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Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Agentbolt on March 14, 2007, 03:37:58 pm

Title: Question re: Derelict's story
Post by: Agentbolt on March 14, 2007, 03:37:58 pm
So I finished Derelict today (had NO mission issues or anything, oddly enough) but I'm a little confused about the story.  The Shivan stuff I get, but what the hell was up with all the stealthed fighters, and the general weirdness with the GTVI?  How come they attacked the AWACS ship that was looking for the Auriga? 

Also, was the story supposed to just completely ignore the Auriga like that at the end, or did I screw up somehow?  That whole aspect of the campaign really threw me off.  Maybe someone can explain it to me?  I did play through it by going through the mission simulator and doing the ctrl+s trick rather than go through the campaign itself, because halfway through it I had to reformat the computer and didn't feel like playing the first 10 missions over again. 
Title: Re: Question re: Derelict's story
Post by: General Battuta on March 14, 2007, 03:40:23 pm
I don't believe you did anything wrong.  The Auriga is an unanswered question. 
Title: Re: Question re: Derelict's story
Post by: MP-Ryan on March 14, 2007, 05:48:16 pm
Derelict leaves a lot of unanswered questions, setting itself up for a sequel.  Unfortunately, that never happened =(
Title: Re: Question re: Derelict's story
Post by: Depth_Charge on March 14, 2007, 05:57:20 pm
ain't "Into the Halls of Vallina"  *if i can spell it right*  anyways.  isn't that campaign partly a sequel to Derlict??
Title: Re: Question re: Derelict's story
Post by: Game_Master64 on March 14, 2007, 08:49:34 pm
do you mean valhalla?

speaking of IthoV, does anyone know if there was a campaign released after "Police Action", since in the description it says it's a prequel.

Sorry to borrow you topic Agentbolt
Title: Re: Question re: Derelict's story
Post by: Mongoose on March 14, 2007, 09:39:11 pm
In real life, one doesn't always get all of their questions answered...
Title: Re: Question re: Derelict's story
Post by: Gregster2k on March 15, 2007, 01:30:35 am
BWO is Derelict 2. I believe one of the BWO team members stated this a while ago. I personally believe Derelict and BWO to be the closest thing to a true sequel to FS2 --- despite the weirdnesses Derelict had (didn't it have pirates possessing advanced Ares fighters?)
Title: Re: Question re: Derelict's story
Post by: jr2 on March 15, 2007, 01:42:44 am
Well, pirates wouldn't exactly have to buy them...
:arrr:
Title: Re: Question re: Derelict's story
Post by: Agentbolt on March 15, 2007, 04:49:59 am
Interesting. Did BWO ever get finished?  I can't find anything about it other than a few blank pages in the campaigns list someone linked to in the "voice acted campaigns" thread
Title: Re: Question re: Derelict's story
Post by: Dysko on March 15, 2007, 09:08:03 am
speaking of IthoV, does anyone know if there was a campaign released after "Police Action", since in the description it says it's a prequel.
IthoV has been released: http://www.hard-light.net/forums/index.php/topic,43049.0.html
Title: Re: Question re: Derelict's story
Post by: Depth_Charge on March 15, 2007, 09:08:10 am
warzone was also part of the storyline from derlict and bwo.  although the timeline is very close, only what a year or two off?
Title: Re: Question re: Derelict's story
Post by: Game_Master64 on March 15, 2007, 10:38:17 am
thanks darth
Title: Re: Question re: Derelict's story
Post by: neoterran on March 15, 2007, 11:10:18 am
warzone should be getting a SCP Makeover shortly
Title: Re: Question re: Derelict's story
Post by: Game_Master64 on March 15, 2007, 03:49:08 pm
how short is shortly? i've been waiting for a scp version
Title: Re: Question re: Derelict's story
Post by: jr2 on March 15, 2007, 04:40:05 pm
Patience is a virtue, young padawan.
Title: Re: Question re: Derelict's story
Post by: Tahna Los on March 15, 2007, 05:56:43 pm
Voice acting?  I Hope?  Get Ransom back in there churning off duct tape and ventilation lines, pronto!!!
Title: Re: Question re: Derelict's story
Post by: Game_Master64 on March 15, 2007, 06:43:38 pm
Patience is a virtue, young padawan.


thats the problem with internet, people often take what you mean out of context. i simply meant that i wanted to know if there was an ETA. just curious, not impaticent (i know thats spelt wrong, but i cant be bothered to fix it.)
Title: Re: Question re: Derelict's story
Post by: Polpolion on March 15, 2007, 08:12:19 pm
In real life, one doesn't always get all of their questions answered...
Title: Re: Question re: Derelict's story
Post by: jr2 on March 15, 2007, 10:15:25 pm
...people often take what you mean out of context. i simply meant that i wanted to know if there was an ETA. just curious, not impaticent ...
hehe... I know that, but it's fun to exploit, as long as its not taken too seriously.  I know you were not (very) impatient.  :)
Title: Re: Question re: Derelict's story
Post by: Snail on March 16, 2007, 08:11:06 am
(didn't it have pirates possessing advanced Ares fighters?)

That was Morgan Technologies IIRC.
Title: Re: Question re: Derelict's story
Post by: Ace on March 18, 2007, 03:36:51 pm
All will be answered in BWO.
Title: Re: Question re: Derelict's story
Post by: Snail on March 18, 2007, 03:41:43 pm
Including what happend to the MTD Auriga? The GTFf Enigma? And the unknown Vasudans in the SOC mission? WHY THE SHIVANS ON THE OTHER SIDE OF CAPELLA CAN'T BUILD THEIR OWN KNOSSOS?
Title: Re: Question re: Derelict's story
Post by: Game_Master64 on March 18, 2007, 04:48:46 pm
WHY THE SHIVANS ON THE OTHER SIDE OF CAPELLA CAN'T BUILD THEIR OWN KNOSSOS?

maybe they just dont want to
Title: Re: Question re: Derelict's story
Post by: Ace on March 18, 2007, 05:23:40 pm
WHY THE SHIVANS ON THE OTHER SIDE OF CAPELLA CAN'T BUILD THEIR OWN KNOSSOS?

There are no Shivans in BWO.
Title: Re: Question re: Derelict's story
Post by: G0atmaster on March 19, 2007, 10:57:51 am
what IS BWO?!!
Title: Re: Question re: Derelict's story
Post by: Mobius on March 19, 2007, 01:24:30 pm
Blackwater Operations.
Title: Re: Question re: Derelict's story
Post by: AlexG on March 23, 2007, 11:41:25 pm
Anyway, getting back to the charter question, I don't believe you did anything wrong either. Or, if you did, we did the same wrong thing together :). I just finished Derelict a couple days ago and WOW! That was awesome!
Title: Re: Question re: Derelict's story
Post by: Snail on March 24, 2007, 05:00:23 am
WHY THE SHIVANS ON THE OTHER SIDE OF CAPELLA CAN'T BUILD THEIR OWN KNOSSOS?

There are no Shivans in BWO.

'zactly. You can't answer THAT can ya! :ha:
Title: Re: Question re: Derelict's story
Post by: diceman111 on March 24, 2007, 09:33:03 pm
WHY THE SHIVANS ON THE OTHER SIDE OF CAPELLA CAN'T BUILD THEIR OWN KNOSSOS?

Because they are lazy basterd who are witing for us to build one ......



/Dice
Title: Re: Question re: Derelict's story
Post by: Agatheron on April 02, 2007, 11:43:01 am
Wow...

I mean Wow...   :eek2:

I never thought that Derelict would have this kind of longevity. I've not played Freespace 2 in years and just on a random search I discover an entire community that still plays it. Not only that, but someone picked up the torch and actually gave voice to Derelict!

Wow...

I'm seriously impressed. I'm going to have to go out and buy a joystick and see if I can't get playing Freespace 2 again... plus get a chance to hear the voices in Derelict for myself!

(Yes... I am one of the original Derelict authors)  :D
Title: Re: Question re: Derelict's story
Post by: Snail on April 02, 2007, 12:17:01 pm
OMG AGA!!! OMG OMG OMG.

:eek2: :eek2: :eek2:

OMG!!

:jaw:
Title: Re: Question re: Derelict's story
Post by: Koth on April 02, 2007, 01:48:49 pm
 :eek2: :eek2: :eek2:
Bow to the master !!! :shaking:
Title: Re: Question re: Derelict's story
Post by: Game_Master64 on April 02, 2007, 02:50:47 pm
wow, glad he showed up AFTER the owl incident
Title: Re: Question re: Derelict's story
Post by: Admiral Edivad on April 02, 2007, 03:09:33 pm
well, glad to see somebody who will answer many questions...
You'll find a lot here...

(http://img204.imageshack.us/img204/3232/welcome2hlpbbny2.gif) (http://imageshack.us)

Also if you are less noob than me. :lol:
Welcome back in the FS universe...

Great campaign, anyway!
Title: Re: Question re: Derelict's story
Post by: Snail on April 02, 2007, 03:28:16 pm
So Agatheron, can you answer me this question: Why can't the Shivans in Capella make their own Snossos?
Title: Re: Question re: Derelict's story
Post by: Game_Master64 on April 02, 2007, 04:14:01 pm
my guess is their to lasy. or he never thought of it, but probably, to lasy (the shivans i mean)
Title: Re: Question re: Derelict's story
Post by: Agatheron on April 02, 2007, 05:43:42 pm
I feel like some kind of ancient guru at the top of a mountain dispensing wisdom from on high...  :eek2:  :wtf:

I am admittedly a titch rusty on my Freespace history, but I will see what I can do...

From what I remember from the original game(s), the Knossos gates were not made by the Shivans, but from an ancient race that predate even the Shivans. Presumably, the Shivans don't have the technological knowhow to build a Knossos gate. Granted, I took some liberty with that with Derelict, and presented the idea that they could re-open a collapsed node, only if they had "access" to both sides of it. In the original storyline, when Capella collapsed, there were no large Shivan ships in GTVA space outside of the Capellan system, so they wouldn't be able to re-open it.

The idea with Derelict, is that the principle threat of the Nyarlathotep was that it was capable of re-opening collapsed nodes... and reopen the floodgates of a new unstoppable Shivan invasion... The Shivan-skinned Knossos gate in Derelict was a way to symbolize that...

Does that work for an explanation? I'd almost have to go back and replay my own campaign to refresh my memory :P

Oh... and what Owl incident?
Title: Re: Question re: Derelict's story
Post by: Dark Hunter on April 02, 2007, 06:10:55 pm
Awww... the owl thread got locked.  :(

Well, anyway, the owl thread (http://www.hard-light.net/forums/index.php/topic,46290.0.html) got split from this topic after it got a bit out-of-hand.
Title: Re: Question re: Derelict's story
Post by: Goober5000 on April 02, 2007, 06:56:37 pm
:welcome:

Welcome back!  (Or, welcome in the first place! :))  IceFire and Kalfireth (nĂ© Thunder) are still around, and you may find some other familiar faces from Volition Watch or Ross 128. :)
Title: Re: Question re: Derelict's story
Post by: Qwer on April 03, 2007, 07:43:39 am
AFAIK Derelict is first part of Cold Element universe, Warzone is the second one, while BWO is the third one. ITHoV, one the other hand, isn't "official", altough it's located in Derelict universe, events there shouldn't be considered when analysing Derelict, Warzone and BWO things (unless I've missed something like IceFire giving ITHoV "official" title).
Title: Re: Question re: Derelict's story
Post by: Blaise Russel on April 03, 2007, 04:53:45 pm
Wow...

I mean Wow...   :eek2:

I never thought that Derelict would have this kind of longevity. I've not played Freespace 2 in years and just on a random search I discover an entire community that still plays it. Not only that, but someone picked up the torch and actually gave voice to Derelict!

Wow...

I'm seriously impressed. I'm going to have to go out and buy a joystick and see if I can't get playing Freespace 2 again... plus get a chance to hear the voices in Derelict for myself!

(Yes... I am one of the original Derelict authors)  :D

Uh... hi.

Derelict was one of the first campaigns I played when I finally got FS2 (after I got around the installer). Suffice to say, it was a huge inspiration for me in my modding career, particularly for the concept of characters and non-traditional mission design. Sprucing it up was the least I could do for such an influential and important campaign.

Just hope you don't disagree too much with some of the design concessions I made...  :nervous:
Title: Re: Question re: Derelict's story
Post by: Game_Master64 on April 03, 2007, 06:38:01 pm
do i hear this right? the campaign king had a guru? no blaise, i'm not mocking you. But i totally agree, Derelict was the first fan campaign i played, and it is probably the reason i kept on playing. Agatheron, you probably already know this, but Derelict was a masterpiece, and to be the insipration behind Blaise Russel, the campaign king himself, it is truly an honour. I am not worthy to be in the same topic as either of you. i get the feeling that this didn't come out how i meant it to...
Title: Re: Question re: Derelict's story
Post by: Mobius on April 03, 2007, 06:58:23 pm
Ag...Ag...Aga...Aga...Agatheron?!?

Wow...welcome back! They have already beamed you...damn... :D

Uhm there no longer is a Campaign King. That's when I come in! :lol:
Title: Re: Question re: Derelict's story
Post by: Cobra on April 03, 2007, 07:50:40 pm
Don't be stupid, you're not a campaign king, and you probably never will be. :P

Welcome back Agatheron! If you're here to stay, that is. :)
Title: Re: Question re: Derelict's story
Post by: Mobius on April 03, 2007, 07:55:29 pm
Not a Campaign King..maybe a Re Delle Campagne. :P


Ehm...Agatheron...do you have something in the works? ;)
Title: Re: Question re: Derelict's story
Post by: MP-Ryan on April 03, 2007, 09:50:46 pm
do i hear this right? the campaign king had a guru? no blaise, i'm not mocking you. But i totally agree, Derelict was the first fan campaign i played, and it is probably the reason i kept on playing. Agatheron, you probably already know this, but Derelict was a masterpiece, and to be the insipration behind Blaise Russel, the campaign king himself, it is truly an honour. I am not worthy to be in the same topic as either of you. i get the feeling that this didn't come out how i meant it to...

Well, that depends... did you intend to gush like a schoolgirl? :P

I'm relatively new to the FS2 community, but I must say Derelict was a fantastic piece of work.  My favorite mission by far was Rites of Passage.
Title: Re: Question re: Derelict's story
Post by: Dark Hunter on April 03, 2007, 10:07:26 pm
The Number of the Beast is definitely my favorite out of Derelict. It's rare to have chaos so rapidly and completely descend in a mission.
Title: Re: Question re: Derelict's story
Post by: Cobra on April 03, 2007, 10:16:11 pm
Wait, which one was that?
Title: Re: Question re: Derelict's story
Post by: Dark Hunter on April 03, 2007, 11:22:36 pm
The riot mission with the blockade of pissed-off miners and freighters.
Title: Re: Question re: Derelict's story
Post by: Agatheron on April 03, 2007, 11:44:28 pm
Uh... hi.

Derelict was one of the first campaigns I played when I finally got FS2 (after I got around the installer). Suffice to say, it was a huge inspiration for me in my modding career, particularly for the concept of characters and non-traditional mission design. Sprucing it up was the least I could do for such an influential and important campaign.

Just hope you don't disagree too much with some of the design concessions I made...  :nervous:

Since I've not seen them yet, I have nothing to complain about ;) But from the response around here, sounds like you did a fine job. I still have to re-acquire a joystick if I'm going to give FS2 SCP a serious go... So I'll be able to hear and see everything you did on the update. I'm honoured that someone else picked up the torch.

I also don't intend to steal any titles... so Campaign King is safe by me. Ancient Guru seems to be the label they've tacked on me. It should probably be "Rusted SEXP" or something like that. :P

I was curious as to what people's favorite missions were, because I think my personal favorites were ones that either others didn't like or that were completely under the radar. I can't remember the title of it, but the mission that had the energy-sucking mines mixed in with explosive ones... mostly because of what I needed to do to get the SEXPs to simulate 2 different types of mines at the same time... My other favorite was the strike mission... Killer Rabbit, I think I called it. Short... lots of explosions... and a real test of one's speed and accuracy...

I mean, of course I liked Rites of Passage too... it got me a free T-shirt for the effort. I still have it too :)

Anyway, I'm curious to hear other's feedback...

Oh... and nothing currently in the works, considering I only just stumbled in on HLP a few days ago... I'll have to give it some thought.
Title: Re: Question re: Derelict's story
Post by: Snail on April 04, 2007, 09:48:00 am
IIRC, Derelict was the second mod I got, first being the FSPort.

I really liked the riot mission, yeah. It was great to have the Nero get blasted by a Lucy that was... Sort of... On your side. I also liked the dream one and the mission where there's the boarding party on the Nyanya who find the Shivans. Wayfarer was interesting as well...


The one mission I didn't like was the one with the Gorgon Cannon... I dunno, I just didn't like it for some strange reason, despite being cool.
Title: Re: Question re: Derelict's story
Post by: Nuclear1 on April 04, 2007, 09:56:44 am
I've got three personal Derelict favorite missions:
1.  Momento Mori (the second-last mission with the Cthon and the huge fleet; talking about going "over the top")--Liked it just because it was a huge battle without BoE syndrome, and it was enjoyable.
2.  Can't remember the name, but the mission where you come close to capturing the Auriga
3.  Sheridan's Gambit--the Gorgon Cannon mission.  Bear in mind, I was fourteen or something when I first played it, and I had never even imagined how FRED worked, so seeing this gas miner fire four BFGreens at a Ravana was just amazing.

Of course, this is only the best of the best.  I really liked the missions when you first start hunting the Shivans (guarding the Vasudan corvette and the Valhalla group --> Iron Curtain), simply because they seemed so dark and evil. :)

Oh, and it's good to have you back, Agatheron.  I thought we were going into a steady decline too. :)
Title: Re: Question re: Derelict's story
Post by: Snail on April 04, 2007, 12:09:12 pm
Oh, and it's good to have you back, Agatheron.  I thought we were going into a steady decline too. :)

LONG LIVE FREESPACE!!! :D
Title: Re: Question re: Derelict's story
Post by: Game_Master64 on April 04, 2007, 02:42:18 pm
i second that
Title: Re: Question re: Derelict's story
Post by: MP-Ryan on April 04, 2007, 03:32:16 pm
Oh... and nothing currently in the works, considering I only just stumbled in on HLP a few days ago... I'll have to give it some thought.

I'm a bit of an amateur writer (won a few minor awards here and there when I wrote seriously) and I've been working on coming up with a campaign.  But I have no FREDing skill.  I'd love some assistance.  For that matter, I'd love for someone to take on the project and just let me write :D
Title: Re: Question re: Derelict's story
Post by: Mobius on April 04, 2007, 04:48:33 pm
You forget that I volunteered time ago ;)
Title: Re: Question re: Derelict's story
Post by: MP-Ryan on April 04, 2007, 06:45:29 pm
You forget that I volunteered time ago ;)

I'm not forgetting, I'm recruiting! =)

Just like I'm not forgetting the pile of work I'll need to do on Steadfast when May arrives =)
Title: Re: Question re: Derelict's story
Post by: Mobius on April 05, 2007, 11:38:07 am
Ah, you're recruiting.

Anyway, I'm worried for you. Steadfast is without a doubt the most chatty campaign ever.
Title: Re: Question re: Derelict's story
Post by: diceman111 on April 08, 2007, 04:38:49 pm
Well if you ever need help writing dialog and/or campaign breifing let me know i write em pretty fast (and good)
Title: Re: Question re: Derelict's story
Post by: Mobius on April 08, 2007, 06:48:52 pm
Uh the real problem is make them work. send-message-list can support max 30 messages, and I had to put another list of messages one time. Another time, I used 60 chained events, each with send-message. Assigning messages is a nightmare, believe me.

<you will have things to do when all these messages are sent, so don't worry!>
Title: Re: Question re: Derelict's story
Post by: Admiral Edivad on April 12, 2007, 06:56:38 am
Steadfast is without a doubt the most chatty campaign ever.


Uh the real problem is make them work. send-message-list can support max 30 messages, and I had to put another list of messages one time. Another time, I used 60 chained events, each with send-message. Assigning messages is a nightmare, believe me.

 ::) uh-uh... I feel like... guilty for that... :P

Back on topic, I have a question for the Derelict guru:
how do the loading screens work? I read some answers here on hlp, and I tried with Darth Dysko to make something similar, but always with bad results. Any suggestion?
Title: Re: Question re: Derelict's story
Post by: Mobius on April 12, 2007, 12:37:30 pm
I guess they have something to do with the pic resolution and number of colours. The loading screens have been added by Blaise, not Agatheron.
Title: Re: Question re: Derelict's story
Post by: Admiral Edivad on April 16, 2007, 01:08:57 pm
I guess they have something to do with the pic resolution and number of colours. The loading screens have been added by Blaise, not Agatheron.

ok, where is Blaise?
Title: Re: Question re: Derelict's story
Post by: Mobius on April 16, 2007, 04:38:49 pm
I...don't know. PM him if you want...
Title: Re: Question re: Derelict's story
Post by: Agatheron on April 25, 2007, 07:22:17 am
Yup... Check with Blaise... I don't recall loading screens being an option in the original Fred2 release... so methinks its something new  :D I'd be just in the dark about that as you are.

Usually if we wanted to do something unusual or do credits and such, we tried to do them "in-mission" --the most obvious of those being the very last "mission" where the credits roll within the mission itself...

Title: Re: Question re: Derelict's story
Post by: Mobius on April 25, 2007, 07:31:33 am
I see. The credits part could be improved, though.
Title: Re: Question re: Derelict's story
Post by: Dark Hunter on April 25, 2007, 06:58:32 pm
Usually if we wanted to do something unusual or do credits and such, we tried to do them "in-mission" --the most obvious of those being the very last "mission" where the credits roll within the mission itself...

Which was inspired, I must say. I'm doing a similar mission for my own campaign.