designed mission. If the player can't do anything because bazillion ships in the mission are killing his compootar, it's a BoE mission... If a battle is big, it doesn't necessary classify as BoE if the player has something interesting to do (tatical goal or sumthin'), and that the mission doesn't choke up on itself. There's a difference. At least IMHO.

Shadow war missions. How about protecting civillian evacuation during a major assault. By intercepting any stray spitfires, while main Shadow forces are doing something else.
Or testing an experimental bio warhead on Shadow ships. And then trying to evade the slicer on the pissed off battlecrab when the test fails (requires lots of scripting methinks).
Trying to figure how to kill a crippled Shadow ship in an 'roid field.
Fighting against people who have sided with the Shadows (like Centauri did).

I'm not telling you more. But with a bit of pen and paper time, I could propably come up with a sane campaign...
Title: Re: Bad campaign ideas
Post by: Roanoke on November 14, 2006, 03:46:05 pm
Not a campaign but during Raider Wars my plan for a bonus version of No Retreat No Surrender went down the toilet when I saw how the Whitestars acted with bomber AI..... :no:
Title: Re: Bad campaign ideas
Post by: karajorma on November 14, 2006, 05:23:51 pm
I did think up a plotline for a mission once where as a B5 starfury pilot you got orders to shoot down a ship bring supplies for the second B5 giftshop. :D

Of course the destruction of the cargo ship would send  small fleet of JS bears hurtling towards the station which you would then have to shoot down :D
Title: Re: Bad campaign ideas
Post by: IPAndrews on November 15, 2006, 09:08:16 am
I did think up a plotline for a mission once where as a B5 starfury pilot you got orders to shoot down a ship bring supplies for the second B5 giftshop. :D

Of course the destruction of the cargo ship would send  small fleet of JS bears hurtling towards the station which you would then have to shoot down :D

I hate you for not making that mission.
Title: Re: Bad campaign ideas
Post by: karajorma on November 16, 2006, 04:33:20 am
:D I'm tempted to give it a go after the BtRL release :) But I figured I'd write the idea down so that anyone who wants to give it a go can do it :)
Title: Re: Bad campaign ideas
Post by: icewind_123 on November 19, 2006, 03:43:11 am
I once had visions of the player controlling a shadow ship, following the instructions laid out  by the eye and helping to spread chaos to the non-aligned worlds like Brakiri and Vree. Like shooting Brakiri transports and putting the blame on the Vree ect.

Well i discarded it because this would need a ship of more intellect,(means a pilot) such as a Battlecrab, and not a scout, which is the only shadow unit you can play because i don't know if such small ships as scouts have their own thoughts or are just marionettes (that would not fit with a player changing course ect. the way he wants)
Title: Re: Bad campaign ideas
Post by: hansebee on November 05, 2007, 03:30:14 pm
A raider campaign, flying from the side of the raiders, any mission involving an assault on the EA or any other "proper" team = suicide/

haha that is funny enough to bump this thread after a year... because VIDMASTER has just released a very professionally done and entertaining Raider campaign you really should check out... not your usual Raiders that bunch!

But the Zephyrs are a major pain in the a...
 
I love situations where your main guns are so far apart and poorly placed on a fighter that you shoot past your Starfury or Sentri, one bolt misses left, the other on the right... you actually have to aim past the fighter to hit it with one barrel  :ick:
Title: Re: Bad campaign ideas
Post by: Vidmaster on November 06, 2007, 08:08:07 am
haha that is funny enough to bump this thread after a year... because VIDMASTER has just released a very professionally done and entertaining Raider campaign you really should check out... not your usual Raiders that bunch!
*never read this thread before and suddenly, it's on the first page. Staring to to read. Looking at Dekker's statement. Strong wish to write something here about that, BUT...* ...you were first.  :D :D :D :D

I love situations where your main guns are so far apart and poorly placed on a fighter
yeah, the Zephyr is a nightmare and its gun ports are horrible. I even let the main character state exactly that :D :D :D

Shadow war missions
oh, there will be some soon and they won't be BoE all :blah:

If the player can't do anything meaningful in a mission, then it's badly designed mission.
Well actually, I absolutly disagree with that statement.
Check out mission 2 of the FS2 tango mini campaign, mission 6 (and in a way 7) in Fortune Hunters or mission 1 of Sol: A History. I love those moments, really!  :nod:  :yes: