Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: IPAndrews on December 20, 2006, 09:43:13 am
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The last FSOpen build I downloaded complained that I had stuff in my ships.tbl, relating to specific ship subsytems, that was using a depricated syntax. Now apparently subsystems have their own flags? What's the exact syntax and what flags are available to me? (it's not in wiki yet)
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I havent yet updated the wiki but... take a look at this page:
http://www.hard-light.net/wiki/index.php/Ships.tbl/CVS_version
Currently available subsystem flags are "untargetable", "carry no damage", "use multiple guns", "fire down normals"
Syntax is: $Flags: ( <insert flags here> )
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Untargetable and carry no damage I know about. Carry no damage was a fantastic idea so kudos to whoever thought up that one. What do the other two do?
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I updated http://www.hard-light.net/wiki/index.php/Subsystem page
Currently "fire down normals" is a bit buggy see Mantis bug 591. The fix the set the swarm primary weapons to function properly on singlepart turrets sort of broke some of the earlier settings so this will take care of those issues (like 'vertically launched missiles', or multipart turrets firing along their barrel line).
IIRC the "carry no damage" was related to the WMCs armor.tbl additions (subsys specific armor).
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"use multiple guns" toggles using the other weapons mounted on a turret besides the first primary (or secondary, if there are no primaries).
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One of those flags isn't implemented in 3.6.9, as it's only there for forward compatibility with the main branch. I forget which flag that is.