Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: IPAndrews on February 13, 2007, 05:51:17 pm
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What are our options for a high quality fully animated mainhall? To put it in context we have a render of a sausage shaped space station spinning which takes up about 4/5ths of the Main Hall screen. Currently to make it work I had to make the 4/5ths of the screen featuring the spinning space station into a 256 colour .ani file :(. This is told to animate immediately (looping) in the mainhall.tbl . Are there any better options?
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Options:
1) Scripting
2) Wait for the new 24-bit animation format for use on the interface
That's pretty much it.
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So its not out yet i assume.
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Oh it is, it just takes hours to initialize each time. hence the waiting.
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Can someone clarify the last three posts for me regarding the 24 bit animation? Is it in 3.6.9? Is it not? Now do I use it? How long is this delay? I would appreciate the advice. Thanks.
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This should answer your question:
http://www.hard-light.net/forums/index.php/topic,44526.msg909498.html#msg909498
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Thanks. ANI it is then.
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Can someone clarify the last three posts for me regarding the 24 bit animation? Is it in 3.6.9? Is it not? Now do I use it? How long is this delay? I would appreciate the advice. Thanks.
Oh I was just being a sarcastic arse to shar. :p