Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Scooby_Doo on December 23, 2006, 01:14:11 am

Title: Has anyone seen this happen before?
Post by: Scooby_Doo on December 23, 2006, 01:14:11 am
Has anyone seen this happen before?  The model is all sliced up, at first I thought it was flipped polygons, but it's showing up on just parts of them, so thats been ruled out.

(http://img.photobucket.com/albums/v356/Shodan_AI/slices1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/slices2.jpg)
Let me guess my models corrupted?
Title: Re: Has anyone seen this happen before?
Post by: Col. Fishguts on December 23, 2006, 05:24:52 am
No, for some reason you have some partially transparent pixels along the border there.

Have you saved the DDS with an alpha channel ? Try using JPG or PCX as a format, just to check is the error is still there.
Title: Re: Has anyone seen this happen before?
Post by: Scooby_Doo on December 23, 2006, 06:08:40 am
That did the trick. I must have been playing with transparent dds files and forgot to set the filter back to DXT1.  It looked like the entire mesh was just slightly blown apart completely.

Thanks Col.  :)
Title: Re: Has anyone seen this happen before?
Post by: gevatter Lars on December 23, 2006, 06:54:40 am
Mh the Liberty looks great ingame...even with this little errors ^_^
Title: Re: Has anyone seen this happen before?
Post by: StratComm on December 25, 2006, 11:35:41 pm
You probably want to extend the maps out past the edge of the polygons that you're applying them to so that you don't have anything but maps showing.  But yeah, that's just a tight-fitting map with transparency in the empty spaces.
Title: Re: Has anyone seen this happen before?
Post by: Scooby_Doo on December 26, 2006, 12:33:51 am
You probably want to extend the maps out past the edge of the polygons that you're applying them to so that you don't have anything but maps showing.  But yeah, that's just a tight-fitting map with transparency in the empty spaces.

Strange thing was the maps cover the entire texture.