Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: nubbles526 on June 10, 2007, 04:29:35 am
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I am trying to make an Ani. file using Anibuild. I am using Photoship Elements 4.0 to make my pcx. But there are two problems:
1. Anibuild tells me to use 8bit per pixel. However, I cant find the 8bit per pixel button, the only button I can find was the 8bit per channel button (whichI cant click for some reason)
2. How can I animate pcx. without using gif.?
If I am using the wrong program, please tell me which is the right one. By the way, I also use Photoshop CS2 as well. But same problem.
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1: I'm not familiar with Photoshop... Try Irfanview, it can decrease color depth.
2: You don't animate a single PCX file. You use many normal PCX files put in order.
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What are trying to do?
As in game effects (explosions etc.) can use .eff animations.
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Well, for Photoshop 7 it is Image -> Mode -> Indexed colours, the problem, however is that with .ani files you can only use a maximum for 256 colours for the entire video, not just per frame.
There are some programs that can do that, I can't remember the name at the moment, but also, if you're using the SCP, try looking into .eff files in the Wiki :)
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What are trying to do?
As in game effects (explosions etc.) can use .eff animations.
No, Command Brief
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Well, for Photoshop 7 it is Image -> Mode -> Indexed colours, the problem, however is that with .ani files you can only use a maximum for 256 colours for the entire video, not just per frame.
There are some programs that can do that, I can't remember the name at the moment, but also, if you're using the SCP, try looking into .eff files in the Wiki :)
thnx, it's working now :) :D
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Well, for Photoshop 7 it is Image -> Mode -> Indexed colours, the problem, however is that with .ani files you can only use a maximum for 256 colours for the entire video, not just per frame.
There are some programs that can do that, I can't remember the name at the moment, but also, if you're using the SCP, try looking into .eff files in the Wiki :)
The name is Bright. ;)
http://fordy.planetunreal.gamespy.com/bright.htm
Anyway, only HUD and interface animations need ANIs. In 99% of the cases everything else will work better with EFFs.
Faster, better looking, and easier/faster to create.
ANI is pretty much dead imho.
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I recommend Bright too. It's available from my FAQ but DaBrain's link seems better to me (can't remember which version I have).