Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Aardwolf on March 22, 2007, 11:32:08 pm

Title: Campaign Idea (100 years after the T-V War)
Post by: Aardwolf on March 22, 2007, 11:32:08 pm
Scenario description, like the one in the demo for FS2:

"Almost a century has passed since the Terran-Vasudan war. The Shivans' destruction of the Capella star decimated most of the nearby star systems, but we were prepared. We evacuated these systems with time to spare. The GTVA formed between the wars still remains, but its power is dwindling. Rising alongside, a new power, the Capellan Consulate, formed from refugees of the Capella disaster, has been building its strength for five decades, and threatens to destroy the GTVA. GTVA/CC space has now been reunited with Sol by the construction of an artificial jump node to replace the one collapsed by the destruction of the Lucifer in Delta Serpentis. Both sides had begun to vie for control of the portal to Earth, and fighting for the right to help the former Terran homeworld recover from the conditions of poverty and destitution it has endured since the end of the Great War."

Time of Entry into the Campaign: IDUNNO
Player Faction: IDUNNO
Shivans: YES (Probably with a peacekeeper philosophy like the one proposed by the narrator in the FS1 End cutscene)
Some GTI Equivalent? MAYBE
Fighting Between Terrans and Vasudans: MINIMAL (Would be near the end if at all)

Some of this is based on this trend in the existing FS series:
FS1: UNITY OUT OF LOSS, VICTORY OUT OF DEFEAT
FS1:ST: uh...
FS2: MYSTERY
THIS: SOLVE THE MYSTERY, REPAIR THE LOSS, RESOLVE THE CONFLICT

Great, now somebody do it for me.
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Game_Master64 on March 23, 2007, 04:33:06 pm
this isn't an idea. it's a work order.
*ducks to avoide inevitable flaming*
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Aardwolf on March 23, 2007, 08:48:34 pm
Have you no sense of humor?
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Game_Master64 on March 24, 2007, 11:37:35 am
humor has no place in forums, since it's often mistaked for sarcasm
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Nuclear1 on March 24, 2007, 02:06:18 pm
Great, now somebody do it for me.

:lol: Well, honesty, for once... :lol: :D
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: l33t_sh33p on March 25, 2007, 05:13:39 am
while I have yet to finish FS2, and will likely one day play the port of fs1... in the meantime my physics background compels me to make a rather nerdly statement about the nature of the cosmos.

<tongue-in-cheek humor>The supernova of the star capella would have zero effect on the "nearby" star systems.  This is because change propagates at the speed of light.  ie: the huge massive and deadly shockwave from the supernova, the burning gas, particles, etc... etc... will only have moved ~70 light years (~100 - ~30) from the point of detonation.  Presumably the engery *may* have traveled along the jump nodes, but then the time frame for the damage to the nearby systems would be measured in minutes to hours at the most.</tongue-in-cheek humor>

<self-sarcasm>I'll prevent the actual explaining of this phenomenon any further lest my image further descent into dorkdom ;)</self-sarcasm>


and, for the record : I've inlcuded tags for people to tell the difference between humor and sarcasm... which I suppose is actually an excercise in both, but whatever.
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Snail on March 25, 2007, 05:49:28 am
Most people here are dorks/nerds.
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Kie99 on March 25, 2007, 08:08:32 am
while I have yet to finish FS2, and will likely one day play the port of fs1... in the meantime my physics background compels me to make a rather nerdly statement about the nature of the cosmos.

<tongue-in-cheek humor>The supernova of the star capella would have zero effect on the "nearby" star systems.  This is because change propagates at the speed of light.  ie: the huge massive and deadly shockwave from the supernova, the burning gas, particles, etc... etc... will only have moved ~70 light years (~100 - ~30) from the point of detonation.  Presumably the engery *may* have traveled along the jump nodes, but then the time frame for the damage to the nearby systems would be measured in minutes to hours at the most.</tongue-in-cheek humor>

<self-sarcasm>I'll prevent the actual explaining of this phenomenon any further lest my image further descent into dorkdom ;)</self-sarcasm>


and, for the record : I've inlcuded tags for people to tell the difference between humor and sarcasm... which I suppose is actually an excercise in both, but whatever.

The Shockwave appeared to move a lot faster than the speed of light, considering the time it took from actual detonation to the planets and ships being roasted.
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Art Kelson on March 25, 2007, 08:27:56 am
Lol...Anyone ever thought about that Freespace and Space Travel at all is Fictional ???

Maybe I should insult Star Wars cause they made 600 Lightyears in 5 Minutes with only 1xLightspeed...yeah I really should be as nerdy as that... ;)

Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Aardwolf on March 25, 2007, 10:07:25 am
Anyway, it's not the shockwave that does the damage in a supernova. It's the huge amounts of EM radiation emitted, and that does travel at the speed of light. By nearby star systems, I meant "star systems that are in physical proximity to Capella," not "star systems that have jump nodes connecting them to Capella." Anyway, all of those jump nodes were severed, right?
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Bob-san on March 25, 2007, 10:15:59 am
It is never quite revealed; even if they were not severed, the Capellan Supernova would be much too volatile to send anything into.
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Snail on March 25, 2007, 10:39:44 am
Lol...Anyone ever thought about that Freespace and Space Travel at all is Fictional ???

Maybe I should insult Star Wars cause they made 600 Lightyears in 5 Minutes with only 1xLightspeed...yeah I really should be as nerdy as that... ;)



I thought the Falcon could do mach 5 past lightspeed?

(even so it wouldn't be that fast)
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Game_Master64 on March 25, 2007, 10:56:11 am
how did we get from fs to sw?
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Snail on March 25, 2007, 11:45:36 am
From Kelson's post about 600 Lightyears in 5 minutes.
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: l33t_sh33p on March 25, 2007, 12:42:30 pm
Lol...Anyone ever thought about that Freespace and Space Travel at all is Fictional ???

Maybe I should insult Star Wars cause they made 600 Lightyears in 5 Minutes with only 1xLightspeed...yeah I really should be as nerdy as that... ;)




Space travel isn't fictional...

1. Buy good set of binoculars
2. Find the coords of the next fly by of the ISS, watch it.
3. ?????
4. Profit


As for the "Damage".  The massive EM shockwave ie: wavefront. is worth trillions+ joules of energy, but also the physical ejecta of the star will be traveling at close to c and this will be doing some hefty damage as well.  (though it certainly disperses very quickly, at least compared to the distance between nearby stars.

The shockwave in game traveling faster than light?  In the game: sure, it's a game,  From a realistic point of view: Hell no, and I won't explain why, but remember a nice old guy with crazy hair for a hint.

I was just pointing out the whole supernova thing for a laugh, which I've had.  It just occured to me that if I was going to develop a campaign or play one for that matter, then the suspension of disbelief has to be there at least a little bit.  This means that the abstract should at least make attempts to follow established scientific doctrine a little.


- Ryan
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Art Kelson on March 25, 2007, 01:52:28 pm
Yeah I do know...but 1.ISS isnt traveling...2.its interstellar Travel...Im talking about flying to the Next Star System or something similar...and to be honest,I think there is a big Difference between what NASA can do and that what Fictional Space Stories do...

What I wanted to tell was...as long as no Ship in Reallity is able to fly Lightspeed+...this all will stay Fictional...

Even if there is once a Day we building that kind of Spaceship we need...we wouldnt get the Energy together to do this...and that is something booth have declared Einstein AND Hawkings...

The whole Energy of the whole Universe wouldnt be enough to give Mass the Speed of Light...and so for there will never be Ships that are traveling between the Stars in Reallity...

That says...in my Opinion...I could set up a Universe like ever I want it too...
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Mad Bomber on March 25, 2007, 05:53:51 pm
Going faster than the speed of light through normal thrust is impossible, as you (and nearly all scientists worth listening to) say. But who knows? Our descendants might come up with a feasible way of getting around that rule.

Even without any new breakthroughs in physics, fusion rockets could probably get a ship up to 1/8 C or so. At that speed, interstellar colonization would become possible (just damned difficult).

Not something we'll have to worry about, though. We've still got to concentrate on taking the first few steps. Luna, Mars, etc. And not just flags and footprints, either, or some base with half a dozen scientists; I'm talking about cities.

Bleh. I don't feel like continuing my expansion rant today. You get the idea. :p
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Aardwolf on March 25, 2007, 08:58:19 pm
Any comments on the rest of the campaign idea/background?
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: l33t_sh33p on March 25, 2007, 09:25:43 pm
I liked the idea, the part about the earth descending into chaos seems appropriete.

One last word on my previous post as my point wasn't understood.


By getting the coords of the next ISS pass, I refer to the International space station.  You can watch it fly overhead.

As for the energy required to get close to the speed of light, it's not really that insane until the reletivistic effects come into play, it would be very feasible to get going .5 or .6 or c.  This makes interstellar travel plausible, if somewhat of a long time investment.  As for 'other' means.  The theory of a local spacial 'wormhole' is allowed under the current string theory (I attended the seminar of a gentleman who explained it for us, minus the actual tensor equations, thank god.) however the issue with construction of said anomaly is twofold.  ie: you would need a scaffold of somekind that could not withstand the stresses involved and the energy required to open to hole tends to infinity.  The professor above mentioned that one way to alleviate this problem would be to build the scaffold of negative energy matter... but when was the last time walmart stocked that?
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Aardwolf on March 25, 2007, 10:25:04 pm
Last time I checked, it was in aisle 5, next to the toilet paper and across from the radioactive waste.
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Art Kelson on March 26, 2007, 10:34:36 am
Well then lets look at the Fictional Spacetravels...

1.Star Trek...a "Warp" Drive,either driven by Anti-Matter (Federation) or a Singularity (Romulans etc.),which is a small black Hole...I cannot exactly describe this in English...everyone can see the Specifics on a Star Trek Fansite...The slowest is Warp I = 1xLightspeed = 300.000 Km/S,the fastest is 9.9999~ what is about 50000x Lightspeed ,I think...Warp 10 would be the ultimative Speed...the Speed that lets you be anywhere in the Universe at the same Time...so there wouldnt be any Time Delay,dont care if you go to Alpha Centauri...or to Deneb Star,which is about 1600 Lightyears from Sol...

2.Star Wars...Theyr is a Problem with that...this Movie has been made in 1980s...and theyr was the Theorie that if you set up on Lightspeed...you would enter Something like "Hyperspace",which is almost similar to Warp 10 in Star Trek...Lucas had to deal with that Issue in his last 3 Movies...The Endresult was that Ships in Episode 1-3 were moving much faster then in 4-6...but in 4-6 was an expanding Empire...so this is a bit of the Hook over all...

3.Stargate...Well this Solution seems to be the most Interesting one...its the same Technologie as mentioned in "Event Horizon"...where you "fold" the Space,because the shortest Way between two Points isnt a straight Line...you know what Im up to... :P...I think if something is possible,then this will be it...its something that Hawkins mentioned in his two very irretating Books about Time and the Universe (yeah it was pretty irretating for me...since im no Scientist... ;))...and his Theories about Strings...

4.Babylon 5...Subspacetravel...The difference too the third Option is that you dont fold Space...you enter Subspace at a relativ Point to the Point you leaving it again...but that Point can be anywhere in Universe,as long as Coordinates are set up...This is the Way FS Ships are traveling...or am I wrong ???

5.Spacetravel in FS,WC and Freelancer...via Jumpnodes...i dunno,I think its a mixture between what is "Hyperspace" and the Point to Point travel like mentioned in the 4th Option...+ its Split into inner System Jumps,Sector Jumps and totally Nodeless Subspace Jumps...for a Fictional Spacestory this is perfect...cause it lets you a bride Withband,to actually choose how Spacetravels work...

Now for the real ones:

A Shuttle has maximum of about 20000 Km/H...which is pretty fast...but not fast enough to even get to Mars...
The newly invented "Ion Drive" has a calculated Maximum of about 40000 Km/H...wow really fast...but still 6-9 Month to Planet Mars...

There have been Experiments with a Particle Accelerator...and yes they did it...they moved something with Lightspeed...but that is only a Particle and without any Mass...and of even smaller Size then a Atom...

And finally there are Hawkins bunch of Theories about negative Anti-Matter (the Point where I give up...since Anti-Matter has a negative Status at all...its ANTI-Matter,whilst Matter is positive...)...and the Theories of Wormholes...which I really like...but to be honest,what do you think happens to a Space Ship getting close to a Balck Hole ???...I think the Person inside it will immediatly cancel his Theories,stunned by the shher Gravity thats inside of it...

Oh and a last Question...is there a "medium" Amount of Area a Supernova takes Place ???...and if so,how far is it...1 Bllion Kilometers...100 Billion Kilometers...maybe as fast as half of Lightspeed ???...I dunno...
Title: Re: Campaign Idea (100 years after the T-V War)
Post by: Titan on March 26, 2007, 12:07:50 pm

Shivans: YES (Probably with a peacekeeper philosophy like the one proposed by the narrator in the FS1 End cutscene)


great... someone came up with an idea identical to last one standing's plotline..................