Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Grizzly on December 01, 2006, 04:35:56 am

Title: Derelict, where should I go?
Post by: Grizzly on December 01, 2006, 04:35:56 am
I almost completed the FS2 Campaign at medium (and already got all medals and 2 times the distinghuished flying cross[/showoff]). Being at the last mission (GTD Bastion), I have been thinking of some alternatives.

My best bet: The Derelict Campaign. I heard a lot of good of that campaign, but its difficult to find the files I need. (including the new voice pack). so... Wo wants to help a already shot newb out?
Title: Re: Derelict, where should I go?
Post by: karajorma on December 01, 2006, 05:19:27 am
Was going to say Hades-Combine (http://hades-combine.com/web/index.php?ind=downloads&op=entry_view&iden=20) but they only appear to have the main file and none of the voice acting. Which probably means that their main VP is old too. 
Title: Re: Derelict, where should I go?
Post by: Mongoose on December 01, 2006, 07:01:00 am
Blaise has a FileFront (http://hosted.filefront.com/BlaiseRussel/1537576) account with all of the campaign files uploaded.  The files you're looking for are DerelictSCP1-4.rar and DerelictSCP.rar; download the most recent versions available.  You'll also need Lightspeed's nebula pack, which should be floating around the forums in one form or another, if you want backgrounds in the missions; if you can't dig it up, I'll find the link for you.
Title: Re: Derelict, where should I go?
Post by: Grizzly on December 01, 2006, 11:13:05 am
Just another minor question, what about the voice-packs?
Title: Re: Derelict, where should I go?
Post by: Mongoose on December 01, 2006, 11:43:42 am
The voice packs are those four numbered files; there's a reason they're so big. :p
Title: Re: Derelict, where should I go?
Post by: Spicious on December 01, 2006, 11:54:22 pm
The reason they're so big is that the sample rate is much higher than it needs to be.

The main file at Hades Combine is now up to date. The voices should be there sometime in the near future.
Title: Re: Derelict, where should I go?
Post by: karajorma on December 02, 2006, 12:19:15 pm
Good one Spicious. I shall have to pimp HC more often if you keep it up :)

Personally I'd love to see it become the go to place for updated campaigns. You're already heading in that direction anyway as it is.
Title: Re: Derelict, where should I go?
Post by: Cobra on December 03, 2006, 03:10:11 pm
Good one Spicious. I shall have to pimp HC more often if you keep it up :)

Personally I'd love to see it become the go to place for updated campaigns. You're already heading in that direction anyway as it is.

Should have pimped it when I uploaded all those mods during version 3 :P

That said, Spicious beat me to it. lol.
Title: Re: Derelict, where should I go?
Post by: Nix on December 09, 2006, 06:09:48 am
Hop over to my mirror if you want, yes you'll need a free fileshack account to get the files cause of the size, you can use bugmenot if you don't want to register. 
Title: Re: Derelict, where should I go?
Post by: Blaise Russel on December 09, 2006, 07:52:36 am
The reason they're so big is that the sample rate is much higher than it needs to be.

You could have mentioned this before I did all that work.  :blah:
Title: Re: Derelict, where should I go?
Post by: Spicious on December 11, 2006, 04:12:39 am
You never asked. :p
Now, you should be able to get away with 12kHz or so for most of the speech.
Title: Re: Derelict, where should I go?
Post by: MP-Ryan on December 11, 2006, 12:40:00 pm
*steals thread*

Actually, this is on topic.  How - and where - does one go about installing Lightspeed's nebula effects?  I dumped the contents of FinishedSystems.zip (within NaRR10_Nebulae.zip) into my ..\Freespace2\data\effects folder, and stars.tbl into Freespace2\datat\tables.  Is this correct, or is it better to install these as a mod?
Title: Re: Derelict, where should I go?
Post by: Bob-san on December 12, 2006, 08:12:40 am
Install everything that uses custom tables or custom effects as a mod...

You could just copy Data (minus Players folder) into each mod folder, and flag in the launcher as needed. Nothing should really be put into your data folder, just as never put extra VP's in your root folder. Always in a seperate mod folder!
Title: Re: Derelict, where should I go?
Post by: Grizzly on December 16, 2006, 01:06:42 pm
Where can I Find Lighstpeeds nebulea?
Title: Re: Derelict, where should I go?
Post by: Centrixo on December 16, 2006, 01:44:27 pm
some good and bad points in derelict.

good point, that missions where your on your sleep cycle, that was funny! a wooden ship in a nebula, was like wtf!!!. then a shivan sj jumped in, i laughed a bit.

bad point, vioce acting is crap, in some missions i cant even hear what these people are saying.

good point, on mission 1 a decoy witch i havent seen in games for a while.

bad point, attack on civvys, bad idea imo.

currently stuck on the missions where you encouncer tychon wing and thier drones. the triton goes down too quickly. so il post more points when i can.



 
Title: Re: Derelict, where should I go?
Post by: Mongoose on December 17, 2006, 06:09:34 pm
The voice acting's perfectly audible if you play around with the in-game sound volume sliders (accessible via F2 in-mission or from the Options screen on the main menu).  Try bumping the music/effect volumes down a few notches and maxing out the voice volume.  The somewhat lower volume of the voiceacting files is kind of an unavoidable consequence of all of us VAs using different equipment/software and not knowing how things will sound when put in-game.
Title: Re: Derelict, where should I go?
Post by: MP-Ryan on December 17, 2006, 06:16:54 pm
The voice acting's perfectly audible if you play around with the in-game sound volume sliders (accessible via F2 in-mission or from the Options screen on the main menu).  Try bumping the music/effect volumes down a few notches and maxing out the voice volume.  The somewhat lower volume of the voiceacting files is kind of an unavoidable consequence of all of us VAs using different equipment/software and not knowing how things will sound when put in-game.

Still, that sort of thing could be compensated for quite easily with even a program as simple as Audacity.  I've noticed some voices are louder than others, some are way too quiet, etc.  Where they never normalized before insertion in the VP?

If not, if a re-release of the voice-acting is intended (I saw something about sample rate somewhere?) I would be quite willing to adjust the audio levels to avoid any further problems.  It's rather simple to do.