Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Centrixo on January 13, 2007, 12:54:23 pm
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the RTD Wars mod is coming on but its a bit slow. ive done several missions, repainted a few ships to save some time. a few ships you will see in this picture im going to post havent been used much and you might instantly recognise them.
(http://img181.imageshack.us/img181/5651/edn9.png)
Whiskey India Lima Lima Bravo Echo Delta Oscar November Echo Sierra Oscar Oscar November.
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I see a Karnak, a Hades, and.... something else. :p
Also: how soon?
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not sure.
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That background arrangement looks like a skull. :shaking:
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What does RTD stand for? :P
Sounds good. What build is needed?
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offical title: Retaliation Total Destruction.
the faction names: Random Terror Cause,
its ally Rouge Pirates.
the spliter cell from both zod and Terran side.
in 2367 just after capella went supernova, the RTC launched a helfty strike against the GTVA in retaliation for the loss of 2 lambda transports that were full of RTC officers in disguise.
you play as a pilot that defected to the RTC in a bid to see the GTVA suffer for what its done. the only problem is that Someone has orders and is plotting your death by Galactic Intellegence. you got through 40 missions to help the RTC Destroy the GTVA with alot of unpredictabilities.
im also thinking ahead to RTD Wars 2
that one involves playing as the other side and you must fight against the RTC and try to push them back and out of the Galaxy
ive manage to change a few things, it can now run on most builds as opposed to 3.6.9-7
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What is the minimum requirement build, I mean. Sounds like fun. :)
In fact, I could help. I think.
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sorry but i wanna do this myself, i need to learn as well as tripping over myself. as soon as i learn, then i might let other help, but these 2 mods im going to do are by me and me alone :nod:. no disrespect by that
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Alright, seems like you know what yer doing. :)
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alright an update:
the mod should be around by at least 1st october to 13th november, thats the most accurate prediction i can get.
the minimum requirements are
2.0ghz processor.
1024mb RAM.
128mb PCI-E graphics card - 256mb AGP graphics card.
DX9.0c complaint graphics card, sound card, keyboard and mouse.
(opinional) Joystick, with lowered responses (if possible).
minimum required SCP launcher: 3.6.4
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im now open to peoples opinions of what they want from this mod. (i will take them into consideration but bear in mind i might not use the ideas set out by people)
atm the mod is RTC engaging the GTVA with alot of surprises, more ursa's flying and more abandoned ship designs like the Karnak and the Vasudan prototype ship on Sync and the GTD Hades, all back in use.
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Is the Karnak on the title page reskinned?
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yep along with the GTD Hades and that vasudan prototype all 3 reskinned to save time. i am creating the RTD gumble but im far from finished with it, once thats done the GTD Hades will either be dropped off or in use elsewhere.
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Vasudan prototype = Hedetet.
Just FYI. ;)
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The Hedetet is now Terran (or hybrid)?
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Let's hope not...
/me remembers JAD's Orioshepsut and shudders.
:nervous:
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lol, so any ideas for the good of the mod?
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New weapons? Always like testing those out using ~+0 and ~+9. Killed myself numerous times. :lol:
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the minimum requirements are
128mb PCI-E graphics card - 256mb AGP graphics card.
minimum required SCP launcher: 3.6.4
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Why ? you need double the VRAM if you have AGP ? try explaining your reasoning for that one please.
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i asked for ideas not asshole comments thanks. try again
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Uh-oh... I sense a flamewar starting... :shaking:
Centrixo, I wouldn't consider Neoterran's comment an "asshole comment". He was merely asking why you think you'd need double the RAM on that graphics card...
Back on-topic:
Good dialogue is something that makes a good, well-FREDded campaign into a great several hours spent playing. I'd reccommend spending time on the dialogue.
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there is always one out there who just wants to see someone trip up, well you figure it yourself Neoterran because ive had with these sort of people who come in and start questioning, when i fully well put up the answer before hand :hopping:. now i asked for ideas, i never asked questions on the computer did i? :P. if i get another question like that again i wont accept any ideas and this mod will be flushed.
now i say again im looking for ideas for consideration, neoterran im looking for ideas, you give me some ideas on what you want from this mod and il consider them and like i said considerations dont mean they will actually be implemented.
now like i said ive put up the minimum specs you read them because thats what will be used, end of story.
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New weapons? Always like testing those out using ~+0 and ~+9. Killed myself numerous times. :lol:
how about this for a weapon :D
(http://img244.imageshack.us/img244/7518/floranmn2.png)
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Pretty. :cool:
now like i said ive put up the minimum specs you read them because thats what will be used, end of story.
I still don't see why you are so angry, Cen. Personally, I think you are way overreacting.
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i asked for ideas not asshole comments thanks. try again
I really hope you appreciate the irony of that post.
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yes, i brought out the low life, i knew it :P. i was playing along with neo terran, he didnt know it.
well mufustae you appear to be a vulture coming around trying to get any rich pickings, this was too good to pass up i presume? mefustae back off mate you seem to be around everyone when there angry :). hehe you fell for it...
the vram is higher because of the hi-poly ships im goingto introduce :P
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well mufustae you appear to be a vulture coming around trying to get any rich pickings, this was too good to pass up i presume? mefustae back off mate you seem to be around everyone when there angry :). hehe you fell for it...
Because I looove exacerbating arguments and getting people really riled up. :p
Anyway, those primary bolts look damned sexy. Might I ask, what have you got planned for secondaries?
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hehe you will find out if you give me some ideas :P of what you want from the mod.
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TAG Cs. Modded in and well used, it'd be awesome to use them. Or perhaps you could mod in a TAG D, that calls in a cruise-missile via subspace when it hits a capital ship. You don't have the 'infinite ammo' problems inherent to the targeting laser, and as far as I know it's not been done to any resounding success in the past, if at all.
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ahh homeworld: cataclysm ;). il see what i can do :lol:
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Don't tell me you killed the cruiser with the Floran alone! :shaking:
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well you asked for a new weapon :lol:. and answer your question, yep within 30 seconds.
full hp to critical 1hp.
fighter 2.1 seconds
bomber 1.8 seconds
Freighter 7.6 seconds
cruiser 27.8 seconds
Corvette 1.2 minutes
destroyer 4.7 minutes
super destroyer 114.4 minutes
im currently trying to make a tag missle warp in a cruise missle to destroy a target :mad2:
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Go find ssm.tbl (or something) on the wiki.
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ssm is sub space missile.tbl definition, but says a line on the table file, witch gives me nothing to work with. ive also opened the ss.tbl and its says one line about definition....
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TAG Cs. Modded in and well used, it'd be awesome to use them. Or perhaps you could mod in a TAG D, that calls in a cruise-missile via subspace when it hits a capital ship. You don't have the 'infinite ammo' problems inherent to the targeting laser, and as far as I know it's not been done to any resounding success in the past, if at all.
sorry mufustae, ive tried, im too inexperienced at that right now, its taking away from the delivery date ive set, after the first mod has been released il see what i can do, but between now and the launch, there could be a cruise missile out, try add it on if you wish.
but i am willing to give anyone elses ideas a try :D
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Uhm... I could try to do it...
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ssm is sub space missile.tbl definition, but says a line on the table file, witch gives me nothing to work with. ive also opened the ss.tbl and its says one line about definition....
Bobbaou once made a working ssm.tbl, right? It was called the Starfire or soemthing.