Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: natty_dread78 on January 19, 2007, 12:18:53 pm

Title: Mouse Wheel doesn't work
Post by: natty_dread78 on January 19, 2007, 12:18:53 pm
 Hi guys,
I can't get my mouse wheel to work in Freespace 2. I'd like to use it to accelerate or decelerate, but I can't map it. I use a Microsoft Wheel Mouse Optical.
Thxs,
N_D
Title: Re: Mouse Wheel doesn't work
Post by: Taristin on January 19, 2007, 12:29:26 pm
Not exactly what you're looking for, but should show you more or less what you might want to try to get it to do what you want (http://www.hard-light.net/forums/index.php/topic,44634.0.html)
Title: Re: Mouse Wheel doesn't work
Post by: Herra Tohtori on January 19, 2007, 12:33:53 pm
Yeah. Hard-coded mouse wheel support is not implemented (yet). You could try to script it as Taristin suggested... but I would personally rather use the wheel to change the field of view on-the-fly, ie. to zoom in and out.

Zoom function would be rather handy in some maxim sniping missions...
Title: Re: Mouse Wheel doesn't work
Post by: natty_dread78 on January 19, 2007, 12:46:32 pm
 Yeah. In the original FS2 also, the mouse wheel doesn't work. It's a shame, it'd be very usefull...
Anyways, thxs!
N_D
Title: Re: Mouse Wheel doesn't work
Post by: Entropy on January 20, 2007, 10:49:56 am
Something I'd like to see is support for mice with more than three buttons. I have a five-button wheel mouse, and I would like to bind the extra shoulder buttons to cycle weapons but FS2 doesn't seem to detect them.

If you don't know what i'm talking about, this is a picture of the sort of mouse I have: http://www.cnn.com/TECH/computing/9910/20/intellimouse/intellimouse.large.jpg

The extra buttons work fine in most other games I have, so I guess it should be possible to do in FSO.
Title: Re: Mouse Wheel doesn't work
Post by: Taristin on January 20, 2007, 12:57:48 pm
Ha, I have even more buttons than that on my mouse... Roughly 10 or more definable clicks...