Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: spzattk on April 02, 2007, 06:46:30 pm

Title: Fred2 to Fred2 Open
Post by: spzattk on April 02, 2007, 06:46:30 pm
Sorry for all the questions, but I'm not sure how to get Fred2 Open to work. I created a shortcut to fred2 open (version 3.6.9), but when I click on it a message comes up that says:
Quote
You are not running in HTL mode for FRED. Although HTL mode isn't required, there may be some crashes when trying to reneder the new high polygon models. To enable HTL mode, create a shortcut to FRED, right-click into properties and add "-fredhtl" to the end of the string in the target box.
I did what it said, but I must be adding the "-fredhtl" to the wrong place. Could somebody help me out?

This is the string in the target box:

"C:\Documents and Settings\User\Desktop\FS\fred2_open_3_6_9.exe"
Where in that should I add "-fredhtl"?

edit: I may as well as this too while I have the chance:
I downloaded a background for freespace 2 called "blue_stars" which is supposed to be a background of the milky way. Where should I put these files in the freespace 2 folders? One file is a .tga file and the other is a .pof file.
Title: Re: Fred2 to Fred2 Open
Post by: Flipside on April 02, 2007, 08:23:26 pm
"C:\Games\FreeSpace2\fred2_open_3_6_9.exe -fredhtl"

Would be the format, though in your case, obviously the target would be different ;)
Title: Re: Fred2 to Fred2 Open
Post by: karajorma on April 03, 2007, 02:23:08 am
edit: I may as well as this too while I have the chance:
I downloaded a background for freespace 2 called "blue_stars" which is supposed to be a background of the milky way. Where should I put these files in the freespace 2 folders? One file is a .tga file and the other is a .pof file.

Freespace2\YourModName\Data\Models for the .pof and Freespace2\YourModName\Data\Maps for the .tga.

This assumes you're making your mod in it's own folder rather than data. As long as you're not adding new ships and weapons that won't matter and you can simply miss out the YourModName bit and install straight to data. If you plan to add new ships and weapons to your missions check my FAQ and learn how to use a proper mod folder.
Title: Re: Fred2 to Fred2 Open
Post by: spzattk on April 04, 2007, 02:28:04 pm
Alright, it works fine now, thanks for the help.