Hard Light Productions Forums
General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: btux on June 18, 2007, 03:22:41 pm
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Hello,
I used the FreeSpace Open JavaInstaller yesterday to download all available stuff. I'm running Freespace2 under linux now, great.
Now I want to have this improved look and tried the mediavps mod. When I loaded the mediavps directory, freespace crashes as soon as I want to load a mission:
ERROR: "Could not load WarpMap01 anim file" at fireball/fireballs.cpp:697
Well, then I tried to put single .vp files from mediavps to the main folder to find the cause. mv_core works, but mv_effects causes the error desrcibed above.
Moreover, mv_textures and mv_models don't make a crash, but I cannot see the models. When I go in the tech-center, most chips don't appear at all, some just some outer parts.
This files I have in mediavps:
data mp-710_adveffects.vp mp-710_effects.vp mp-710_models.vp mv_adveffects.vp mv_core.vp mv_effects.vp mv_models.vp mv_music.vp mv_textures.vp readme.txt
Help appreciated. First this must be solved, after that I will ask why most of the mods doesn't appear in my campaign-list
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I got this problem on my old graphics card, what card do you use?
and
:welcome:
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Well, I have an Radeon9600XT that runs with the OpenSource Radeon Driver.
I have this error-message, too:
"File radeon_mm.c function radeon_mm_alloc line 216
Ran out of GART memory (for 1048576)!
Please consider adjusting GARTSize option."
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Thats strange? maby it's a driver bug? :wtf: open up the vps and check too see if there are any DDS files in them, then tell me which vps have them.
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How to open the vp files under linux?
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http://www.game-warden.com/forum/showthread.php?t=3696
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Well, using this in the .drirc.conf helps:
<driconf>
<device screen="0" driver="r300">
<application name="Default">
<option name="force_s3tc_enable" value="true" />
<option name="texture_coord_units" value="8" />
<option name="fthrottle_mode" value="2" />
<option name="tcl_mode" value="3" />
<option name="texture_depth" value="0" />
<option name="def_max_anisotropy" value="1.0" />
<option name="command_buffer_size" value="8" />
<option name="round_mode" value="0" />
<option name="dither_mode" value="0" />
<option name="disable_lowimpact_fallback" value="true" />
<option name="texture_image_units" value="8" />
<option name="no_neg_lod_bias" value="false" />
<option name="color_reduction" value="1" />
<option name="vblank_mode" value="0" />
</application>
</device>
</driconf>
At least it runs now with now errors.
The models are being displayed now, but have heavy graphical errors. Any hints? I cannot use the fglrx-driver, because I need my own modeline and the ati-driver ignores user defined modelines. (this is a bug since 8.14, damn!)
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I have no clue if this will work, but you can try running a debug build, and then posting your /data/fs2_open.log file? (must post as .txt, use "Additional Options". If "Additional Options" link isn't visible, hit the "Preview" button first.)