Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: fsphiladelphia on April 08, 2007, 02:00:40 pm
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Today I loaded up Freespace and continued where I left off in the Derelict campaign, only when I commit to the mission and it launches, I have no weapons. When I quit back to the flight deck and try to change my ship/weapon loadout, it does not allow me to add any weapons to the ship, or to change my ship.
I don't recall changing anything, and last time I was in the mission, it worked just fine -- that is, the ship had weapons. I can only imagine this has something to do with a table file, but that could be completely wrong.
Has this ever happened to anyone else, and what do I do to correct it?
If necessary, I can show post some pics of the problem(s).
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are you using FSO? if so what build. and when you go into the mission, try rearming right away, it will sometimes give you the basic loadout for the mission
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I think he is, he has been posting loads of FSOpen screen shots.
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It sounds to me like he's trying to use the original, non-voiced version of Derelict. I'd reccomend getting Blaise Russel's upgraded version. (http://hades-combine.com/web/index.php?ind=downloads&op=entry_view&iden=20)
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IIRC one of the missions, where you are to protect the Phi Eridani jump node, the creator used the Dogfight ('D') variants of the weapons.
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I hard believe they have been removed from the tables, so I don't get your point.
Anyway, I recommend BR's edited version, since it's more a bug fixing version than a normal voice acted SCP version.
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Yeah, it's fixed.
Wait a sec, did you just say that the D variants were removed from the tables?!!
If so, that would explain the problem.
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No, I said that it would solve the problem.
BR is around, he should give us the answer we need.
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Yeah, but if it can't find the D variants then it won't load any weapons, which may be the case, right?
I'm not sure that he's using BR's version.
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OK -- I am not sure what happened, but, after some screwing around, I pressed the 'reset' button in the ship selection/weapon loadout screens, and bam, my choice of ships returned as did the full selection of weapons.
Weird. I have no idea how they got turned off/disabled/removed as choices.
Oh, and I am playing the voice-acted version, by Blaise Russel -- the one that installed with Turey's installer. I think someone was saying earlier in another thread that they preferred Mackie's voice in the previous version. Without having heard that version, I think that Mackie's voice is perfect for the part -- cynical, annoyed, etc.
Anyhow, as always, this board has been very responsive to (yet another one of) my questions -- so thanks again guys!
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Oh, that's a common bug. I have already helped someone that had the same problem.
Sorry, I should have reckognized this problem before, I thought you had no weapons only during the mission, giving for sure that they were selectable during the briefing. Sorry. :(
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Well if you got no weapons i really recommend getting stationed on a different destroyer or space station :lol:
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Oh, that's a common bug. I have already helped someone that had the same problem.
Sorry, I should have reckognized this problem before, I thought you had no weapons only during the mission, giving for sure that they were selectable during the briefing. Sorry. :(
I thought it was great that you (and everyone else) replied at all with suggestions. This really is a helpful forum. Seriously, thanks again.