Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: AndrewStrinder on April 15, 2007, 08:54:25 am

Title: targeting box problem
Post by: AndrewStrinder on April 15, 2007, 08:54:25 am
Recently when targeting other ships the box bracketing the ship or object in question moves off the target when turning away, only centering on the target when the player's fighter points straight at the target.  The effect seems cosmetic and dosn't effect game play in any way but is both anoying and makes getting a missle lock.... disconcerting at best.  I would greatly appreciate any help in solving the problem.  Prior to the problem I had experimented with implementing the file mv_models.vp from the scp site.  The problem arrived only after I removed the file and I am not sure if it was the cause or not.  Reimplementing the file does not solve the problem.
Title: Re: targeting box problem
Post by: Wanderer on April 15, 2007, 09:06:58 am
Target box misalignment is most often caused by either using widescreen resolutions or by using -fov setting on command line. If you are using widescreen resolutions you can try to fix it by tweaking the -fov (field of view) setting.
Title: Re: targeting box problem
Post by: jr2 on April 15, 2007, 01:41:59 pm
http://www.hard-light.net/wiki/index.php/Command-Line_Reference
Title: Re: targeting box problem
Post by: AndrewStrinder on April 15, 2007, 09:28:18 pm
Sweet, thanks all.