Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Kamikaze on January 17, 2002, 06:57:00 pm
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Originally posted by Adam Pletcher:
Heh, just how long do you think it takes to make a game?
We released something like 17 SKUs in 2001, including Red Faction on three platforms, and the PC version of Summoner.
We're now working hard on a few unannounced titles.
Is this a hint of multiple [v] god masterpieces that we will get to play (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)? Perhaps new brand?(other than Red, Summ, or FS)
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This is the posting that made me happier than new games honestly (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Originally posted by Amarynth:
They have been banned.
God the VBB might actually get a bit a peace now.
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Until the next troll comes
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RECIPROCITY ("http://www.3dap.com/hlp/hosted/reciprocity/")
Shattered Star Confederation ("http://www.shatteredstar.com/")
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Well lets hope for the best...
meanwhile I'll be checking the volition home page every now and then waiting for their next game.
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Eve Online-The Second Genesis www.eve-online.com ("http://www.eve-online.com")
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NEW REPORT!!!
Today, shortly after lunch break, Todd Miller was reported to make a sound like "urp". Whether this spells new hope for the FS community, nobody knows. The only other information available at this time is that he had eaten a burrito earlier in the day, and that it was "very good". A coded phrase describing his summary of a coming FS3? A slip of the tongue? Who knows?
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urp...*gasp* You know what it means in Vasudan, right?
urp...our home... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Er, Freespace 3, sorry, a little too much Homeworld. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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You guys are worse than SW ep.3 rumour mongers!!
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No some ppl just feel they must comment even though they truely have no comment.
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Er, maybe you missed the point, Warlock. Next time I'll be sure to mock everyone outright, and maybe throw excrement, hmm? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Originally posted by Stryke 9:
Er, maybe you missed the point, Warlock. Next time I'll be sure to mock everyone outright, and maybe throw excrement, hmm? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
I'd say you've been doing a well nough job mocking things round here.
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I'm proud of what I do. You should see the TMP forums when I'm on a trollhunt, you think I'm mean now... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Just don't fall into becoming that which you claim to hunt.
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A troll? Nah. I'm generally more of the Veteran Diplomat/******* type, as far as I know this is one of only two forums where I'm widely regarded as a **** -off. And here I'm just waiting 'till my comp's fixed, I've got actual business here soon enough...
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Besides which, were I not here, who would you get angry at in your spare time???
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They might be perchance happy not to get mad about anything.
In my forrays out of the community in recent times, I realize with how little respect everyone treats each other.
The really amazing thing is that one persons insult is replied to by a similar insult which turns into this big argument back and forth and back and forth. All that was needed to happen was the guy who recieved the insult to say "whatever" and let it be. Instead, there's a huge nasty argument.
Sometimes I really loose faith in our species. We're pretty pathetic.
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Originally posted by IceFire:
They might be perchance happy not to get mad about anything.
WORD. Lets face it people, we're in a community that deals with editing games. Last time I looked the entire point of the operation was to have fun. Not to have fun at other peoples expenses! HLP is generally a damn amicable place, lets endeavor to keep it that way.
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"Friendship is unnecessary, like philosophy, like art... It has no survival value; rather is one of those things that give value to survival."
- C. S. Lewis
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I agree, lets prosper and not take the VBB as our role model (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Eve Online-The Second Genesis www.eve-online.com ("http://www.eve-online.com")
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So lets take some guesses. What will (http://dynamic.gamespy.com/~freespace/ubb/noncgi/v.gif)s new game be? I think it will be action-oriented such as FPS or Sim. I would like if they went in new direction though, like doing a MMOG or strategy game.
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Eve Online-The Second Genesis www.eve-online.com ("http://www.eve-online.com")
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Off topic but does HLP have an IRC channel? (didn't wan't to start a thread about such a minor question)
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Eve Online-The Second Genesis www.eve-online.com ("http://www.eve-online.com")
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Originally posted by Kamikaze:
So lets take some guesses. What will (http://dynamic.gamespy.com/~freespace/ubb/noncgi/v.gif)s new game be? I think it will be action-oriented such as FPS or Sim. I would like if they went in new direction though, like doing a MMOG or strategy game.
well, there's summoner2 and refaction2, but apart from that, I really have no idea.
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From the current background... well, I never really looked at Summoner, fantasy games aren't my tribe, but RF was essentially a Descentoid thing with multiple vehicles, and FreeSpace started out an extension of the Descent thing without walls (Descent: FreeSpace), and there are already 3 Descents, so... another Descent?
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Originally posted by Stryke 9:
From the current background... well, I never really looked at Summoner, fantasy games aren't my tribe, but RF was essentially a Descentoid thing with multiple vehicles, and FreeSpace started out an extension of the Descent thing without walls (Descent: FreeSpace), and there are already 3 Descents, so... another Descent?
huh? RF is a FPS, and you don't pilot much stuff in the game.
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Ans Freespace was just using the name "Descent" for advertising purposes. In Europe it is called Conflict: Freespace because the Descent series didn't sell that well here. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by Warlock:
God the VBB might actually get a bit a peace now.
Its about damn time. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun
"Oh and Kazan - you have some nice rocks" - Thunder
"stapled myself to an office chair, forgot about it, and was stuck for 2 hours for one thing" - Stryke 9
Thunder when he's all grown up ("http://web.archive.org/web/20010428085340/http://www.gallaghersmash.com/skating.html")
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From what I've seen, Descent and FS had more similarities than that. Aside from the game engine and modding equipment being almost identical in the original versions (they have evidently gone down separate paths since then, FS1 and Descent 1 were very similar while D3 and FS2 are radically different), there isn't a lot, but they're still related.
And is an FPS really all that different from Descent? Think about it: one guy with tons of weapons vs. 4000000000 frail aliens in a confined space? Not to mention the Aegis thing, which was evidently quite a bit like Descent... Face it, this is Volition's forte.
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Sorry to burst ppl.'s bubbles here, but [V] is most likely working on kiddie's titles.
This is not another make-fun-of-the-topic post. I'm serious.
Have you noticed what THQ's new lineup of games are? I mean, a Rugrats game that looks like it should be on Gameboy Advance, and not PC, it's just pathetic.
And if they ARE working on a new mature, or at least semi-mature game, it won't have anything to do with FS or Descent, as Intercrap still holds all the rights.
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Maybe we can mod them to have Shivans and handheld mass drivers... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/devil.gif)
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master pieces? im sorry but THQ has ruined volitions style
volition also needs to learn to write for linux because it's growth is geometric and already at a high rate this year
furthermore then need to learn to code OpenGL in the first place
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Originally posted by Kazan:
master pieces? im sorry but THQ has ruined volitions style
volition also needs to learn to write for linux because it's growth is geometric and already at a high rate this year
furthermore then need to learn to code OpenGL in the first place
Writing games for Linux systems is a waste of time and effort, as the 'platform' stands right now. I use the term platform loosely in this case, because no two linux distributions are similar enough and stable (layout, not crash wise) enough to bring a decent ROI. Until there's a consistent, stable platform that the average gamer can work with, there won't be a big enough return on games on these systems.
I do, on the other hand, agree with you completely about OpenGL/AL.
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--Mik
http://www.404error.com
ruhkferret on ICQ/AIM
"Your guy was a little SQUARE! You had to use your IMAGINATION! There were no multiple levels or screens. There was just one screen forever and you could never win the game. It just kept getting harder and faster until you died. JUST LIKE LIFE." --Ernie Cline
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Sorry to yell you this, Kazan, but Windows, although it works like **** , is still the most predominant OS by a lot, and therefore most games are made for it. I guess you have to wait for an emulator.
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Isn't OpenGL from 3DFX's day?
I thought that went when they did...
P.S. I really miss 3DFX (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)
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I think that there was just a report out that Apple and Linux take up 3% of the OS market each. Guess what the only other OS with a mentionable percentage at all was.
Which is really depressing, because Windows DOES suck, is second only in suckage to Mac OS. And because I'm planning to convert to Linux in a few months, meaning no FreeSpace or much else...
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Well, since there seem to be so many Linux-users in this community, how about making a fan-made FS2 (2!) that's available for Linux (if IC would allow it)
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Originally posted by Unkown Target:
Isn't OpenGL from 3DFX's day?
I thought that went when they did...
P.S. I really miss 3DFX (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)
mmh? OpenGL was created by Silicon Graphics, and there's no link between them and 3DFX.
Stryke: I've read somewhere, indeed, that FS1 and descent shared the same 3D engine. After comparing both, I really don't see what's the same actually: the descent engine uses only 64*64 maps max, fs2 256*256. Ok, so that can be an imrovement. Then descent Zbuffer is perfect, while FS1/2 one is ... just pathetic. Now that's a big step backward. Desent deals with high polycounts better, whilefreespace needed high end comps when it came out. Don't tell me it's 20 ships per mission using 256*256 maps that will make the difference. The AI of descent required much more comp resources than some higher res maps... Really, they would have used the descent engine as it was, with just the map improvement, it would have been oh so much better than it was already. FS2 ai is crap, while D1 (how old it is btw?) was, and still is, a high standard for AI. The bots never bumped against walls, they could follow the player in tortuous corridors, they could dodge shots with real efficiency... oh well, I'm completly OT there (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
About Volition, I wouldn't mind anybody else making FS3 (Outrage?).
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Originally posted by venom2506:
About Volition, I wouldn't mind anybody else making FS3 (Outrage?).
I wouldn't mind that, considering they both are the same kind of company, which is understandable because they wer both Parralax.
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If outrage made it (not a bad thing) it would lose the volition style... if it's not by volition it's not freespace.
master pieces? im sorry but THQ has ruined volitions style
I agree completely... Red Faction was fun (well kind of... only played the demo anyway (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)) but it wasn't a quality product. Summoner is a nice game but not a masterpiece. I seriously hope that THQ doesn't screw up volitionc by making screwed children's books. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)
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Eve Online-The Second Genesis www.eve-online.com ("http://www.eve-online.com")
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Do you really think they'll use a company with a track record of attracting teens with popular, violent games based in futuristic settings to make simplified, condescending kids' games, a genre that has hardly even left 2D? Nah. More likely, Volition'll rot or get "downsized", if THQ really is only interested in kiddie stuff.
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Originally posted by Kamikaze:
If outrage made it (not a bad thing) it would lose the volition style... if it's not by volition it's not freespace.
but the volition style? Come one, where it is? gfx wise it's common. Musics and plot? Any compabny can do the same. If Volition is out for FS3, trash Volition I say. Anyway, I'm not looking anymore after FS3, you see, padre, I've lost faith, and now I'm wandering in the filthy paths of Iwar2 pirating occupations, may the Higher Spirit of Koubadoumdoum forgive me (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)