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Hosted Projects - FS2 Required => Inferno => Topic started by: ShadowGorrath on May 24, 2007, 09:55:10 am

Title: Release1 go CRASH
Post by: ShadowGorrath on May 24, 2007, 09:55:10 am
Again me ...

Ok , so , this time I have a problem with Inferno . It crashes often ( what am I talking about - always ) .

At first , on SCP , it crashed when I was on the mission at Ross128 inspecting the debris and finding the EA installation . When that big Shivan ship comes , the game crashes . Either when it came , was going to leave or I destroyed the beam cannon . And I couldn't do anything to pass the mission .

Second , Inferno R1 crashed when I tried to run the first mission . It loaded almost fully and then crashed .

I have the SCP patch and all . I have the mediavps ( not advanced ones , cause my PC couldn't handle them ) . Though those mediavps gave me trouble while running the main campaign also ( crashed when I selected HercMk2 , tried my own mission on FRED2SCP , finished Their Finest Hour mission simulation ) .

I can delete the mediavps or reinstall the mod . But I don't think anything would change . So , any help please ?

P.S. This is probably my longest post here yet .
Title: Re: Release1 go CRASH
Post by: jr2 on May 24, 2007, 01:19:20 pm
Off the top of my head, try  creating a new pilot, see if that helps.  (I'm shooting from the hip here, this may not be a good suggestion, but it can't hurt to create a new pilot file.)
Title: Re: Release1 go CRASH
Post by: ShadowGorrath on May 26, 2007, 03:35:52 am
Unfortunately I already did that almost 5 times and it didn't work . I posted here only when I lost my hope of fixing that myself .
Title: Re: Release1 go CRASH
Post by: Grizzly on May 27, 2007, 09:45:50 am
Quote
I can delete the mediavps or reinstall the mod . But I don't think anything would change . So , any help please ?

Actually, it would, since you have problems with the Mediavp's I would highly recommend you to remove them from your inferno folder  or from the multimod .ini (especiially the first option)
Title: Re: Release1 go CRASH
Post by: jr2 on May 27, 2007, 12:58:18 pm
They shouldn't be in your Inferno folder.  :rolleyes:
Title: Re: Release1 go CRASH
Post by: ShadowGorrath on May 28, 2007, 02:21:10 am
The mediavps are in the mediavps folder inside FREESPACE2 folder , not in inferno or the game directory itself . Inferno Alliance works fine with those thingies , but InfernoR1 crashes .
Title: Re: Release1 go CRASH
Post by: jr2 on May 28, 2007, 03:12:58 am
Eh?  I thought the SCP patch for R1 fixed it.
Title: Re: Release1 go CRASH
Post by: Woolie Wool on June 15, 2007, 09:01:46 am
The SCP patch was released a long time ago and the mediavps really didn't exist at that point.
Title: Re: Release1 go CRASH
Post by: Dark Hunter on June 15, 2007, 10:18:07 am
I reccomend deactivating the Medias when you play R1. It's an older campaign, and wasn't designed to work with them... even with the SCP Patch.
Title: Re: Release1 go CRASH
Post by: Snail on June 15, 2007, 12:35:10 pm
It doesn't really make too much of a change IIRC.
Title: Re: Release1 go CRASH
Post by: ShadowGorrath on June 19, 2007, 04:17:40 pm
Mediavps are diabled . Actually , I even deleted them . But I always get Mallocs . On retail FS2 I didn't get those at all .
Title: Re: Release1 go CRASH
Post by: jr2 on June 20, 2007, 02:16:12 am
Strange... Ive never had a problem running R1wSCPpatch using mvps.