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Hosted Projects - FS2 Required => Inferno => Topic started by: haloboy100 on February 07, 2007, 08:45:02 pm

Title: God...Earth is HUGE
Post by: haloboy100 on February 07, 2007, 08:45:02 pm
so anyway, i was toying around with inferno in FRED. i found there was a "earth" model, and so i placed it, and saw nothing. i moved it around a bit, and somehow i got it into view (by moving it however million miles away...). turns out when i placed it infront of me, i was inside it since it was a hollow model. i'm trying to do that again for a background for a later mission i might make. any sugestions?
Title: Re: God...Earth is HUGE
Post by: Dark Hunter on February 08, 2007, 12:11:34 am
You want to make a mission inside the Earth model?  :confused:


AFAIK, the Earth model was put in merely to skybox a "3-D" planet as a background, not to be put into the mission proper.
Title: Re: God...Earth is HUGE
Post by: haloboy100 on February 08, 2007, 08:56:23 am
i know. thats what i'm trying to do, to place it so far away that is looks like a background. but it's so friggin' huge that i can't do that...
Title: Re: God...Earth is HUGE
Post by: Wobble73 on February 08, 2007, 09:06:13 am
i know. thats what i'm trying to do, to place it so far away that is looks like a background. but it's so friggin' huge that i can't do that...

Why don't you open up the final Inferno mission in FRED and see how those guys did it.   (I think the final battle is above earth???? I could be wrong though????   :confused: :nervous: :sigh: )
Title: Re: God...Earth is HUGE
Post by: haloboy100 on February 08, 2007, 09:27:47 am
how the hell am i supposed to do that? all i got are a couple .vp files and in the missions folder in my infr1 folder it's just a bunch of backups that arn't .fs2 files
Title: Re: God...Earth is HUGE
Post by: Wobble73 on February 08, 2007, 09:55:40 am
how the hell am i supposed to do that? all i got are a couple .vp files and in the missions folder in my infr1 folder it's just a bunch of backups that arn't .fs2 files

Use VPview or VPview 2.0 from Karajorma's FAQ site to extract the mission files from the VP's

Linky (http://homepage.ntlworld.com/karajorma/FAQ/tools.html)
Title: Re: God...Earth is HUGE
Post by: Snail on February 08, 2007, 12:22:06 pm
Zoom in on the model. Then move it to the side. Keep zooming in and moving it, etc.
Title: Re: God...Earth is HUGE
Post by: G0atmaster on February 08, 2007, 02:36:38 pm
Mission inside the Earth model would be interesting... I.E. a new race or something that strip-mines planets from the inside out... or something sweet like that.
Title: Re: God...Earth is HUGE
Post by: Snail on February 08, 2007, 04:21:06 pm
I think it would be interesting if there was a Terran mining operation in a small fringe planet, like Aeous Affair. Then you would fly through and stuff.
Title: Re: God...Earth is HUGE
Post by: haloboy100 on February 08, 2007, 05:38:55 pm
Mission inside the Earth model would be interesting... I.E. a new race or something that strip-mines planets from the inside out... or something sweet like that.

that would be cool, but heres the thing with space sims: all the models are completly hollow, having only a very thin layer of pixels (or whatever) as the walls. now these pixels are one-way viewed, meening you can only see them from outside the model. if you go inside, you will see literally nothing but the edges of the polygons.
Title: Re: God...Earth is HUGE
Post by: haloboy100 on February 08, 2007, 09:46:53 pm
how the hell am i supposed to do that? all i got are a couple .vp files and in the missions folder in my infr1 folder it's just a bunch of backups that arn't .fs2 files

Use VPview or VPview 2.0 from Karajorma's FAQ site to extract the mission files from the VP's

Linky (http://homepage.ntlworld.com/karajorma/FAQ/tools.html)

...so i choose one of these? cause they don't work...(can't create image during installation, so the whole thing just shuts down)
http://www.descent-network.com/cgi-bin/descman.cgi?module=vpview (http://www.descent-network.com/cgi-bin/descman.cgi?module=vpview)

jsut problem after problem with me... :(
Title: Re: God...Earth is HUGE
Post by: Wobble73 on February 09, 2007, 03:40:46 am
*Shrugs*


Works fine for me?? :confused:

 :nervous:



Anyone got any ideas?
Title: Re: God...Earth is HUGE
Post by: Snail on February 09, 2007, 06:12:21 am
Mission inside the Earth model would be interesting... I.E. a new race or something that strip-mines planets from the inside out... or something sweet like that.

that would be cool, but heres the thing with space sims: all the models are completly hollow, having only a very thin layer of pixels (or whatever) as the walls. now these pixels are one-way viewed, meening you can only see them from outside the model. if you go inside, you will see literally nothing but the edges of the polygons.

Well it would be stupid to have a mission inside the earth.pof anyway, it should use an Earth thing with caverns. Plus, skyboxes are transparent so you would just see mirrored versions of the maps.
Title: Re: God...Earth is HUGE
Post by: Rampage on February 09, 2007, 07:11:15 pm
Disable "show model" and "show wireframe".  Earth should appear as a green dot.  Then you can place the dot wherever you want.
Title: Re: God...Earth is HUGE
Post by: haloboy100 on February 09, 2007, 11:18:09 pm
the dot only meens the center of the model so it aint much help
Title: Re: God...Earth is HUGE
Post by: Snail on February 10, 2007, 04:27:21 am
It's not like it becomes smaller or anything. :p
Title: Re: God...Earth is HUGE
Post by: haloboy100 on February 10, 2007, 10:07:51 am
it's odd, last time i tried it i got to see the whole, model, but i put is 10000000+ away from the center and i see nothing. even when i opened up the last inferno level. (of course i do have show model and stuff turned on)
Title: Re: God...Earth is HUGE
Post by: Dysko on February 10, 2007, 11:15:16 am
"Show model" only enables you to see the cockpit of your fighter ingame.
Title: Re: God...Earth is HUGE
Post by: haloboy100 on February 10, 2007, 01:18:45 pm
by "show model" i ment in FRED, under the "View" tab
Title: Re: God...Earth is HUGE
Post by: Dark Hunter on February 10, 2007, 01:23:02 pm
it's odd, last time i tried it i got to see the whole, model, but i put is 10000000+ away from the center and i see nothing. even when i opened up the last inferno level. (of course i do have show model and stuff turned on)

The Earth model appears in the second-to-last R1 level, called Nemesis. But I don't think you'll see it there either. I don't believe skyboxes appear as physical models...
Title: Re: God...Earth is HUGE
Post by: Snail on February 10, 2007, 03:21:09 pm
It's not a skybox, it's one large spherical model placed very far away.
Title: Re: God...Earth is HUGE
Post by: Dark Hunter on February 10, 2007, 05:02:39 pm
 :confused:

I thought it was a skybox...

*checks mission*

So it is an actual model... I'd heard before that it was skybox. Weird.
Title: Re: God...Earth is HUGE
Post by: Woomeister on February 10, 2007, 05:05:40 pm
It could never be a skybox as it was made before the FS2 source code was released.
Title: Re: God...Earth is HUGE
Post by: Snail on February 10, 2007, 05:10:20 pm
It was once for Retail, remember?
Title: Re: God...Earth is HUGE
Post by: Woomeister on February 10, 2007, 05:27:37 pm
R1 still is really.
Title: Re: God...Earth is HUGE
Post by: Snail on February 10, 2007, 05:38:37 pm
I was talking about the Inferno mod in general... On that subject, it was once for FS1.
Title: Re: God...Earth is HUGE
Post by: haloboy100 on February 10, 2007, 05:57:57 pm
that explains the sounds
Title: Re: God...Earth is HUGE
Post by: Woomeister on February 10, 2007, 05:59:42 pm
Actually none of the FS1 INF data was ever used in any of the FS2 versions.
Title: Re: God...Earth is HUGE
Post by: Snail on February 11, 2007, 04:47:21 am
The original Gigas actually works in FS1, IIRC.
Title: Re: God...Earth is HUGE
Post by: Objekt on February 22, 2007, 08:16:48 am
Mission inside the Earth model would be interesting... I.E. a new race or something that strip-mines planets from the inside out... or something sweet like that.

They did that one already.  It was called "Descent" and "Descent 2" and "Descent 3."  :p
Title: Re: God...Earth is HUGE
Post by: G0atmaster on February 22, 2007, 11:05:03 am
lol that's what I was getting at.

Descent... with Shivans!
Title: Re: God...Earth is HUGE
Post by: Gregster2k on March 15, 2007, 01:27:49 am
You're better off trying to mod Descent 3 itself than try to do that here.
Title: Re: God...Earth is HUGE
Post by: jr2 on March 15, 2007, 01:46:38 am
Well, the source code for Descent 1&II is available...  D3 I dunno.  And yes, a Shivan "robot" model would be very interesting (remember those glowing knives, the melee attacks, and the beam weapon in hallfight)?

BTW, some of the coding for Descent can be found in FreeSpace.. there was (used to be) more than one reason FS1 was called Descent: FreeSpace.  They changed their minds on the storyline.
Title: Re: God...Earth is HUGE
Post by: Mongoose on March 15, 2007, 02:11:14 am
No, the source code to D3 has (sadly) never been made available, and most likely never will be.
Title: Re: God...Earth is HUGE
Post by: jr2 on March 15, 2007, 03:37:35 am
20 years from now, someone cracks the D3 code... and no one cares.
Now, if we had the D3 code now, it is possible that a version of D3 would be around in 20 years.
The irony is sickening.
Title: Re: God...Earth is HUGE
Post by: neoterran on March 15, 2007, 10:36:47 am
that's why open source is cool.

or even better..... close source a program for it's commercial life, and when it ceases to be making money, open source it.
Title: Re: God...Earth is HUGE
Post by: Snail on March 15, 2007, 02:51:50 pm
BTW, some of the coding for Descent can be found in FreeSpace.. there was (used to be) more than one reason FS1 was called Descent: FreeSpace.  They changed their minds on the storyline.

No. The FS universe had nothing to do with the Descent storyline. It was simply for advertising.
Title: Re: God...Earth is HUGE
Post by: jr2 on March 15, 2007, 03:22:04 pm
or even better..... close source a program for it's commercial life, and when it ceases to be making money, open source it.
:yes:
No. The FS universe had nothing to do with the Descent storyline. It was simply for advertising.
I don't know where I got that from, but it was somewheres here, I think.   And you will find parts of code pasted from Descent... unless I (and everyone on that thread) was being lied to.
Title: Re: God...Earth is HUGE
Post by: Dark Hunter on March 15, 2007, 09:03:54 pm
No, you weren't. For instance, there's a line somewhere in there about idenitfying an object as a "robot, powerup, hostage", etc. Obviously unused in FS, but just as obviously a Descent code.


And I do remember reading somewhere that Freespace was originally intended as part of the Descent storyline... something about finding the player's ship from D2 after it disappeared (I think).
Title: Re: God...Earth is HUGE
Post by: jr2 on March 15, 2007, 10:13:30 pm
...Exactly what I remembered hearing somewheres else on this board.. thx
Title: Re: God...Earth is HUGE
Post by: Snail on March 16, 2007, 08:07:29 am
I was talking about storyline & plot.
Title: Re: God...Earth is HUGE
Post by: Unknown Target on March 17, 2007, 12:43:47 pm
Speaking of Descent code in FS2, there's also a cheat that enables Descent-like physics in Freespace 2.
Title: Re: God...Earth is HUGE
Post by: Snail on March 17, 2007, 01:16:44 pm
No, that is removed in FS2. It only works in FS1. (unless it was added back in SCP)