Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Sandwich on January 09, 2002, 06:56:00 pm
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http://www.reuters.com/news_article.jhtml?type=technologynews&StoryID=498720 (//"http://www.reuters.com/news_article.jhtml?type=technologynews&StoryID=498720")
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America, stand assured that Israel truly understands what you are going through.
Know how to use Rhino3D? Want to put your ships into Freespace 2? You've come to the right place (//"http://www.geocities.com/sandvich/fs2/rhino_fs2/")!
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar (//"http://www.geocities.com/sandvich/index.html"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
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(http://dynamic.gamespy.com/~freespace/ubb/noncgi/cool.gif)
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w00t!
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keen beans.
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Gotta love science. Just when you think you've seen the best of what's available, they come up with something ten times better (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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"Friendship is unnecessary, like philosophy, like art... It has no survival value; rather is one of those things that give value to survival."
- C. S. Lewis
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I was thinking about compression like taking frequent sequences in files and associating each sequence with a letter, reducing size drastically...
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
when do we get this "compresion" program.
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-WebMaster of The Apocolypse Project ("http://www.3dap.com/hlp/hosted/tap/")
The fear always controls our attitude, let us fear no more!
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Originally posted by RKIF-DragonClaw:
when do we get this "compresion" program.
10 years
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Eh, I'll believe it when I see it (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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The universe is a big place and an even bigger mystery.
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Webmaster SubSpace Zero ("http://www.subspacezero.com")
Author of A Day in the Life of a Space Pirate
If you have a picture or mod you want hosted, just email me at [email protected] and I can post it on SubSpace Zero. We've got unlimited space(well, nearly :) )
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the guy said 2003, i think hes full of sh*t
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Great stuff, but I think it might be a while before we see this system become a reality.
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Originally posted by RKIF-DragonClaw:
I was thinking about compression like taking frequent sequences in files and associating each sequence with a letter, reducing size drastically...
That's what we have nowadays. Take GIF as an example:
If you have a GIF that is nothing but a color gradient, with the colors changing from top to bottom (such as the one on the right, which is 9Kb), it will compress excellently. That's because the GIF compression takes a single line (row, not column), looks for identically colored pixels, and stores a single color entry for all of those pixels. It then moves on to the next line, and goes over that line seperately from the first one. So if you have, on each line, a single color - even though the color itself changes from line to line - the compression will be excellent.
However, if you do something as simple as rotate the gradient 90 degrees, so that each vertical column of pixels has a single color, you will see that the file size is significantly larger (The GIF on the left is 14Kb). This is because any single horizontal line does not contain the same colored pixel twice, so the GIF algorithm has to store specific color-data for each pixel, and each line. Ouch. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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America, stand assured that Israel truly understands what you are going through.
Know how to use Rhino3D? Want to put your ships into Freespace 2? You've come to the right place ("http://www.geocities.com/sandvich/fs2/rhino_fs2/")!
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://www.geocities.com/sandvich/index.html"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
[This message has been edited by sandwich (edited 01-10-2002).]
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I hope they pull this off - for now Winzip is my best friend.
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I had this idea for a compression algorithm that would compress any file into a single equation. The problem with it is that with current processing power it would take a few decades for the thing to run over a small file... ah well, there goes my chance for fame and fortune... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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Ahh, nuts!
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Originally posted by Styxx:
...current processing power...
There's virtually no such thing... Moore's Law is cool and all, but when you realize that every 18 months the basis for the calculation has doubled.... wow. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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America, stand assured that Israel truly understands what you are going through.
Know how to use Rhino3D? Want to put your ships into Freespace 2? You've come to the right place ("http://www.geocities.com/sandvich/fs2/rhino_fs2/")!
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://www.geocities.com/sandvich/index.html"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
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Well, I'll wait until it doubles a few hundred times and I'll start working on it. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Originally posted by sandwich:
There's virtually no such thing... Moore's Law is cool and all, but when you realize that every 18 months the basis for the calculation has doubled.... wow. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Except that we're reaching the limits of 'normal' semiconductor technology. I think this has been the longest period in a while where there wasn't anything new coming out yesterday, soon, and next year..... I'm sure that they're doing intensive research on more sophisticated semiconductors with new materials, architecture or entirely new types of processors, such as 'quantum computers'.
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Originally posted by Shrike:
Except that we're reaching the limits of 'normal' semiconductor technology. I think this has been the longest period in a while where there wasn't anything new coming out yesterday, soon, and next year..... I'm sure that they're doing intensive research on more sophisticated semiconductors with new materials, architecture or entirely new types of processors, such as 'quantum computers'.
Hehehe - lookie here ("http://www.pcmag.com/article/0,2997,s%253D1490%2526a%253D19125,00.asp"). (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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America, stand assured that Israel truly understands what you are going through.
Know how to use Rhino3D? Want to put your ships into Freespace 2? You've come to the right place ("http://www.geocities.com/sandvich/fs2/rhino_fs2/")!
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://www.geocities.com/sandvich/index.html"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
[This message has been edited by sandwich (edited 01-10-2002).]
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(http://dynamic.gamespy.com/~freespace/ubb/noncgi/cool.gif)
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Yea, all those laws of EM-Physics, The QC works on an entirely different level, though, eliminating conventional transistors completely. That would be insanely faster.
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Hmmm, nifty and with all the work going on in clockless processors I don't see a bottleneck in computing speed coming anytime soon (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by WarpStar:
Yea, all those laws of EM-Physics, The QC works on an entirely different level, though, eliminating conventional transistors completely. That would be insanely faster.
yeah, but it's also scie fi crap.
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Not really, they've actually done some stuff like this at the University of California I think, but it's only 2-bit as of last I've heard.
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Originally posted by WarpStar:
Not really, they've actually done some stuff like this at the University of California I think, but it's only 2-bit as of last I've heard.
Not a good idea to just post about "something you've heard". Find a link to a good source instead. This kind of stuff should be pretty interesting.
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Hehehehe, ifn' only I could post a link to a magazine article (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) A 3 year old one at that.
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Originally posted by Maeglamor:
Not a good idea to just post about "something you've heard". Find a link to a good source instead. This kind of stuff should be pretty interesting.
Ok, I did a Google search for "quantum computer reality" and came up with this ("http://www.cs.caltech.edu/~westside/quantum-intro.html") as the first result. The web site is slow, so if you have trouble connecting just go here ("http://www.google.com/search?q=cache:4CzmvdpEDV0C:www.cs.caltech.edu/~westside/quantum-intro.html+quantum+computer+reality&hl=en") for Google's cache of the page.
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America, stand assured that Israel truly understands what you are going through.
Know how to use Rhino3D? Want to put your ships into Freespace 2? You've come to the right place ("http://www.geocities.com/sandvich/fs2/rhino_fs2/")!
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://www.geocities.com/sandvich/index.html"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
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From Venom:
yeah, but it's also scie fi crap.
and
From Maeglamor:
Not a good idea to just post about "something you've heard". Find a link to a good source instead. This kind of stuff should be pretty interesting.
Sci-fi? I think not.
Shor's Algorithm is a method by which a quantum computer could, theoretically, factor arbitrarily large numbers. To factor the number 15, you need a 7 qubit quantum compter.
And as of the 19th of December, 2001, IBM reported that they had used Shor's Algorithm to do exactly that. And it only took a vial of 10^18 molecules.
A quick Google search finds lots of information about QC. Also, occasionally read Slashdot.org or ArsTechnica.com. Both of them usually list links to these sorts of stories early and often.
http://www.research.ibm.com/resources/news/20011219_quantum.shtml ("http://www.research.ibm.com/resources/news/20011219_quantum.shtml")
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--Mik http://www.404error.com ("http://www.404error.com")
ruhkferret on ICQ/AIM
"Your guy was a little SQUARE! You had to use your IMAGINATION! There were no multiple levels or screens. There was just one screen forever and you could never win the game. It just kept getting harder and faster until you died. JUST LIKE LIFE." --Ernie Cline
[This message has been edited by mikhael (edited 01-10-2002).]
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Here's an excerpt (that's all they show for free, the greedy BEEEEP (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif) ) of a New York Times article dated Nov. 28th, 2001:
Scientists Build Tiny Computer Using DNA Molecules
Israeli scientists say they have built a DNA computer so tiny that a trillion of them can fit in a test tube and perform a billion operations per second with 99.8 percent accuracy.
While such a computer has been theoretically possible for some time, the scientists, writing in last week's issue of the journal Nature, said this was the first programmable autonomous computing machine in which the input, output, software and hardware were all made of DNA molecules.
I'll try to find more extensive info about this.
EDIT: Okay, that wasn't all that hard. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) Here's some more links, to full articles this time. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
http://news.bbc.co.uk/hi/english/sci/tech/newsid_1668000/1668415.stm ("http://news.bbc.co.uk/hi/english/sci/tech/newsid_1668000/1668415.stm") http://in.news.yahoo.com/011121/107/199x5.html ("http://in.news.yahoo.com/011121/107/199x5.html") http://stacks.msnbc.com/news/661523.asp ("http://stacks.msnbc.com/news/661523.asp")
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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America, stand assured that Israel truly understands what you are going through.
Know how to use Rhino3D? Want to put your ships into Freespace 2? You've come to the right place ("http://www.geocities.com/sandvich/fs2/rhino_fs2/")!
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://www.geocities.com/sandvich/index.html"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
[This message has been edited by sandwich (edited 01-11-2002).]
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Whoa.