Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Viper01 on April 28, 2007, 03:13:21 pm

Title: Ship texture location/pcx file converter
Post by: Viper01 on April 28, 2007, 03:13:21 pm
I was making my first FS2 open mission, and I wanted to do some ship nameplates. The only problem is, I don't know where the ship textures are. I use FS2 Open 3.6.9. If anyone knows, please tell me. I really want to do these nameplates. By the way, does anyone know an programs that can convert a jpg or bitmap to a pcx file, because I need some new squad images, and i have no idea how to make a pcx image, or to convert a file to pcx.
Title: Re: Ship texture location/pcx file converter
Post by: Dark Hunter on April 28, 2007, 03:18:41 pm
The GIMP (http://www.gimp.org/windows/) is an (free) art program that can convert to PCX.

As for the textures, they can be found in the Maps section of the Sparky and Sparky_hi retail VP's, or if you're using FSO, the mv_textures MediaVP.
Title: Re: Ship texture location/pcx file converter
Post by: Viper01 on April 30, 2007, 08:11:07 pm
Thanks, I actually just downloaded GIMP. But now I have more problems...
First, is there any specific resolution squad images have to be at or a certain directory they need to be in?
Second, how do I open the .vp files? I'm assuming that they are some type of compressed file archive, but WINRAR nor WINZIP will open it. Is there a program on the internet that can open it?
Well that's it, for now......
Title: Re: Ship texture location/pcx file converter
Post by: Dark Hunter on April 30, 2007, 08:16:49 pm
Clicky the linky! (http://www.descent-network.com/descman/)

Look for VPView 2.0. That can open Vp's.
Title: Re: Ship texture location/pcx file converter
Post by: Viper01 on May 01, 2007, 04:59:34 pm
Many thanks. Now I will RULE THE WORLD!!!, though I should probably just start small and finish my mission first. Once again, thank you.