Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Darkage on January 20, 2002, 05:19:00 pm
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(http://www.3dap.com/hlp/hosted/inferno/battle2.jpg)
Defending your home.
Renderd in TS4.2
Background done in Photoshop 6.0
Render time: 1 hour
Weapons done in Photoshop 6.0
Models:
Phobos by Woomeister
GTB Juton by Venom
SD Ravana by (http://dynamic.gamespy.com/~freespace/ubb/noncgi/v.gif)
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Inferno
the the mod place! (//"http://www.themodplace.co.uk")
Join our forums at The ModPlace![/b]
Gost of the past (//"http://www.gotp.f2s.com/")
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wow
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Originally posted by deep_eyes:
wow
Thanks (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Now i want some longer replyes (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
some critics, praises, etc.
Or the FOJ will aaah nevermind (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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well if you insist:
- whos home is that? its not Sol 3...
- The beam thats attacking the fighter is a SRed, it would never target the fighter
- I also dont know what kind of ship that is behind the moloch, if its demios it looks wierd
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Nope that's my Phobos corvette.
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Originally posted by vadar_1:
well if you insist:
- whos home is that? its not Sol 3...
- The beam thats attacking the fighter is a SRed, it would never target the fighter
- I also dont know what kind of ship that is behind the moloch, if its demios it looks wierd
1. A terran collony
2. The beam is a SAA (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
3. It's Woomeisters Phobos corvette (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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[email protected]
ICQ 102628858
Staffer member of Inferno
Inferno
the the mod place! ("http://www.themodplace.co.uk")
Join our forums at The ModPlace![/b]
Gost of the past ("http://www.gotp.f2s.com/")
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The Jotun thusters needs to be self illuminated and have glows (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
also, form where the star is, the planet should be black because of shadows, and, hem, the atmosphere must be damn polluted (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Anyway, I just love how the Ravana came out, it's really great (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
[This message has been edited by venom2506 (edited 01-20-2002).]
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Originally posted by venom2506:
The Jotun thusters needs to be self illuminated and have glows (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
also, form where the star is, the planet should be black because of shadows, and, hem, the atmosphere must be damn polluted (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Anyway, I just love how the Ravana came out, it's really great (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
[This message has been edited by venom2506 (edited 01-20-2002).]
Thanks (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
I don't know how to self iluminate the thrusters in TS4.2 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
inded i could have edit engine glows but i think it stil looks prety good (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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[email protected]
ICQ 102628858
Staffer member of Inferno
Inferno
the the mod place! ("http://www.themodplace.co.uk")
Join our forums at The ModPlace![/b]
Gost of the past ("http://www.gotp.f2s.com/")
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abit of trnaparency too
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oh and abit of light from teh beam but otherwise very ncie =)
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if you some one knows how to do the thing that Venom and KMN told then please fill me in and also bump mapping (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Thanks
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[email protected]
ICQ 102628858
Staffer member of Inferno
Inferno
the the mod place! ("http://www.themodplace.co.uk")
Join our forums at The ModPlace![/b]
Gost of the past ("http://www.gotp.f2s.com/")
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i can tell you icq me sometime - i will have to look up ts to rmember but i used to know so cant be that difficult =)
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Originally posted by KillMeNow:
i can tell you icq me sometime - i will have to look up ts to rmember but i used to know so cant be that difficult =)
Cool (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Thanks dude, btw my icq number is in my siggy (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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-------------------
[email protected]
ICQ 102628858
Staffer member of Inferno
Inferno
the the mod place! ("http://www.themodplace.co.uk")
Join our forums at The ModPlace![/b]
Gost of the past ("http://www.gotp.f2s.com/")
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Beam's a bit stark (blur the white at least), textures are even uglier than my renders those thrusters are bothering me quite a bit, the blobs need to be more complex, and the lens flare is unconvincing as a sun or anything. Give it a solid center and some streaks.
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Dude! That looks sweet! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Shrike, can we allow it? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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*bump*
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-------------------
[email protected]
ICQ 102628858
Staffer member of Inferno
Inferno
the the mod place! ("http://www.themodplace.co.uk")
Join our forums at The ModPlace![/b]
Gost of the past ("http://www.gotp.f2s.com/")
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beams/engine glows need 50% ambient - 0% all other shader attributes - and TRANSPARENCY
you need to use a better method of combining the glitterato and LunarCell layers
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I have a new version of the render whit the engine glows. I don't know how to make beams/glows in TS4.2 i am still learning this stuff.
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(http://www.3dap.com/hlp/hosted/inferno/claw.gif)
-------------------
[email protected]
ICQ 102628858
Staffer member of Inferno
Inferno
the the mod place! ("http://www.themodplace.co.uk")
Join our forums at The ModPlace![/b]
Gost of the past ("http://www.gotp.f2s.com/")
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*bump*
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(http://www.3dap.com/hlp/hosted/inferno/claw.gif)
-------------------
[email protected]
ICQ 102628858
Staffer member of Inferno
Inferno
the the mod place! ("http://www.themodplace.co.uk")
Join our forums at The ModPlace![/b]
Gost of the past ("http://www.gotp.f2s.com/")
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umm I don't think you need to bump them. there IS a thread linking the renders...just bump that.
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but not my second and third entry's they need to be added (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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(http://www.3dap.com/hlp/hosted/inferno/claw.gif)
-------------------
[email protected]
ICQ 102628858
Staffer member of Inferno
Inferno
the the mod place! ("http://www.themodplace.co.uk")
Join our forums at The ModPlace![/b]
Gost of the past ("http://www.gotp.f2s.com/")
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honestly no they don't
Ya knew the dates for the contest buddy. Even THIS one's after the date it ended on.
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Originally posted by Warlock:
honestly no they don't
Ya knew the dates for the contest buddy. Even THIS one's after the date it ended on.
I can't compete whit that you won (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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(http://www.3dap.com/hlp/hosted/inferno/claw.gif)
-------------------
[email protected]
ICQ 102628858
Staffer member of Inferno
Inferno
the the mod place! ("http://www.themodplace.co.uk")
Join our forums at The ModPlace![/b]
Gost of the past ("http://www.gotp.f2s.com/")
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LOL Nothing against ya bud (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) HLP Will have more I'm sure (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Just I started seeing "late" entries taking votes away from guys that worked hard to make the dead line and didn't get these extra what...2 weeks since it closed?
Gotta keep fair ya know : )