Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Grizzly on May 13, 2007, 01:46:33 pm
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Using Sushi's velocity mod and the BtRL ships as a template, I created RealFlight physics, an attempt to add "Realistic" inertia into FreeSpace. Since I always play campaigns in chronological order and are now at FS1, I created the mod for the FSport.
and here it is (http://www.savefile.com/files/718729) Version 1.11, should work fine!
Version 1.11B (http://www.savefile.com/files/740068) Without the $Glide.
changes:
1.1:
- added the Silent Threat ships
- Added the leech cannon
- weapons is also an modular table now
1.11:
1.11B (fork)
Realflight for FS2 (http://www.hard-light.net/forums/index.php/topic,47069.0.html)
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Wow, already done?
We could recruit you. We need someone able to add BtRL style physics to Steadfast.
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I accidantly placed the table files at a wrong location, and therefore the FS2 version was used (multimod!), when I corrected this, it didn't work correctly
I will have to fix this.
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Would it be possible to enable these physics for say, one mission of a campaign? Or is that an option that would have to be added to FRED?
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Would it be possible to enable these physics for say, one mission of a campaign? Or is that an option that would have to be added to FRED?
You would need a different shiptable for that, or do stuff like they did in FS1, duplicate entries, with inertia and without.
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Fixed Weapons, now version 1.11
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Ok, I'll wait your work to be complete...or you need testing?
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its kinda complete now, but there might some things I have overlooked.
use it ;)
p.s. what is steadfast?
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The campaign project led by DySkO. I'm a member of the team...there also are Admiral Edivad and Shiv.
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Version 1.11B released:
Download it here (http://www.savefile.com/files/740068)
this version has not the $Glide options, but for the rest it is the same, 1.11 is still supported.
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Files are gone.
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Bump cause Josh is back.
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Also *bump*, because gameplay benefits more from a mod with several changes than from just $glide tbm. Anyone have these files stored somewhere?
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Anyone have these files stored somewhere?
http://www.freespacemods.net/download.php?list.46 (http://www.freespacemods.net/download.php?list.46) <----- Look about half-way down the list.
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thanks a heap. further investigation yielded more details about the implementation of glide. these will be most helpful.