Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: untouchable on February 03, 2002, 11:25:00 am
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How is this accomplished? I have tried several ways and they all look like crap (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)
Can some one please help me
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"The Darkness shall befall us all."
-Commander William Wright
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"G.O.D" of Dark Alliance
The Darkness is Coming (//"http://www.3dap.com/hlp/hosted/da")
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dont make your beams brown, then they wont look like crap
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Well, try this tutorial ("http://www.scifi-meshes.com/tutorials/SFA/Phasers.htm"). It's not for beams per se, but you can adapt it. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
I can't really use that method, 'cause MAX crashes when i try it, so back to the drawing boards for me. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)
[This message has been edited by Ryx (edited 02-03-2002).]
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You put in a parallel light and knock the two tubes right down in size. Click on the Modify tab. Click on the Atmophere/Effects thingy. Add. Add a volumetric fog and put some fractal noise in the fog. Make the fog whatever colour you want the beam to be. Tada.
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Thanks; I need to try that and see how it looks, since I have been wondering about the same thing for a while...
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How does this look?
(http://www.3dap.com/hlp/hosted/da/images/beamtest.jpg)
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Pretty good, but the beam seems to be a bit too "solid" if you know what I mean. Try blurring the line between the halo around the beam and the beam itself. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Increase the density on the white light's Volume 'fog' (should be light).
Mess around with the Noise settings a bit more.
Not bad tho. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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No, you just click the little Fall-off button thingy so the light bleeds outside the little tubes.
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It's not for beams per se, but you can adapt it. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
What a pun... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Also note that beams are similar to lightsabers in how they look, so a lightsaber tutorial might work (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif).
[This message has been edited by WMCoolmon (edited 02-03-2002).]