Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Raptor on June 22, 2007, 09:24:14 am

Title: Help - Dockpoints
Post by: Raptor on June 22, 2007, 09:24:14 am
Okay, I think I've come up with a way to get around one of the silly limits the game engine has.

However, to get it to work, the ship(s) need working dockpoints.

Now, I added a dockpoint to my Hera, but when I have an Argo start off docked with it, the game CTD's.

The path must be correct, because fighters launch from the hanger bay without flaw.

Error starts off with this:
Code: [Select]
fs2_open_3_6_9 caused an Integer Divide by Zero in module fs2_open_3_6_9.exe at 001b:004ad695.
Exception handler called in FreeSpace 2 Main Thread.

It then goes off to lines of... stuff.

Can anybody help?
Title: Re: Help - Dockpoints
Post by: Col. Fishguts on June 22, 2007, 10:02:12 am
Hangar bay paths are not dock points. Does your POF have a seperate dock point with its own path ?
Title: Re: Help - Dockpoints
Post by: TrashMan on June 22, 2007, 06:00:50 pm
Hangar paths are named $Bay01, $Bay02, etc....  (parent detail0 or whatever... didn't notice it actually does anything)

Dockpaths are usually named something like path01d or something.
The ID number of that path in PCS (-1) MUST be enetered into the dockpint data (for one dockpoint you have to have TWO normals, both the same except one is moved by a microscopic ammount)
Title: Re: Help - Dockpoints
Post by: Raptor on June 23, 2007, 02:59:05 am
To answer questions:

@Col, Fishguts: Yes, seperate dock point and seperate path

@Trashman: Got all that (five paths, Bay01 - Bay04, and dockpoint has two normals.

I've just noticed something that might effect things.  In the paths tab of PCS, there is a 'parent' field.  Should that be the exact name of the dockpoint itself?
Title: Re: Help - Dockpoints
Post by: Bobboau on June 23, 2007, 03:00:36 am
I'm prety sure this is covered in my PCS tutorial.
in the docking section.
Title: Re: Help - Dockpoints
Post by: Raptor on June 24, 2007, 12:09:13 am
I'm prety sure this is covered in my PCS tutorial.
in the docking section.

Aye, it is.  I followed that when I created the dockpoint on my ship.

Just tryed a couple of ideas as to get it to work.  Still doesn't.
Title: Re: Help - Dockpoints
Post by: Roanoke on June 24, 2007, 06:06:33 am
I'm prety sure this is covered in my PCS tutorial.
in the docking section.

 :nod:

been a while since you looked at it yourself ?  :p