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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Eiswolf on June 05, 2007, 08:32:57 am

Title: Question Balistic Waepons in FS2
Post by: Eiswolf on June 05, 2007, 08:32:57 am
How can make a Balistic Weapon in FS2?
There have a Munition there was going out when her fire.
I mean a Machinegun.

Have any a Idea where we can make it?

Please answer we are a newbies on Modder Section.

Thx.
Title: Re: Question Balistic Waepons in FS2
Post by: Topgun on June 05, 2007, 09:06:14 am
the wiki! the wiki is the answer! and better yet, just check the mv_speffects.vp for an example.
Title: Re: Question Balistic Waepons in FS2
Post by: Wanderer on June 06, 2007, 12:58:23 am
To make a ballistic weapon add 'ballistic' to that weapons flag, change the 'cargo size' to something other than 0 and set 'pbank capacities' in ships.tbl.. I think that ought to do it.

mv_speffects.vp ?
Title: Re: Question Balistic Waepons in FS2
Post by: Topgun on June 06, 2007, 12:45:18 pm
that is of course you just want it to use ammunition, but if you mean you want to see the bullet, just use a model file.

@Wanderer: it's the vp with the weapon effects and added shivan weapons.
Title: Re: Question Balistic Waepons in FS2
Post by: WMCoolmon on June 11, 2007, 02:06:36 am
mv_speffects...that's a blast from the bast.
Title: Re: Question Balistic Waepons in FS2
Post by: Topgun on June 11, 2007, 09:15:38 am
the bast? do you mean the past? or is there a hidden joke somewhere?