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General FreeSpace => FreeSpace Discussion => Topic started by: FreespaceMaster on February 01, 2002, 06:30:00 pm

Title: Planets
Post by: FreespaceMaster on February 01, 2002, 06:30:00 pm
Could you fly into an atmosphere with trees and stuff????  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/v.gif)
 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tux.gif)  

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FreespaceMaster
Title: Planets
Post by: Stryke 9 on February 01, 2002, 07:36:00 pm
I've done it. It's not the trees, it's that damned GROUND!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Planets
Post by: FreespaceMaster on February 01, 2002, 07:45:00 pm
so you did it???
Title: Planets
Post by: Stryke 9 on February 01, 2002, 09:17:00 pm
Only when bongaleroed, my newbie friend. This ain't I-War. Which had sucky planets, too. There was, at some point, an atmospheric mod, but it was either of inferior quality or was never completed, because I haven't really heard of it in a while...
Title: Planets
Post by: Ulala on February 01, 2002, 11:37:00 pm
I dont think it was ever completed IIRC.
Title: Planets
Post by: LtNarol on February 02, 2002, 01:40:00 pm
only in the Babylon 5 mod can you physically crash into a planet, even then, there are no trees and the planet looks blurred even when you're 50,000 meters away.

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158th Banshee Squadron www.geocities.com/sgchicken ("http://www.geocities.com/sgchicken")  
Into the Night Campaign www.geocities.com/ltnarol ("http://www.geocities.com/ltnarol")
Title: Planets
Post by: Nico on February 02, 2002, 02:30:00 pm
wel, we have the Macross island, in the robotech mod:

 (http://site.voila.fr/stw_max_sterling/misland.jpg)

That's a work in progress pic.
Title: Planets
Post by: CptWhite on February 03, 2002, 07:23:00 am
i'll make sure that detail down a all the hot dog stands are included in the next relase of our planet, im sure itll run at 30fps or more  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

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Title: Planets
Post by: LtNarol on February 03, 2002, 08:28:00 am
30? try 2  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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158th Banshee Squadron http://3dactionplanet.com/hlp/hosted/the158th/ ("http://3dactionplanet.com/hlp/hosted/the158th/")  
Into the Night Campaign http://3dactionplanet.com/hlp/hosted/the158th/itn/ ("http://3dactionplanet.com/hlp/hosted/the158th/itn/")
Title: Planets
Post by: ZylonBane on February 03, 2002, 01:39:00 pm
Umm... LtNarol, there's this thing called "sarcasm", y'see. It... well... ah nevermind.
Title: Planets
Post by: JR2000Z on February 03, 2002, 08:03:00 pm
For some computers, it would be lucky if it can run at all.


Good work by the way.
Title: Planets
Post by: Sushi mk. 2 on February 04, 2002, 10:02:00 am
BIG problem with all planet battles, or even ones close to a space station or large ship- the AI is moronic and will attempt to fly through whatever the large object is. Kinda ruins the effect.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Planets
Post by: JR2000Z on February 04, 2002, 04:46:00 pm
Can you destroy the planet?

That would be something to see.
Title: Planets
Post by: Corsair on February 04, 2002, 05:15:00 pm
*Shivan Death Star approaches Capella*
Alpha 2: Get me outta here Command!
*Trench run scene from Star Wars ANH plays and game ends with Millenium Falcon pumping proton torpedoes into the Sathanas in order to save the Colossus and Capella*
hehehe...could somebody make a MOD of the Death Star and then reskin it to make it look Shivan? That might make for an interesting mission or campaign...not saying that I could make but still
Title: Planets
Post by: Thorn on February 04, 2002, 05:18:00 pm
 
Quote
Originally posted by ZylonBane:
Umm... LtNarol, there's this thing called "sarcasm", y'see. It... well... ah nevermind.

Its kinda hard to convey sarcasm, or any other sort of emotion for that matter, with just text....
Thats what the smileys are for.
Oh wait.. he used one...
Title: Planets
Post by: Sushi mk. 2 on February 05, 2002, 09:59:00 am
I've thought of doing a Shivan death star before... I just lack modeling equipment (The Actaeon was done with some that I had availible for an extremely temporary period of time.) It would be roughly spherical, about 100km or so across, have huge engines in the back, and be very spiky.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Also, I thought it would be cool if it traveled WITHOUT the aid of subspace, at least intrasystem... it just accelerated up to massive speeds. Imagine a mission where you watch a 100km-wide spheroid go flying past at half the speed of light.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

Title: Planets
Post by: Nico on February 05, 2002, 11:19:00 am
 
Quote
Originally posted by Sushi mk. 2:
I've thought of doing a Shivan death star before... I just lack modeling equipment (The Actaeon was done with some that I had availible for an extremely temporary period of time.) It would be roughly spherical, about 100km or so across, have huge engines in the back, and be very spiky.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Also, I thought it would be cool if it traveled WITHOUT the aid of subspace, at least intrasystem... it just accelerated up to massive speeds. Imagine a mission where you watch a 100km-wide spheroid go flying past at half the speed of light.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)


well, you wouldn't see anything at that speed  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
Title: Planets
Post by: ZylonBane on February 07, 2002, 01:26:00 pm
Of course you would. Just not for very long. And then the gamma radiation backwash would kill you.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Planets
Post by: Shrike on February 07, 2002, 01:59:00 pm
 
Quote
Originally posted by Sushi mk. 2:
I've thought of doing a Shivan death star before... I just lack modeling equipment (The Actaeon was done with some that I had availible for an extremely temporary period of time.) It would be roughly spherical, about 100km or so across, have huge engines in the back, and be very spiky.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Also, I thought it would be cool if it traveled WITHOUT the aid of subspace, at least intrasystem... it just accelerated up to massive speeds. Imagine a mission where you watch a 100km-wide spheroid go flying past at half the speed of light.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)


What would you need a ship for then?  Just make a bunch of 1 km long engines that ram planets.  I guarantee it won't take many to cause catastrophic damage to anything on the surface.
Title: Planets
Post by: Sushi mk. 2 on February 07, 2002, 02:21:00 pm
 
Quote
Originally posted by Shrike:
What would you need a ship for then?  Just make a bunch of 1 km long engines that ram planets.  I guarantee it won't take many to cause catastrophic damage to anything on the surface.

 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)

Well, if we had more Newtonian physics, then stopping them would make for one heck of an intercept mission!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)

Title: Planets
Post by: Shrike on February 07, 2002, 02:30:00 pm
What the hell are you going to do to stop it?

That missile is gonna do one thing, and one thing only.

  (http://www.3dap.com/hlp/staff/shrike/ram.gif)  

[This message has been edited by Shrike (edited 02-07-2002).]
Title: Planets
Post by: untouchable on February 07, 2002, 06:03:00 pm
 
Quote
Originally posted by Shrike:
  (http://www.3dap.com/hlp/staff/shrike/ram.gif)  
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)



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"The Darkness shall  befall us all."
-Commander William Wright
----------------------
"G.O.D" of Dark Alliance
The Darkness is Coming ("http://www.3dap.com/hlp/hosted/da")
Title: Planets
Post by: Vertigo1 on February 07, 2002, 10:59:00 pm
*smacks Shrike for not crediting Ixjac for making that picture*

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"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun

"Oh and Kazan - you have some nice rocks" - Thunder

"stapled myself to an office chair, forgot about it, and was stuck for 2 hours for one thing" - Stryke 9

Thunder when he's all grown up ("http://www.3dap.com/hlp/staff/thunder/god.gif")
/s]
Title: Planets
Post by: Shrike on February 08, 2002, 04:59:00 am
Bah, nobody knows him here..... well, almost noone.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

I could have used this one  (http://www.3dap.com/hlp/staff/shrike/ramship.jpg)  but it's not quite the same... hehehe
Title: Planets
Post by: Crazy_Ivan80 on February 08, 2002, 04:27:00 pm
 
Quote
Originally posted by Shrike:
What the hell are you going to do to stop it?

That missile is gonna do one thing, and one thing only.

   (http://www.3dap.com/hlp/staff/shrike/ram.gif)  

[This message has been edited by Shrike (edited 02-07-2002).]

no matter how many times I see that one, it still cracks me up  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

Title: Planets
Post by: Vertigo1 on February 09, 2002, 12:23:00 am
*slaps Shrike with Gabooz's space mollusk*

 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun

"Oh and Kazan - you have some nice rocks" - Thunder

"stapled myself to an office chair, forgot about it, and was stuck for 2 hours for one thing" - Stryke 9

Thunder when he's all grown up ("http://www.3dap.com/hlp/staff/thunder/god.gif")
/s]
Title: Planets
Post by: FreespaceMaster on February 09, 2002, 06:40:00 am
 
Quote
Originally posted by venom2506:
wel, we have the Macross island, in the robotech mod:

  (http://site.voila.fr/stw_max_sterling/misland.jpg)  

That's a work in progress pic.


I want it when its done it looks so cool GOOd WOrk