Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: TheVirtu on December 22, 2001, 09:42:00 pm
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Hehe I'm a staff for http://www.3dap.com/i82 (//"http://www.3dap.com/i82") and a Freespace fanatic, You have neighbors! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Nice to know I can visit my 2 favorite sites on the same server.
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'76 is better than '82 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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I know it is (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) But I like the better graphics and the weps on i82, even tho its bugged as heck.
And how do you know!?!
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Hey, a neighbour! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) How ya doin'? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Originally posted by TheVirtu:
I know it is (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) But I like the better graphics and the weps on i82, even tho its bugged as heck.
And how do you know!?!
Played 76, loved it..
Played the demo to 82, didnt like it too much. (square wheels on airplanes? wtf?)
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I thought the wheels were pentagonal... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Whatever, they werent round! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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On that, Q3A is probably the only game that has true round wheels. I think it was pretty funny how the id people were ranting on about 'look, we got curves!'. I'll go play UT with my straight walls and enjoy the more varied gameplay. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Thing with Q3 is that they hype the graphics... but you don't look at the graphics - you look at the people your trying to shoot. I've never felt the need to stand around and admire the scenery...
Oh, and welcome TV! Nice to see a neighbour around (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Bah Down with Q3A! UT Forever!
Quake 3 just has that shaky feeling to it, thats why I like UT (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Inerstate sucks compared to Vigilante 8 (PS) play it when you'r drunk it's cool wrecking cars
[This message has been edited by USS Alexander (edited 12-23-2001).]
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If we're going for driving games, the Carmageddon series rocks.
And UT is better than Q3A, but at least Q3A gave us the engine for Return To Castle Wolfenstein which, quite frankly, Kicks arse.
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i am (was) a quake2 person myself.
aahhh...the good old days.
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have you ANY idea of how much trouble you're in?
assault on a police officer.
Theft of police property.
Illegal possesion of a firearm.
FIVE counts of attempted murder.
That comes to...
twenty-nine dollars and 14 cents.
cash, cheque or credit card?
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Vigilante 8 better than Interstate!?!? Thatd be the day.
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Doom ownz all!!!! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-WebMaster of Imperial Productions ("http://imperial.pcgcentral.com")
The fear always controls our attitude, let us fear no more!
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Doom 4 will kill them all (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Philippe "Skippy" Villiers - ICQ: 103116541
The future isn't known
Member of the Machina Terra Project ("http://terra.sourceforge.net")
My website ("http://www.kissifrot.fr.st") -My French forum ("Http://forumkissifrot.les-forums.com")
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Its doom 3 thats the new one.
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Originally posted by Zeronet:
Its doom 3 thats the new one.
If whe gonna talk like that i have only 1 word ...............GHOST RECON (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Originally posted by USS Alexander:
If whe gonna talk like that i have only 1 word ...............GHOST RECON (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
w3rd
Ghost Recon owns (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Tribes 2!
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IWAR 2
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Originally posted by PhReAk:
IWAR 2
BEST. SIM. EVAR. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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--Mik
http://www.404error.com
ruhkferret on ICQ/AIM
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My god... FREESPACE 2 OF COURSE!!!! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Though Ghost Recon comes pritty close.
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Badges?! We don't need no stinking badges!!!
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Operation Flashpoint!
Ghost Recon appears to be good, maybe I'll buy it someday (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Call me strange, but I prefer IW2 to FS2...
But Operation Flashpoint is a very good sim.
But RTCW still kicks (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Chickens are strange things really. They pop up whenever you don't expect them.
"Why do I have a conscience, all it does is **** with me, why do I have this torment all I wanna do is **** it away"- Korn
"When you're ripe, you'll bleed outta control" Deftones
HERE FISHY FISHY FISHY!
HELLO OLLY! IT'S A DEAD OLLY!
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No way strange! But that said, I think I've been tainted by FS... I can't seem to enjoy IW2 as much (http://dynamic.gamespy.com/~freespace/ubb/noncgi/redface.gif)
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Different game style... different handling feel on the ships... different universe. I understand why you don't love it like you do FS (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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well, I love Iwar2 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
better than FS2, just lacks shivans.
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Originally posted by venom2506:
well, I love Iwar2 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
better than FS2, just lacks shivans.
One of the strengths of Iwar2 is that it doesn't need Shivans. The game rocks hard without some bizarre unknowable enemy.
On the other hand, who knows what lurks in the minds of Modders? I hope someone creates a credible enemy and mods it in and develops that enemy to something we can fear and hate--and see a just enough humanity in to make it credible.
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--Mik
http://www.404error.com
ruhkferret on ICQ/AIM
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damn u registered with uk2, i could have got u cheaper hosting without the banner (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) if u want to change tell me i can get it done for u
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http://www.themodplace.co.uk
http://www.avengershome.co.uk
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Originally posted by mikhael:
One of the strengths of Iwar2 is that it doesn't need Shivans. The game rocks hard without some bizarre unknowable enemy.
On the other hand, who knows what lurks in the minds of Modders? I hope someone creates a credible enemy and mods it in and develops that enemy to something we can fear and hate--and see a just enough humanity in to make it credible.
? you haven't played through the game, have you? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Good call - the fact that theres
shuddup, bad thunder in it is enough for me (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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I'll tell you why FS2 captured my imagination so much more than IW2 did.
The story. The story in IW2 is over and done with at the end of the game, the one in FS2 can be taken in a million different directions. That is why FS2 is superior to IW2. You can take the FS2 story and run with it, something you cannot easily do with the IW2 story.
Well, FS2 has better beams as well, and FRED2. But those are of secondary concern.
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Originally posted by Shrike:
I'll tell you why FS2 captured my imagination so much more than IW2 did.
The story. The story in IW2 is over and done with at the end of the game, the one in FS2 can be taken in a million different directions. That is why FS2 is superior to IW2. You can take the FS2 story and run with it, something you cannot easily do with the IW2 story.
Well, FS2 has better beams as well, and FRED2. But those are of secondary concern.
Yeah, FS2 plot is better, but using the Iwar2 engine, you'll be able to do so much more dude (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Oh, and FS2 has Fred, but Iwar2 will have the SDK... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif) at Interplay
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*** SPOILER for IWAR2 ***
Venom, I know about the aliens. They're not the overarching threat that the Shivans are. That role is filled by the corporations and marauders, who are all (at least notionally) human.
Shrike, I have to disagree about the story between FS and Iwar2. IW has characters. FS has... um... mission chatter. People actually dislike Jafs because he talks too much and he's slow. No one cares about any other character in a FS mission--except that one undercover agent that acts as your superior when you're acting as a pilot for the NTF.
The reason that Freespace's story can go anywhere is that it wasn't finished (thanks Interplay). Volition left us with a cliffhanger and no overall resolution. Fans have filled that gap. Particle Systems, on the other hand, puts the whole story in one package. With mods, players can still extend the game, adding storylines, etc.
I'll probably eventually reinstall FS, but I dont' think I'll be uninstalling IW2 anytime soon.
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--Mik http://www.404error.com ("http://www.404error.com")
ruhkferret on ICQ/AIM
[This message has been edited by mikhael (edited 12-26-2001).]
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Originally posted by mikhael:
Venom, I know about the aliens. They're not the overarching threat that the Shivans are. That role is filled by the corporations and marauders, who are all (at least notionally) human.
Shrike, I have to disagree about the story between FS and Iwar2. IW has characters. FS has... um... mission chatter. People actually dislike Jafs because he talks too much and he's slow. No one cares about any other character in a FS mission--except that one undercover agent that acts as your superior when you're acting as a pilot for the NTF.
The reason that Freespace's story can go anywhere is that it wasn't finished (thanks Interplay). Volition left us with a cliffhanger and no overall resolution. Fans have filled that gap. Particle Systems, on the other hand, puts the whole story in one package. With mods, players can still extend the game, adding storylines, etc.
I'll probably eventually reinstall FS, but I dont' think I'll be uninstalling IW2 anytime soon.
Hem, at least, put a spolier aloert like that:
**** alert, Iwar2 spoiler!!!****
If you think the aliens in iwar2 aren't misterious, I don't know what you need (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
But I reckon they're quite disapointing. First time you see them, sure, it's "WOW, kickA$$!!!", but, honestly, they don't make a good dogfight... They frightened me, which is good, and i'm still afraid of coming too close, but they're really too easy to kill, only thing is to have an AM weapon.
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Originally posted by venom2506:
Hem, at least, put a spolier aloert like If you think the aliens in iwar2 aren't misterious, I don't know what you need (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
But I reckon they're quite disapointing. uFirst time you see them, sure, it's "WOW, kickA$$!!!", but, honestly, they don't make a good dogfight... They frightened me, which is good, and i'm still afraid of coming too close, but they're really too easy to kill, only thing is to have an AM weapon.
Exactly. The aliens aren't a credible threat. The real threat, the real evil is the corps, especially old Caleb Maas. The game gets by more on human evil than on mysterious aliens bent on destruction.
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--Mik http://www.404error.com ("http://www.404error.com")
ruhkferret on ICQ/AIM
[This message has been edited by mikhael (edited 12-26-2001).]
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Well, there you have the two ends of IW and FS. Mik, your criticism of the FS2 characters is well placed - FS2 improved on FS1 but still left its characters (at least, the ones you fly with) pretty much nameless. I can see how IW2 fills this gap, but I realise that us modders can create our own storylines in FS2, seemingly, much easier. But that's because I have so much more experience with this universe. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by Setekh:
Well, there you have the two ends of IW and FS. Mik, your criticism of the FS2 characters is well placed - FS2 improved on FS1 but still left its characters (at least, the ones you fly with) pretty much nameless. I can see how IW2 fills this gap, but I realise that us modders can create our own storylines in FS2, seemingly, much easier. But that's because I have so much more experience with this universe. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
That comes down to familiarity. Most of the HLP modders are very clear on the FS universe: its where many of us live good portions of our lives!
On the other hand, a good author will be able to work his ideas into either or both universes, adjusting them to fit. In another thread, I mentioned a possiblity of doing a new campaign for Iw2 based around some of the events of Peter Hamilton's Reality Dysfunction series. In reality, this proposed storyline would work in either universe if you pushed it around a bit to accomodate the mission handling structure of the engines.
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--Mik
http://www.404error.com
ruhkferret on ICQ/AIM
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The SOC Loop missions, with Snipes, were some of the best ever. Snipes was cool. Heck, Rah'Torh even built up an impressive postcount in his name (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
But IW2 comes through as the true winner in that competition.
Oh, and an on-topic note - I played the I76 demo. Liked it. Figured I82 would improve on it. Bought it. Well, it didn't. :sad:
[This message has been edited by Alikchi (edited 12-27-2001).]
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well, I think it's very easy to go on with the Iwar story. To me it's even obvious!!! Damn, they cut themselves from earth (doesn't that reminds you of something btw?), they're on their own, with aliens probably lurking right the other side of the accelerator, they have that anti matter stuff free for trade (some seriously frightening stuff for any local gvt), and corps still have a strong position in the... don't have the english name (amas? gathering?).
If you can't make out lots of stories with that...
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The Badlands or Gagarin, I think, Venom, unless you're referring to a particular star system and not a cluster.
Like you, I can see a lot of way the story could go on, but I don't know that I would want to go on as Cal. I think I'd rather go with a new story in the same universe (like the Defiance campaign in the original IWar).
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--Mik
http://www.404error.com
ruhkferret on ICQ/AIM
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Originally posted by mikhael:
The Badlands or Gagarin, I think, Venom, unless you're referring to a particular star system and not a cluster.
Like you, I can see a lot of way the story could go on, but I don't know that I would want to go on as Cal. I think I'd rather go with a new story in the same universe (like the Defiance campaign in the original IWar).
I would trash Cal, I never liked his face of "jeune premier" ("just married")