Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Fineus on January 07, 2002, 02:52:00 pm

Title: How does this ingame planet look?
Post by: Fineus on January 07, 2002, 02:52:00 pm
I'm experimenting with the registry hacks and various maps in the game - this planet was created in Lunarcell, placed in FRED2 and stretched to 5x5. This is what it looks like in game:

 

What do you guys think?
Title: How does this ingame planet look?
Post by: Setekh on January 07, 2002, 03:11:00 pm
That's probably the best in-game planet I've ever seen.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) (someone from TBP step in and correct me here if you want... if you can   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif))

It looks darn nice! Try putting it on top of a nebula background and we'll see how that looks too. Oh, and planets... I painted the planet map for Array #187 ("http://dynamic.gamespy.com/~freespace/hosted/array/imgcomments.php?image=187") a while back, you like?   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

 

Edit: lvlshot tags added - if I can go to the trouble then you sure as hell can  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

[This message has been edited by Thunder (edited 01-07-2002).]
Title: How does this ingame planet look?
Post by: Darkage on January 07, 2002, 03:12:00 pm
It looks 10 times better then the FS2 once stretched to 5x5 this one looks like its's still on it's normal size.

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Title: How does this ingame planet look?
Post by: Fineus on January 07, 2002, 03:14:00 pm
Glad we have a winner, and because of this:

Ikeya Produtions Mark 2 is about to be reborn!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

Oh btw Setekh, you did use Spire for that right? It looks damn sweet... what was it - custom map applied to a sphere or something with the clouds done using particles?
Title: How does this ingame planet look?
Post by: WarpStar on January 07, 2002, 03:20:00 pm
Now that is a good planet picture.  A lot more detailed then the ones in FS.
Title: How does this ingame planet look?
Post by: Fineus on January 07, 2002, 04:16:00 pm
 

Here's one with background nebula - as you can see it obviously cuts off into black a little sooner than I'd like it but I guess theres only a little work that can be done with that.

[This message has been edited by Thunder (edited 01-07-2002).]
Title: How does this ingame planet look?
Post by: Setekh on January 07, 2002, 04:23:00 pm
 
Quote
Originally posted by Thunder:
Oh btw Setekh, you did use Spire for that right? It looks damn sweet... what was it - custom map applied to a sphere or something with the clouds done using particles?

'Course I did.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) Hand-painted map onto a smoothed sphere with the clouds created from (approx.) 160,000 hypervoxels, which is why it's relatively undetailed.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Oh, and as for the lvlshot tags, I left them off because they make the picture bigger on my window, which lags the screen bigtime.
Title: How does this ingame planet look?
Post by: Stryke 9 on January 07, 2002, 04:32:00 pm
Oh yeah! Now that you're back, I gotta test my new toy against Spire!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: How does this ingame planet look?
Post by: Fineus on January 08, 2002, 02:13:00 am
M'kay - what do people think of the latest planet? I'm trying to refine the technique on the background (so that theres no black/green (255) edges on it and looks better with nebula).
Title: How does this ingame planet look?
Post by: Fineus on January 08, 2002, 05:23:00 am
Got some more up - Not my favourites right now but I'm experimenting with how to get the best possible look in game.

 

 

 

 

(Yes I know about the green section of the red planet, I've got to edit that out).
Title: How does this ingame planet look?
Post by: Fineus on January 08, 2002, 07:24:00 am
Now we're getting somewhere... I've got a few more ideas for this but I want to play with it first.

 

Edit - but wait, theres more!

 

 

[This message has been edited by Thunder (edited 01-08-2002).]
Title: How does this ingame planet look?
Post by: USS Alexander on January 08, 2002, 08:24:00 am
Use Bright to convert the pcx from 16 million to 256 then it will keep moe qualaty
Title: How does this ingame planet look?
Post by: Sandwich on January 08, 2002, 08:41:00 am
And if you have clouds, use real clouds, not those crappy artificial ones.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Looking real good, though - I was toying with the idea of making planets for FS2 a while back. I have a great gas giant preset I can send you if you want - get on ICQ.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

------------------
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Know how to use Rhino3D? Want to put your ships into Freespace 2? You've come to the right place ("http://www.geocities.com/sandvich/fs2/rhino_fs2/")!

"He who laughs last thinks slowest."
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Title: How does this ingame planet look?
Post by: Fineus on January 08, 2002, 10:27:00 am
Thanks  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Whats Bright? I haven't heard of that before (is it a program or a feature? I simply don't remember any reference to it anywhere).

The clouds are all using real maps taken from satellites. Which one do you think used artificial clouds?

That gas giant sounds cool - I'll get on ICQ asap  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: How does this ingame planet look?
Post by: WarpStar on January 08, 2002, 10:48:00 am
The Red Planet looks more like a Sun to me.  Also, the edges are a little sharp.  Not much of an atmospheric effect, ifn' you're goin for that sort of things.
Title: How does this ingame planet look?
Post by: CP5670 on January 08, 2002, 11:00:00 am
Wow, very nice images there. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/icons/icon14.gif)  Just out of curiosity, what programs did you use to generate those?
Title: How does this ingame planet look?
Post by: Fineus on January 08, 2002, 11:05:00 am
Photoshop and the Glitterato plugin  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

And the red planet (is a planet  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)) though I can see where your coming from, as for the edges - I'm working on it (it can be fixed).
Title: How does this ingame planet look?
Post by: USS Alexander on January 08, 2002, 11:08:00 am
Quote
Originally posted by Thunder:
Thanks   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Whats Bright? I haven't heard of that before (is it a program or a feature? I simply don't remember any reference to it anywhere).

It's a bmp to 256 pcx converter witch hold almost all of the qualaty of the pcx, get on icq and i'l send it to ya
Title: How does this ingame planet look?
Post by: Fineus on January 08, 2002, 11:22:00 am
I'm there! thanks!

Oh, and thanks to sandwich and his preset for Glitterato I now have an understanding of gas giants:

 

Neat huh?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: How does this ingame planet look?
Post by: Sandwich on January 08, 2002, 11:36:00 am
Sw33t!   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

EDIT: Actually, it's not Glitterato - it's LunarCell.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

------------------
America, stand assured that Israel truly understands what you are going through.

Know how to use Rhino3D? Want to put your ships into Freespace 2? You've come to the right place ("http://www.geocities.com/sandvich/fs2/rhino_fs2/")!

"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://www.geocities.com/sandvich/index.html"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)


[This message has been edited by sandwich (edited 01-08-2002).]
Title: How does this ingame planet look?
Post by: Sushi mk. 2 on January 08, 2002, 11:54:00 am
Forget Bright. Get Irfanview (www.irfanview.com) does color reduction, resizing, and best of all, can transfer between every picture format known to man perfectly. Highly recommended, 5 Sushi Stars.

Title: How does this ingame planet look?
Post by: CP5670 on January 08, 2002, 12:24:00 pm
I use Irfanview as a general image browsing program; one of the best freeware programs I have seen.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) It's really small and fast, supports around 30 image formats and can perform most of the basic image modification functions.

 
Quote
Photoshop and the Glitterato plugin  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Cool; I need to give it a shot sometime using those tools. Your planets look much better than any of mine do...

[This message has been edited by CP5670 (edited 01-08-2002).]