Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: SF-Junky on June 05, 2007, 04:18:00 pm
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For my future campaign projects I plan StarCraft like Command Briefings (With character pics, too; but just non animated ones), but to realize this I will most likely need more than 10 pages. Is there any (easy, as possible) way to enlarge the maximum number of Command Briefing pages?
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Is there a maximum now?
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You could get a friendly SCP coder to bump the limit.
*Hopes no one notices that I did the same thing to the debriefs cap* :nervous:
I'd like to simply get rid of the limits on briefs, mission briefs and debriefs and make them dynamic. When I'll find the time to do that is another matter though.
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Is there a maximum now?
Yeah, as far as I can see you can add 10 pages at maximum at the Command Briefs, 15 at the Briefs and 20 at the Debriefs.
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Very quick, very cursory look at the code suggests that it might be so simple as to alter this to something higher than 10:
From missioncmdbrief.h: #define CMD_BRIEF_STAGES_MAX 10
Tell you what, if noone else gets around to it before tomorrow, I'll grab the latest stable code tree (what I have is somewhat outdated by now) and post a build here for you to test with that bumped upwards a bit. There might be more to it, but it'll be 500 times faster to just try it and see than to dig deeper at this point, so it's worth a shot. And FRED references the same define, so that should be taken care of as well as far as I can tell.
[Edit] Having a bit of a problem getting FRED to compile, but I do have a build of FS2 with the bumped limit ready in case you want to use notepad hacks to try it out. Let me know if you want it anyway.
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They will be. As I said I bumped Debriefs to 40 in the BtRL build and all builds after 3.6.9.
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They will be. As I said I bumped Debriefs to 40 in the BtRL build and all builds after 3.6.9.
Ok. now three stupid questions from me. ^^
1. WTH does BtRL stand for?
2. When will builds with the bumped Briefs be available?
3. Off topic, but I don't want to open a new one yet again for all my questions: I though that it would be possible to add as many ships as you want with the .tbm? But there seems to be a limit of 130 ships.
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Ok. now three stupid questions from me. ^^
1. WTH is the BtRL build?
2. When will builds with the bumped Briefs be available?
3. Off topic, but I don't want to open a new one yet again for all my questions: I though that it would be possible to add as many ships as you want with the .tbm? But there seems to be a limit of 130 ships.
1. Beyond the Red Line - The Battlestar Galactica mod
2. The fix is in CVS which means that any builds that came out after the start of May should have it.
3. Only Inferno builds can deal with more than 130 ships.
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2. The fix is in CVS which means that any builds that came out after the start of May should have it.
Uh, there are builds which came out since then? Sorry, I'm not so up to date with these things... :shaking: :nervous:
3. Only Inferno builds can deal with more than 130 ships.
Hey, I thought of you SCP guys as the gods of the code until now. Why can't you just make FSO run with 500 Ships or so? ;7 :D
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Cause it would break the pilot file. The change is coming but not till later this year/early next year.
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3. Only Inferno builds can deal with more than 130 ships.
Why is my FRED-inferno mod- telling me that the maximum number is 100???
Hey, I thought of you SCP guys as the gods of the code until now. Why can't you just make FSO run with 500 Ships or so? ;7 :D
Ship-create sexp?
BTW, i noticed that also the waypoints have a limited number... :mad: VERY annoying in cutscenes...
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3. Only Inferno builds can deal with more than 130 ships.
Why is my FRED-inferno mod- telling me that the maximum number is 100???
Cause 130 is the maximum you can have in the table on a non Inferno build. Both builds only allow a maximum of 100 ships in each mission. If you want to have more than 100 ships in a mission (not including waves) use the ship-create SEXP as you said.