Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: JGZinv on January 19, 2007, 05:58:31 pm
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Alrighty seem to have an issue that I can't diagnose
due to the inexperience with FS... but hopefully someone
has some thoughts on it.
Trying to test things with the mod ships for the FringeSpace conversion.
Razor's (mod partner) PC and install shows the ships fine - both in game and in the tech room.
Mine however - does not show the ship itself in the tech room, but there is the listing for it.
When testing multiplayer with RK hosting - I see thruster trails but no ships (invisible).
When hosting my own game.... the 2 wings I had setup to fight a la deathmatch - did not show
up at all... no trails or anything. I was able to see asteroids though and shoot them while flying
a modded ship. Problem is the same in OpenGL or D3D, GL being usual.
My system is a Dell Inspiron 6000 laptop with onboard Intel graphics.
Mobile Intel 915GM/GMS, 910GML Express Chipset
1 GB RAM
1.73 Ghz Centrino
26kbps AOL (yes I know :sigh:)
I've looked around the HLP for answers - one thread that displays a similar effect is here:
http://www.hard-light.net/forums/index.php/topic,42224.msg862207.html#msg862207
But again - that's only with RK hosting the game.
We're at a loss if this is a lack of HTL, since there is no physical hardware card - a
file issue due to differently dated files, or something with the mediaVPs.
To aid you in figuring it out, here's a screen capture of the five most relevant folders:
FreeSpace 2:
http://files.fringespace.org/jgz/FreespaceMainFolder.png
FreeSpace 2 / Data:
http://files.fringespace.org/jgz/FreespaceDataFolder.png
FreeSpace 2 / FringeSpace / Data:
http://files.fringespace.org/jgz/FSdataFolder.png
FreeSpace 2 / MediaVPs:
http://files.fringespace.org/jgz/MediaVPsFolder.png
FreeSpace 2 / MediaVPs / Data:
http://files.fringespace.org/jgz/MediaVPsDataFolder.png
Tech Room Image:
http://files.fringespace.org/jgz/TechRoomPic.jpg
Here's the listing of the feature command line.
C:\games\FreeSpace2\fs2_open_3_6_9.exe -mod FringeSpace -spec -glow -env -jpgtga -mipmap -noscalevid -ship_choice_3d -3dwarp -warp_flash -mod FringeSpace, mediavps
(the last part being a custom addition)
Any ideas?
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My system is a Dell Inspiron 6000 laptop with onboard Intel graphics.
Mobile Intel 915GM/GMS, 910GML Express Chipset
That's most likely your problem. If your graphics card can't do HTL, you're sunk.
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Actually it appears that it can ^_^
Evidently all the files did not get copied across and I did not have
the final ship texture maps.
Once replaced properly, it all worked as well as it should for right now.
So this issue is resolved, if the mods wish to close it.
Thanks for the help anyway Turey.
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Yeah, although there are a few exceptions regarding a couple of cmdline options, an Intel 865 or newer IG chipset should work with FSO at this point. Many little compatibility issues were worked out during the final push for 3.6.9. And several more issues will be fixed in 3.6.10. These changes, along with Intel's much improved integrated chipsets and newer drivers, let FSO work on this type of hardware now.
The 865 is known to crash when using -img2dds, but I'm trying to track that down. I am currently unaware of any other issues with the 865 chipset. With the current 3.6.9 build (1/12/2007) the 915 chipset should actually work fine, though I can't really say that 100% since I haven't tested it all that well myself.
The various Intel IG chipsets still aren't officially supported, but I hope to get the hardware requirements updated appropriately as the various Intel cards are put through testing. By the time testing and some minor code tweaks are done I fully expect anything 865 or newer will be officially supported. And to my knowledge, so long as you have new enough drivers, the 815 and higher chipsets support HTL. That doesn't mean that all of those models will work with the game, but as compatibility improves I wouldn't be surprised if some of those older chipsets do start working quite well with FSO.
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Thank you for the effort of providing screenies, btw, it's very convenient when trying to debug some of these problems.
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Well I often have to go and fix other people's computers and when
going over other similar "help me!" threads it gives you an idea of what
would be helpful. Goes along with the concept that the more I can help you,
the more you can help me with the issue at hand.
Just for testing or dev data - my chipset driver info is:
Ver. 6.14.10.4410
Date: 10/14/2005
Tried getting a new driver as a fix to my previous issue, but it didn't want to install.
But if it's not broke - don't fix it. :D