Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Fineus on January 17, 2002, 12:00:00 pm

Title: Sounds of Thunder reopens!
Post by: Fineus on January 17, 2002, 12:00:00 pm
It's been a long time in the coming, but I've finally gotten round to finishing and releasing Sounds of Thunder Mark 4 (//"http://www.3dap.com/hlp/hosted/sot/"). There's about 10 new images in the renders section alone, and several new/old bits and pieces have been added again. I hope everyone likes the site and please feel free to email me with anything you have to say on it. Enjoy!
Title: Sounds of Thunder reopens!
Post by: Zeronet on January 17, 2002, 12:05:00 pm
  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)!

EDIt "If it moves, shoot it. If it doesn't, shoot it anyway."

Um i always thought it was "If it moves, shoot it. If it doesn't, push it and then shoot it"

[This message has been edited by Zeronet (edited 01-17-2002).]
Title: Sounds of Thunder reopens!
Post by: Darkage on January 17, 2002, 01:07:00 pm
Cool (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) open your icq to see what i think (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Title: Sounds of Thunder reopens!
Post by: Unknown Target on January 17, 2002, 01:12:00 pm
the motto for UT's Deathmatch mode is:
"If it moves, shoot it. If it doesn't move but looks vaugley human, shoot it and see what happens" (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
really kewl!

[This message has been edited by Unkown Target (edited 01-17-2002).]
Title: Sounds of Thunder reopens!
Post by: Zeronet on January 17, 2002, 01:45:00 pm
Well the motto i said was from a Alliance in spacemerchant(old online Trade Wars clone).
Title: Sounds of Thunder reopens!
Post by: Thorn on January 17, 2002, 01:47:00 pm
Your Lab 'o Love is inaccurate...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
Title: Sounds of Thunder reopens!
Post by: Zeronet on January 17, 2002, 01:50:00 pm
Pretty much, the longer the name the more accurate.
Title: Sounds of Thunder reopens!
Post by: WMCoolmon on January 17, 2002, 05:23:00 pm
Do you hear what I hear? Sounds of Thunder!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Sounds of Thunder reopens!
Post by: Stryke 9 on January 17, 2002, 05:39:00 pm
"If It Moves, Shoot It". Terrible game.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Sounds of Thunder reopens!
Post by: Carl on January 17, 2002, 07:13:00 pm
you have a 133+ computer, monkey man!
Title: Sounds of Thunder reopens!
Post by: Grey Wolf on January 17, 2002, 09:31:00 pm
 
Quote
Originally posted by Zeronet:
  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)!

EDIt "If it moves, shoot it. If it doesn't, shoot it anyway."

Um i always thought it was "If it moves, shoot it. If it doesn't, push it and then shoot it"

[This message has been edited by Zeronet (edited 01-17-2002).]
The first time I heard that was in the original Jazz Jackrabbit  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Sounds of Thunder reopens!
Post by: Stryke 9 on January 17, 2002, 09:50:00 pm
Stryke 9 + Stryke 9 = 32

So I'm, er... 16! Good guess!
Title: Sounds of Thunder reopens!
Post by: WMCoolmon on January 18, 2002, 12:57:00 am
 
Quote
The first time I heard that was in the original Jazz Jackrabbit   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Hey, that's right!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

Title: Sounds of Thunder reopens!
Post by: Setekh on January 18, 2002, 05:12:00 am
Very, very nice.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

I must say... that render archive design... looks slightly familiar...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) But very good.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

Top work dude, looking forward to more of SOT4  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: Sounds of Thunder reopens!
Post by: Shrike on January 18, 2002, 06:17:00 am
Hmmm, about time?

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