Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Kamikaze on January 30, 2002, 07:14:00 pm
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Like me you might like E2150 so take a look atthis (//"http://www.avault.com/news/screenshots/knightshift3.jpg")
It uses the new EIII engine; used for Earth 3 (sequel to E2150) I think the screens are Sweet (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Wow! It uses the engine for a game that has yet to be developed, likely will never be produced, and last time I heard still would utilize a poly limit much lower than, say, that ogrey thing would allow??? Amazing how versatile it is, innit? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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The title says it all.
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And this matters... how? I see no FS related stuff in there.
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"An evil mind is a constant comfort."
Revisit the Great War at The Freespace-Freespace 2 Port Project ("http://www.angelfire.com/games4/freespace/")
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Ummm... sorry this isn't the FS forum points it's over there see the big sign "General Freespace" (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Originally posted by Stryke 9:
Wow! It uses the engine for a game that has yet to be developed, likely will never be produced, and last time I heard still would utilize a poly limit much lower than, say, that ogrey thing would allow??? Amazing how versatile it is, innit? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
What ogrey things and EIII isn't going to be produced? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif) Oh, well I have plenty of other games to look for (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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mmh, those ground maps looks suspiciously like Dark Omen's maps...
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Er, the blue dude... E2150 took cubic tanks (or planar ones, often missing a bottom panel) with 5-8 poly guns on 10 poly mounts with fairly nice textures to hide it more or less. That guy, I'd guess he's about 50 at least, the buildings many times that. Strat games have to deal with hundreds of times the number of units a flight sim does, so their poly limits are abysmal... Even if it was on a vastly improved engine, it wouldn't be THAT good in 3D, and some of those ones look suspiciously 2D. That, and the aforementioned fact that what little development there was on E3 is sitting under a stack of moldy paperwork somewhere in Zuxxez's warehouses, lead me to be skeptical that anything could be developed off of that engine...
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if you like E2150, I've never played the game but www.epicclass.com ("http://www.epicclass.com") is a good resource..
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Hmm... wonder what happened to old Earth Orbiter, used to be basically the ultimate fansite, had everything, just noticed it's been replaced... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)