Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: MP-Ryan on January 10, 2007, 03:42:12 pm
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I'm not sure if people want this in mantis or no.
Basically, when I fire up 3.6.9 with medaivps and fsport+awakenings enabled, play the second awakenings mission, and cycle my primary weapon 3 times (so back to the setting when the mission starts) the game crashes with a debug page (which I don't have handy at the moment)... something to do with weapons.
Anyone want this Mantis'd, or should I post it here, or just ignore it? =) Only occurs in the debug (oh, the irony).
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I've already reported this and it is flaged as fixed for the next release. It occurs with default 3.6.9 no mods or media files too. Seems to happen only when using the reverse cycle (defualt . key) I never get it using forward cycle (default , key)
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It's technically fixed for 3.6.9 as well. The current set of 3.6.9 builds will be updated tonight with a fresh set which has this and a couple of smaller bug fixes. That should show you how big of a deal this bug was, that we are going to update 3.6.9 just to fix it. :)
Unfortunately this isn't even a bug that slipped in at the last minute, technically. It did slip in for the most part, but the bug was always there. It just happened that previously it wasn't an issue 99% of the time. The fact that the change in question made it show up much more often was actually a good thing since we wouldn't have noticed it otherwise and fixing it will resolve some out-of-bound array issues that some mods might have been getting.
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Are we gonna get some P4-compiled builds with this update?
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Are we gonna get some P4-compiled builds with this update?
And Linux builds?
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Are we gonna get some P4-compiled builds with this update?
No. But there will be Inferno builds, I forgot the first time ::).
And Linux builds?
As soon as I can. Just haven't had the time to get them all done. The people who pay my bills get priority access to my time. But, if you want to send me a few thousand $$ I'll dedicate a month to you as well. ;)
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As soon as I can. Just haven't had the time to get them all done. The people who pay my bills get priority access to my time. But, if you want to send me a few thousand $$ I'll dedicate a month to you as well. ;)
For that kind of money, I'd expect you to completely finish wxFRED. :lol: :P
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It's technically fixed for 3.6.9 as well. The current set of 3.6.9 builds will be updated tonight with a fresh set which has this and a couple of smaller bug fixes. That should show you how big of a deal this bug was, that we are going to update 3.6.9 just to fix it. :)
Unfortunately this isn't even a bug that slipped in at the last minute, technically. It did slip in for the most part, but the bug was always there. It just happened that previously it wasn't an issue 99% of the time. The fact that the change in question made it show up much more often was actually a good thing since we wouldn't have noticed it otherwise and fixing it will resolve some out-of-bound array issues that some mods might have been getting.
So did this get updated in the main download link on the forums in Goober's post, or is there another place I should be looking for it? And what about the Inferno build? :)
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So did this get updated in the main download link on the forums in Goober's post, or is there another place I should be looking for it? And what about the Inferno build? :)
#1. Yes, it's updated at the same link
#2. http://fs2source.warpcore.org/exes/3.6.9-INF.rar