Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: MasterJ on December 08, 2001, 02:33:00 pm
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(http://hosted.barrysworld.net/masterj/images/enterpriserender.jpg)
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Need to work on that explosion bro. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) Combustion doesn't work all that well IMO.
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"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun
"Oh and Kazan - you have some nice rocks" - Thunder
"stapled myself to an office chair, forgot about it, and was stuck for 2 hours for one thing" - Stryke 9
Material Defender Studios ("http://www.mdstudios.f2s.com/index.html")
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Higher Res version?
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-WebMaster of Imperial Productions ("http://imperial.pcgcentral.com")
The fear always controls our attitude, let us fear no more!
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Originally posted by MD-2389:
Need to work on that explosion bro. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) Combustion doesn't work all that well IMO.
Doesn't have to be combustion to produce light. Lots of things do. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by MasterJ:
(http://hosted.barrysworld.net/masterj/images/enterpriserender.jpg)
Looks sweeeeeeeet. Actually, that's probably the best model of the 1701-D Ship that I've seen, how long did it take you?
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It took me one day and today i finished another one too. So i'm not working on that one anymore. I'm just gonna continue making new ones until you like them. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/naughty.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
The Enterprise in slipstream :
(http://hosted.barrysworld.net/masterj/enterpriserender2.jpg)
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[This message has been edited by MasterJ (edited 12-08-2001).]
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Originally posted by MasterJ:
It took me one day and today i finished another one too.
They were already half done cause a year ago i wanted to make a ST site. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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[This message has been edited by MasterJ (edited 12-08-2001).]
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1 day????? are we talking you did it in one day with many breerak or 24 hours? and what you modeling with and where 7you learnt o m,odel - teach me teach me teach me
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24 hours. But as I told you...It was already half way done! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/naughty.gif)
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That Enterprise model is stretched top to bottom a wee bit - she's too tall for her width. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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America, stand assured that Israel truly understands what you are going through.
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://www.geocities.com/sandvich/index.html"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
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Yeah, the nacelles are definitely too thick.
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[finds a suitably large cruiser and beats MasterJ over the head with it for wasting all that time on Star Trek]
And the... thing... is off center in the top pic- tilt your head so that the ship is horizontal, you'll see.
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The right(its right) nacelle looks higher than the other one too...
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Whoa, dude... those look sweet, both of them (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) THe top one is beautiful - all it needs is some glare. If you could give me the background and the ship in different files I could show you what I meant. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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If I make renders of two different subjects ,do I have to make two seperate entries?
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Originally posted by KillMeNow:
1 day????? ...and what you modeling with
Looks like MAX to me. Could be wrong though.
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Max and OpenFX.
But what about my previous question?
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Originally posted by WarpStar:
Doesn't have to be combustion to produce light. Lots of things do. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Combustion is a 3dsmax plugin. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif)
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"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun
"Oh and Kazan - you have some nice rocks" - Thunder
"stapled myself to an office chair, forgot about it, and was stuck for 2 hours for one thing" - Stryke 9
Material Defender Studios ("http://www.mdstudios.f2s.com/index.html")
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Originally posted by MD-2389:
Combustion is a 3dsmax plugin. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif)
and also a discreet (3dsmax editor (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) ) postprod prog.
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I had to bump it to the top so... *BUMP*
P.S There are 2 renders in this topic!
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