Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: MasterJ on December 08, 2001, 02:33:00 pm

Title: Render Contest Entry : USS Enterprise
Post by: MasterJ on December 08, 2001, 02:33:00 pm
 (http://hosted.barrysworld.net/masterj/images/enterpriserender.jpg)

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Title: Render Contest Entry : USS Enterprise
Post by: Vertigo1 on December 08, 2001, 03:03:00 pm
Need to work on that explosion bro.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)  Combustion doesn't work all that well IMO.

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"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun

"Oh and Kazan - you have some nice rocks" - Thunder

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Title: Render Contest Entry : USS Enterprise
Post by: DragonClaw on December 08, 2001, 03:05:00 pm
Higher Res version?

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Quote
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Title: Render Contest Entry : USS Enterprise
Post by: WarpStar on December 08, 2001, 03:08:00 pm
 
Quote
Originally posted by MD-2389:
Need to work on that explosion bro.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)  Combustion doesn't work all that well IMO.


Doesn't have to be combustion to produce light.  Lots of things do.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Render Contest Entry : USS Enterprise
Post by: WarpStar on December 08, 2001, 03:08:00 pm
 
Quote
Originally posted by MasterJ:
 (http://hosted.barrysworld.net/masterj/images/enterpriserender.jpg)  


Looks sweeeeeeeet.  Actually, that's probably the best model of the 1701-D Ship that I've seen, how long did it take you?

Title: Render Contest Entry : USS Enterprise
Post by: MasterJ on December 08, 2001, 03:12:00 pm
It took me one day and today i finished another one too. So i'm not working on that one anymore. I'm just gonna continue making new ones until you like them.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/naughty.gif)   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

The Enterprise in slipstream :
  (http://hosted.barrysworld.net/masterj/enterpriserender2.jpg)  

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[This message has been edited by MasterJ (edited 12-08-2001).]
Title: Render Contest Entry : USS Enterprise
Post by: MasterJ on December 08, 2001, 03:15:00 pm
   
Quote
Originally posted by MasterJ:
It took me one day and today i finished another one too.

They were already half done cause a year ago i wanted to make a ST site.     (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)


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[This message has been edited by MasterJ (edited 12-08-2001).]
Title: Render Contest Entry : USS Enterprise
Post by: KillMeNow on December 08, 2001, 04:08:00 pm
1 day????? are we talking you did it in one day with many breerak or 24 hours? and what you modeling with and where 7you learnt o m,odel - teach me teach me teach me
Title: Render Contest Entry : USS Enterprise
Post by: MasterJ on December 08, 2001, 04:21:00 pm
24 hours. But as I told you...It was already half way done! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/naughty.gif)

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Title: Render Contest Entry : USS Enterprise
Post by: Sandwich on December 08, 2001, 07:47:00 pm
That Enterprise model is stretched top to bottom a wee bit - she's too tall for her width.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Title: Render Contest Entry : USS Enterprise
Post by: Grey Wolf on December 08, 2001, 08:43:00 pm
Yeah, the nacelles are definitely too thick.
Title: Render Contest Entry : USS Enterprise
Post by: Stryke 9 on December 08, 2001, 08:48:00 pm
[finds a suitably large cruiser and beats MasterJ over the head with it for wasting all that time on Star Trek]

And the... thing... is off center in the top pic- tilt your head so that the ship is horizontal, you'll see.
Title: Render Contest Entry : USS Enterprise
Post by: Thorn on December 08, 2001, 08:51:00 pm
The right(its right) nacelle looks higher than the other one too...
Title: Render Contest Entry : USS Enterprise
Post by: Setekh on December 09, 2001, 03:27:00 am
Whoa, dude... those look sweet, both of them  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) THe top one is beautiful - all it needs is some glare. If you could give me the background and the ship in different files I could show you what I meant.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Render Contest Entry : USS Enterprise
Post by: MasterJ on December 09, 2001, 05:26:00 am
If I make renders of two different subjects ,do I have to make two seperate entries?

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Title: Render Contest Entry : USS Enterprise
Post by: Ryx on December 09, 2001, 05:32:00 am
 
Quote
Originally posted by KillMeNow:
1 day????? ...and what you modeling with

Looks like MAX to me. Could be wrong though.
Title: Render Contest Entry : USS Enterprise
Post by: MasterJ on December 09, 2001, 05:40:00 am
Max and OpenFX.

But what about my previous question?

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Title: Render Contest Entry : USS Enterprise
Post by: Vertigo1 on December 09, 2001, 12:12:00 pm
 
Quote
Originally posted by WarpStar:
Doesn't have to be combustion to produce light.  Lots of things do.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Combustion is a 3dsmax plugin.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif)

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"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun

"Oh and Kazan - you have some nice rocks" - Thunder

"stapled myself to an office chair, forgot about it, and was stuck for 2 hours for one thing" - Stryke 9

Material Defender Studios ("http://www.mdstudios.f2s.com/index.html")
Title: Render Contest Entry : USS Enterprise
Post by: Nico on December 09, 2001, 02:50:00 pm
 
Quote
Originally posted by MD-2389:
Combustion is a 3dsmax plugin.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif)


and also a discreet (3dsmax editor  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) ) postprod prog.
Title: Render Contest Entry : USS Enterprise
Post by: MasterJ on January 09, 2002, 02:26:00 pm
I had to bump it to the top so... *BUMP*

P.S There are 2 renders in this topic!

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...Silence...
...even more silence...
...absolute silence...
...BOO!