Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Ace on January 03, 2002, 08:14:00 pm
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Alright, I'm trying to do some renders for loadout art, however TS5 is behaving pretty weird.
When I do any rendering except for render as file it's fine and looks perfect.
When I want to render as file, the textures are replaced with pure black.
It does this on every thing I've tried to render. (Yaaru, Creon, Venom's Ennead, and a few others, also some untextured meshes)
Any idea? I've tried messing with all of the render settings and switching from DirectX to OpenGL render mode...
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Ace
Staff member FreeSpace Watch
http://freespace.volitionwatch.com/ (//"http://freespace.volitionwatch.com/")
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Yeah, I know what your problem is. You're using TrueSpace. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
I could hook you up with something infinitely better, but it would take a big effort on my part, so something to trade or aid in conversions would definitely speed things along. I don't think it's any less compatible with TS than anything else (dxfs) and is simply the best modeler money can't buy, and the third best renderer I've met. [email protected] if you're interested.
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Ace, what type of file are you rendering to? I've had some interesting results from using PNG's and trying to view them in software that didn't support all the capabilities of that format 100%. If that's what you're doing, give JPG a try and see if that makes a difference.
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I've had that before.... I think TS5 doesn't recognise the texture links properly or something. Just re-apply the textures, or you could try making sure a copy of them is placed in the 'textures' folder in the TS5 directory (not done this yet).
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Trying to save as a .tga file, I'll try the moving it to the textures dir...
Edit: No dice on the file move, tried to redo the texture job, a negative there to...
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Ace
Staff member FreeSpace Watch
http://freespace.volitionwatch.com/ ("http://freespace.volitionwatch.com/")
[This message has been edited by Ace (edited 01-04-2002).]
[This message has been edited by Ace (edited 01-04-2002).]
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Originally posted by Ace:
tried to redo the texture job, a negative there to...
Odd...works for me.
I have to convert my (fighters) from obj with 3dex, and this happens to me, but all I have to do is select the textures from thier directory (using the texture 'pick' tool doesn't work) and reapply them, and it renders fine.