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Hosted Projects - Standalone => Fate of the Galaxy => Topic started by: Turambar on March 01, 2007, 11:42:55 am

Title: A-Wing WIP (split from WIP Thread)
Post by: Turambar on March 01, 2007, 11:42:55 am
(http://img231.imageshack.us/img231/5459/dudely2.th.jpg) (http://img231.imageshack.us/my.php?image=dudely2.jpg)


a-wing, cockpit, and WIP dude



a few hours later....

(http://img232.imageshack.us/img232/4610/dude2yf5.th.jpg) (http://img232.imageshack.us/my.php?image=dude2yf5.jpg)
progress!
Title: WIP Thread
Post by: minilogoguy18 on March 01, 2007, 06:24:00 pm
pilots seem kinda unnecessary because of this question...

will you ACTUALLY see the pilots in their ships as your dogfighting tons of them?

id just not include it and just paint the windows with a gradient.
Title: WIP Thread
Post by: Turambar on March 01, 2007, 07:08:29 pm
play fs2 with the new models, then come by and tell me cockpits and pilots are a bad idea.
Title: WIP Thread
Post by: chief1983 on March 01, 2007, 07:26:57 pm
Yeah, I've definitely seen a lot of Herc 2 pilots right before they get blown to smithereens.
Title: WIP Thread
Post by: archangel35757 on March 01, 2007, 09:54:29 pm
(http://img139.imageshack.us/img139/1445/tiepilotex8.th.jpg) (http://img139.imageshack.us/my.php?image=tiepilotex8.jpg)  (http://img177.imageshack.us/img177/917/rebelpilotuq7.th.jpg) (http://img177.imageshack.us/my.php?image=rebelpilotuq7.jpg)

These models are about 2400 polys each and they are in 3dsMax format.  They could be rigged (currently not weighted) into a sitting cockpit position and exported out.

My opinion is that pilots should only be visible in the most detailed model level... when the ship gets far enough away that the engine begins to use LODs, then the pilots should be turned off.  What do you think?  How was SWC planning on using pilot models?
Title: WIP Thread
Post by: Turambar on March 01, 2007, 10:31:52 pm
in exactly that way

those pilots will be good for references, but im currently making my own version that will be much fewer polygons (due to the lack of detail needed from the waist down).


in low LOD's the pilot will be visible, at higher ones, the cockpit will be removed entirely and replaced with the standard shiny black glass.

dont worry though, by the time its that far away, nobody will notice.
Title: WIP Thread
Post by: archangel35757 on March 02, 2007, 05:18:59 pm
The ISD is looking really good Brandx0.   :nod:  What modeling program are you using?

Also, Turambar what is the polycount you're shooting for in your pilot models?  If you're talking really crude... then maybe you could save time by just using the original XWA pilot models (you can convert them from .OPT to .3ds using the OPT23DS utility.   Here's a pic of the XWA pilot model I brought into Max8 (it's about 325 polys):

(http://img249.imageshack.us/img249/343/xwarebpilotqr3.th.jpg) (http://img249.imageshack.us/my.php?image=xwarebpilotqr3.jpg)
Title: WIP Thread
Post by: brandx0 on March 03, 2007, 05:17:11 am
I'm using max 8 myself.  No new progress yet, been busy today.  I'll post some more shots tomorrow or the day after
Title: WIP Thread
Post by: chief1983 on March 03, 2007, 07:27:56 am
In any sort of release, it's going to be a big no-no to have original Lucasarts material in the game.  So XWA pilots would be a bad idea.
Title: WIP Thread
Post by: Cobra on March 05, 2007, 08:58:01 pm
(http://img139.imageshack.us/img139/1445/tiepilotex8.th.jpg) (http://img139.imageshack.us/my.php?image=tiepilotex8.jpg)  (http://img177.imageshack.us/img177/917/rebelpilotuq7.th.jpg) (http://img177.imageshack.us/my.php?image=rebelpilotuq7.jpg)

YOU made those? :eek2: That's incredible!

Brandx0, you're doing an excellent job with that ISD. :)

It looks like things are really starting to pick up around here. :yes:
Title: WIP Thread
Post by: archangel35757 on March 05, 2007, 10:42:10 pm
Cobra... I did not make those pilot models-- they're from Jedi Academy, and I simply imported them into max and re-applied the textures (I'm part of mod project for Jedi Academy too...) and according to Chief's post... it would be Taboo to use them.
Title: WIP Thread
Post by: brandx0 on March 06, 2007, 05:01:31 am
Why thank you.  I haven't had much time in the last couple days to work on it, been moving, but the majority of my source material is from the actual model used in the movies, so I hope to create about the most realistic ISD that star wars games have seen yet.

Thanks for the encouragement, should be more progress in the next couple days.

And yes, this mod is suddenly moving along.
Title: WIP Thread
Post by: Turambar on March 07, 2007, 06:25:25 pm
(http://img85.imageshack.us/img85/5974/untitled1xj5.jpg)


progress continues.  its in the texturing phase now.  do not be fooled by the opaque glass, it's temporary

the black area is where i de-mirrored the texture.
Title: WIP Thread
Post by: archangel35757 on March 07, 2007, 06:34:28 pm
Nice A-wing...  :P
Title: WIP Thread
Post by: Turambar on March 09, 2007, 01:59:17 pm
the a-wing is in-game

screens when i feel it looks good enough.
Title: A-Wing WIP missed
Post by: jr2 on March 27, 2007, 03:42:19 am
@Turambar, is it just me, or does the A-Wing look a little too wide?  Maybe the image is just stretched...  I'll have to look for a comparison.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Scourge of Ages on April 18, 2007, 12:04:20 am
Looks fine to me.
BTW excellent work everybody.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Turambar on September 11, 2007, 08:59:02 am
(http://i19.tinypic.com/5yj90du.jpg)

(http://i10.tinypic.com/6g8ug0l.jpg)


new model, looks better with fewer polies, due to me actually knowing what i'm doing.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: chief1983 on September 11, 2007, 01:45:50 pm
Huzzah!  (I'm in a Ren Fest mood, it's that time of year for me)

edited glaring grammatical error that I hadn't noticed until now
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Turambar on October 10, 2007, 01:21:12 pm
(http://i23.tinypic.com/28hilug.jpg)

got some nasty cannons on this biyatch
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: chief1983 on October 10, 2007, 01:55:58 pm
Oh, that's hot man.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Titan on October 11, 2007, 07:02:05 am
how much for it?  :P
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Turambar on May 29, 2008, 08:44:06 am
(http://i26.tinypic.com/2a0c6j5.jpg)

(http://i31.tinypic.com/mhfy48.jpg)
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Art Kelson on May 29, 2008, 09:20:05 am
Awesome...simply awesome. I already can see myself inside this A-Wing... :D
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: HelDM on May 29, 2008, 11:04:50 am
the placing of the guns trouble me.. (kinda like the gun placements on a zephyr in TBP.. you can miss even when they are at point blank range:P)

who designed it? and how much did they pay him to leave the team afterward?

modwise it's brilliant and it really looks sweet! looks like a challenging fighter to fly.. always making those lateral adjustments to hit anything :D
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: chief1983 on May 29, 2008, 11:26:07 am
Actually, the guns will at least have a static convergence, and the A-Wing's may have computer-assisted auto-convergence.  Other fighters may have user-selectable convergence ranges as well, at least that's what we hope to get.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: HelDM on May 29, 2008, 11:33:08 am
owkay, you just proved I know **** about all the SW tech ;)

I still support it though! :D
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Zelvik on May 29, 2008, 03:43:31 pm
Actually, the guns will at least have a static convergence, and the A-Wing's may have computer-assisted auto-convergence.  Other fighters may have user-selectable convergence ranges as well, at least that's what we hope to get.

Its not something that realy appeared anywhere to my knowledge but the original X-Wing manual that came with its first release talked about something like autoaiming capabilities on the A-Wing. A long the lines of reports by TIE pilots seeing it fireing in odd directions.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: HelDM on May 29, 2008, 03:55:23 pm
ooeeh sounds spiffy.. how are they gonna make that happen?

(doing a barrel roll all the time is acceptable for me to ^^ )
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: chief1983 on May 29, 2008, 04:14:30 pm
Yeah I think X-Wing would have gotten that info from one of the novels or the comics, I'm pretty sure there's a reference somewhere for the A-Wing having that ability outside of the games.  There's also supposedly a reference to the selectable convergences I believe, so we're not just making this stuff up :)
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: SeanP on May 29, 2008, 05:35:13 pm
There's also supposedly a reference to the selectable convergences I believe, so we're not just making this stuff up :)

Yeah, in X-wing: Rogue Squadron, Horn asks what distance their cannons are zeroed at prior to the exercise in the Pig Trough.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Turambar on June 02, 2008, 08:52:47 pm
(http://i25.tinypic.com/14o8wtj.jpg)

UVMapping is almost done, but i stopped to fix some little errors and bubble out the cockpit more

this is final geometry unless there are objections.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: brandx0 on June 03, 2008, 01:09:15 am
Looks sexy to me, maybe a bit gratuitous on polies, but sexy none the less.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Turambar on June 03, 2008, 01:26:19 pm
(http://i28.tinypic.com/14dixoy.jpg)

texturing has begun
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: TopAce on June 03, 2008, 02:08:52 pm
The laser cannons deserve special commendation. The others I will comment as soon as texturing gets done.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: jr2 on June 04, 2008, 01:52:21 am
...Do A-Wings have R2 units?  nvm, just checked, they don't.  xD

ref1 (http://swg.stratics.com/content/gallery/images/743_A-wing_s01.jpg)
ref2 (http://www.starwars.com/databank/starship/awingstarfighter/img/movie_bg.jpg)
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: brandx0 on June 04, 2008, 02:29:09 am
I love how in the first pic, the SWG one, it's typical to see rebel fighters very clean and imperial ones very dark and dirty.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: jr2 on June 04, 2008, 02:31:05 am
Dirty Imps... bad!  lol
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Titan on June 04, 2008, 07:02:17 am
SWG, while a fungame, has seriously gone downhill since NGE... and i wasted all of last summer playing that S***!
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: LordMelvin on July 01, 2008, 01:53:59 pm
I seem to recall that in addition to variable focal range, A-wings could also elevate their cannons to fire off-axis. I think Tycho used it in one of the Stackpole X-wing books, among other places. Not knowing the fso engine's limits very well, is that at all feasible? I can only think of a few moments it'd be useful, but when you're buzzing a large emplacement, every bit of wiggle room prolly helps the pilot a bit.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: chief1983 on July 01, 2008, 02:46:45 pm
I think we've agreed that the A-Wing could have an auto-aim cone, and that would allow auto-converge as well as a small range of up-down movement.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Turambar on August 02, 2008, 12:49:32 pm
(http://i33.tinypic.com/2u6ky78.jpg)
(http://i35.tinypic.com/qyefjl.jpg)

sorry guys, i've been out of it lately. 

getting right back in.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: brandx0 on August 02, 2008, 02:55:15 pm
Lookin good, but the panel lines don't seem to match up with the line art.  Otherwise looking great
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: MR_T3D on August 02, 2008, 06:05:09 pm
i thought that the laser cannons on the a-wing were swivel mounted, almost to the point of allow it to fire backwards, no real source, herd of it on an empire at war forum (phoenix rising)


but anyway, as far as i'm concerned, all i want to fly is the y-wing
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: TopAce on August 03, 2008, 05:03:59 am
The Y-wing? You have a strange choice of preference here.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Stormkeeper on August 03, 2008, 05:32:43 am
Meh. Give me a TiE-Interceptor.... No wait, give me the Ebon Hawk anyday.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: DaBrain on August 03, 2008, 07:08:45 am
Hey, looks nice. :)
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: MR_T3D on August 03, 2008, 08:32:02 am
looks great, but the y-wing is for the SKILED pilots
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Snail on August 03, 2008, 08:32:47 am
Skiled?
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: aRaven on August 03, 2008, 08:36:14 am
yes skiled!
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Stormkeeper on August 03, 2008, 08:38:55 am
Yep. Skiled pilots. Not skilled pilots, mind. Those aces fly DiE fighters. :p
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: MR_T3D on August 03, 2008, 08:44:43 am
well sorry,my keyboard sucks, either that or me typing skills

Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Snail on August 03, 2008, 08:46:00 am
i dont think ill ever see the day when proper grammer is used on the internet
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Stormkeeper on August 03, 2008, 08:51:27 am
One can hope, Snail, one can hope.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: MR_T3D on August 03, 2008, 08:52:14 am
i try, i try, it's just so hard to do itt
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Snail on August 03, 2008, 08:55:44 am
i try, i try, it's just so hard to do itt
Wow, really? I never knew it was so hard to spend two or three more seconds fiddling with the shift key and adding full stop. :rolleyes:

Anyway, enough with the off-topic-ness.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: chief1983 on August 03, 2008, 12:19:09 pm
well sorry,my keyboard sucks, either that or me typing skills

This gets _really_ funny if you meant 'my' instead of 'me'.

Anyway, this A-wing looks great.  I think the restart was worth it.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: MR_T3D on August 07, 2008, 09:45:47 am
Yes, the a-wing is good looking.


Look at me, ma! proper spellling!
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: chief1983 on August 07, 2008, 09:56:14 am
Yes, the a-wing is good looking.


Look at me, ma! proper spellling!

Spelling FAIL
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: aRaven on August 07, 2008, 10:14:38 am
chief, don't make fun of people suffering dyslexia


although it's quite funny ^^
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: chief1983 on August 07, 2008, 11:41:54 am
I normally won't, but that was an open door.  Anyway, I hope to see more updates for this pretty fighter soon.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Turambar on December 17, 2008, 07:54:22 pm
(http://i42.tinypic.com/29l1kaq.jpg)

(http://i39.tinypic.com/9kxt06.jpg)

Giving Brand-X's method a try and i gotta say, i like it.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: StarSlayer on December 17, 2008, 08:35:12 pm
Wood paneling Tura. Wooden paneling. :D
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: Stormkeeper on December 17, 2008, 08:40:07 pm
Looking good.
Title: Re: A-Wing WIP (split from WIP Thread)
Post by: chief1983 on December 17, 2008, 10:12:25 pm
Jeez this thread is two years old, you ain't done with this yet? :)

Lookin nice Turambar.  Really hope to get to blow it up soon, for real this time.