Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: Tyrian on January 07, 2007, 04:10:50 pm

Title: Pilot Limits
Post by: Tyrian on January 07, 2007, 04:10:50 pm
I try to make one pilot for each campaign I have.  Unfortunately, I have many, many campaigns.  I don't want to erase any of my pilots or uninstall any of my campaigns.  Is there a way to bump the maximum number of allowed pilots?  I've managed to max out the roster...
Title: Re: Pilot Limits
Post by: FUBAR-BDHR on January 07, 2007, 07:38:25 pm
Well I never tried this but it might work since I do the opposite to get my pilots from machine to machine.  Just move some of them from the data\players\single directory to a temp directory.  This should remove them from the list.  Switch them in and out as needed.  Not a fix but it should get you past the problem for now.
Title: Re: Pilot Limits
Post by: Tyrian on January 08, 2007, 02:54:56 pm
Alright, thanks for the advice.  I hope they expand the pilots roster soon.
Title: Re: Pilot Limits
Post by: [DW]-Hunter on January 09, 2007, 04:41:40 am
FUBAR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111 i havent seen you in years!!!!!!!!!!!!111 Whats up buddy?!?!?
Title: Re: Pilot Limits
Post by: FUBAR-BDHR on January 09, 2007, 11:33:48 pm
Stop by the bar sometime Hunter and you will see what is up.  YOUR BAR TAB!!!!!   :lol:
Title: Re: Pilot Limits
Post by: Mongoose on January 10, 2007, 01:20:47 am
Is there really any benefit to making multiple pilot files with the multiple-campaigns-at-once system that was added to the engine a while back?  I've had only one pilot since then, and I've never experienced any problems with it.
Title: Re: Pilot Limits
Post by: [DW]-Hunter on January 10, 2007, 08:16:28 am
fubar, you heard from sweet savage? BTW, if you didnt know fubar, I'm Admiral Khafe :) I am also the new third admin of Darkwing :D
Title: Re: Pilot Limits
Post by: Bob-san on January 10, 2007, 10:46:52 am
The problem is that they'll get changed sometimes... if you play the FS1 port on your normal pilot, you will lose your specific-ship kills; stuff that's been removed from the table will be changed to whatever is the new item is... like if you killed 100 herc mk1's but the new campaign you have substitutes it for a Fenris... well it now says you have 100 Fenris kills, not 100 Herc kills.