Hard Light Productions Forums
Community Projects => The FreeSpace Upgrade Project => Topic started by: Admiral Nelson on December 04, 2006, 06:26:41 am
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Hi folks,
The hi-poly Hecate nameplate is an odd dimension, 896 x 128, which means it cannot be converted to compressed DDS. What is the best way to deal with this odd shape? Can I resize it somehow that will not result in distortion?
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Resize it to 1024x128. UV coordinates are independant of texture aspect ratio.
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I suppose the texture should still be edited at original size if you want to know what the text will actually look like in-game. If you write the ship name on 1024x128 sized texture as you would like to see it in-game, it will compress slightly to 7/8 of its original length as the game fits it onto the name plate, so the letters will appear slightly thinner than intended.
But that's a minor issue IMO.
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Yes.
Thus: Edit the nameplate in 896 X 128 so that it looks the way you want it ingame. -> Then resize to nearest 2^n resolution and save.
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Makes sense. Thanks!! :yes: