Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: ToecrusherHammerjaw on December 10, 2006, 09:51:23 am
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Urgh! :mad: I am still looking for a reliable way to convert .dds to .pcx image format. Yes, I know .dds is more efficient. I don't care! I just want to know a reliable way to accomplish this. Anyone here know how?
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I use Photoshop with the .dds plugin. Just remember to convert the .pcx the 256 colour since I'm not sure the engine accepts high-colour pcx files (though not certain) and the -pcx32 flag was removed in 3.6.7.
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What's wrong with the batch processor in Irfanview?
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Irfanview? What's that? :confused:
EDIT: Ah, ok. I'll try that.
Also, on the Photoshop thing, I had hoped for a no cost solution, but I'll look into that for Christmas. Thanks, Flipside! :)
Come to think of it, I only have four textures that need converting. I just need them to work in ModelView (no glowmaps to speak of, I think it will be fine). If someone is willing to do this for me, please let me know, and I'll send you a PM with them attached. I would be very appreciative. :)
DOUBLE EDIT: Kara---It works!!! YES!!!! I am now officially your whore. :pimp: ? :P