Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: FreespaceMaster on February 01, 2002, 06:30:00 pm
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Could you fly into an atmosphere with trees and stuff???? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/v.gif)
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/tux.gif)
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FreespaceMaster
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I've done it. It's not the trees, it's that damned GROUND! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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so you did it???
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Only when bongaleroed, my newbie friend. This ain't I-War. Which had sucky planets, too. There was, at some point, an atmospheric mod, but it was either of inferior quality or was never completed, because I haven't really heard of it in a while...
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I dont think it was ever completed IIRC.
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only in the Babylon 5 mod can you physically crash into a planet, even then, there are no trees and the planet looks blurred even when you're 50,000 meters away.
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158th Banshee Squadron www.geocities.com/sgchicken ("http://www.geocities.com/sgchicken")
Into the Night Campaign www.geocities.com/ltnarol ("http://www.geocities.com/ltnarol")
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wel, we have the Macross island, in the robotech mod:
(http://site.voila.fr/stw_max_sterling/misland.jpg)
That's a work in progress pic.
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i'll make sure that detail down a all the hot dog stands are included in the next relase of our planet, im sure itll run at 30fps or more (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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30? try 2 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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158th Banshee Squadron http://3dactionplanet.com/hlp/hosted/the158th/ ("http://3dactionplanet.com/hlp/hosted/the158th/")
Into the Night Campaign http://3dactionplanet.com/hlp/hosted/the158th/itn/ ("http://3dactionplanet.com/hlp/hosted/the158th/itn/")
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Umm... LtNarol, there's this thing called "sarcasm", y'see. It... well... ah nevermind.
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For some computers, it would be lucky if it can run at all.
Good work by the way.
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BIG problem with all planet battles, or even ones close to a space station or large ship- the AI is moronic and will attempt to fly through whatever the large object is. Kinda ruins the effect. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Can you destroy the planet?
That would be something to see.
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*Shivan Death Star approaches Capella*
Alpha 2: Get me outta here Command!
*Trench run scene from Star Wars ANH plays and game ends with Millenium Falcon pumping proton torpedoes into the Sathanas in order to save the Colossus and Capella*
hehehe...could somebody make a MOD of the Death Star and then reskin it to make it look Shivan? That might make for an interesting mission or campaign...not saying that I could make but still
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Originally posted by ZylonBane:
Umm... LtNarol, there's this thing called "sarcasm", y'see. It... well... ah nevermind.
Its kinda hard to convey sarcasm, or any other sort of emotion for that matter, with just text....
Thats what the smileys are for.
Oh wait.. he used one...
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I've thought of doing a Shivan death star before... I just lack modeling equipment (The Actaeon was done with some that I had availible for an extremely temporary period of time.) It would be roughly spherical, about 100km or so across, have huge engines in the back, and be very spiky. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Also, I thought it would be cool if it traveled WITHOUT the aid of subspace, at least intrasystem... it just accelerated up to massive speeds. Imagine a mission where you watch a 100km-wide spheroid go flying past at half the speed of light. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Originally posted by Sushi mk. 2:
I've thought of doing a Shivan death star before... I just lack modeling equipment (The Actaeon was done with some that I had availible for an extremely temporary period of time.) It would be roughly spherical, about 100km or so across, have huge engines in the back, and be very spiky. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Also, I thought it would be cool if it traveled WITHOUT the aid of subspace, at least intrasystem... it just accelerated up to massive speeds. Imagine a mission where you watch a 100km-wide spheroid go flying past at half the speed of light. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
well, you wouldn't see anything at that speed (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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Of course you would. Just not for very long. And then the gamma radiation backwash would kill you. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Originally posted by Sushi mk. 2:
I've thought of doing a Shivan death star before... I just lack modeling equipment (The Actaeon was done with some that I had availible for an extremely temporary period of time.) It would be roughly spherical, about 100km or so across, have huge engines in the back, and be very spiky. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Also, I thought it would be cool if it traveled WITHOUT the aid of subspace, at least intrasystem... it just accelerated up to massive speeds. Imagine a mission where you watch a 100km-wide spheroid go flying past at half the speed of light. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
What would you need a ship for then? Just make a bunch of 1 km long engines that ram planets. I guarantee it won't take many to cause catastrophic damage to anything on the surface.
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Originally posted by Shrike:
What would you need a ship for then? Just make a bunch of 1 km long engines that ram planets. I guarantee it won't take many to cause catastrophic damage to anything on the surface.
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
Well, if we had more Newtonian physics, then stopping them would make for one heck of an intercept mission! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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What the hell are you going to do to stop it?
That missile is gonna do one thing, and one thing only.
(http://www.3dap.com/hlp/staff/shrike/ram.gif)
[This message has been edited by Shrike (edited 02-07-2002).]
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Originally posted by Shrike:
(http://www.3dap.com/hlp/staff/shrike/ram.gif)
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
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"The Darkness shall befall us all."
-Commander William Wright
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"G.O.D" of Dark Alliance
The Darkness is Coming ("http://www.3dap.com/hlp/hosted/da")
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*smacks Shrike for not crediting Ixjac for making that picture*
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"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun
"Oh and Kazan - you have some nice rocks" - Thunder
"stapled myself to an office chair, forgot about it, and was stuck for 2 hours for one thing" - Stryke 9
Thunder when he's all grown up ("http://www.3dap.com/hlp/staff/thunder/god.gif")
/s]
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Bah, nobody knows him here..... well, almost noone. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
I could have used this one (http://www.3dap.com/hlp/staff/shrike/ramship.jpg) but it's not quite the same... hehehe
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Originally posted by Shrike:
What the hell are you going to do to stop it?
That missile is gonna do one thing, and one thing only.
(http://www.3dap.com/hlp/staff/shrike/ram.gif)
[This message has been edited by Shrike (edited 02-07-2002).]
no matter how many times I see that one, it still cracks me up (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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*slaps Shrike with Gabooz's space mollusk*
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun
"Oh and Kazan - you have some nice rocks" - Thunder
"stapled myself to an office chair, forgot about it, and was stuck for 2 hours for one thing" - Stryke 9
Thunder when he's all grown up ("http://www.3dap.com/hlp/staff/thunder/god.gif")
/s]
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Originally posted by venom2506:
wel, we have the Macross island, in the robotech mod:
(http://site.voila.fr/stw_max_sterling/misland.jpg)
That's a work in progress pic.
I want it when its done it looks so cool GOOd WOrk