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Hosted Projects - FS2 Required => Inferno => Topic started by: colecampbell666 on June 27, 2007, 07:51:38 am

Title: Sol : A History
Post by: colecampbell666 on June 27, 2007, 07:51:38 am
Where can I get S:AH? The link on Blaise Russel's site is broken.
Title: Re: Sol : A History
Post by: 0rph3u5 on June 28, 2007, 04:52:17 pm
http://hades-combine.com/web/index.php?ind=downloads&op=entry_view&iden=146

but that is from "11 May 2005"; no guarantee that it will work
Title: Re: Sol : A History
Post by: colecampbell666 on June 28, 2007, 07:23:20 pm
Thx.
Title: Re: Sol : A History
Post by: Huggybaby on June 28, 2007, 08:44:50 pm
You'll need Inferno for it to work properly. Here they are together:
http://huggybaby.fs2downloads.com/InfernoR1_SaH.rar
Title: Re: Sol : A History
Post by: colecampbell666 on June 29, 2007, 09:07:41 am
Thx but i already have INFR1 and the unofficial upgrade pack. (look in INF forum) :cool:
Title: Re: Sol : A History
Post by: colecampbell666 on July 07, 2007, 05:47:16 pm
Where do I put S:AH? What folder/subfolder?
Title: Re: Sol : A History
Post by: Dark Hunter on July 07, 2007, 08:09:33 pm
Well, I personally think you should run it in retail, cause unless I missed some really big announcement, nobody has ever gotten it working with FSOpen.
Title: Re: Sol : A History
Post by: Shadow0000 on July 08, 2007, 02:35:20 am
I posted the fixed tables for the SCP about a year ago or so, is pretty easy to:

http://www.mediafire.com/?1zszut0gdwt or http://files.filefront.com//;5080959;;/fileinfo.html

Remember both tables are for use with INF R1 + SCP Patch.

Quote
Where do I put S:AH? What folder/subfolder?

You can't do that because there is no mod.ini that tells S:AH where the needed files are:

1 - Create a folder "Sol_A_History" inside your FS2 folder.

2 - Copy the mod.ini that comes with the "Inferno R1 Unofficial Update" to the folder you created.

3 - Open the mod.ini file in notepad or some text editor and replace this:

secondrylist = ,mediavps;

For this:

secondrylist = ,inferno,mediavps;

It isn't going to be easier than that, you can probabily do the same for Solar Wars (after copying the fixed tables I posted in the other thread).
Title: Re: Sol : A History
Post by: jr2 on July 08, 2007, 03:49:46 am
PS:
you can use
secondarylist
now
They fixed it a while back, so you don't have to keep using the typo version.
Title: Re: Sol : A History
Post by: Jake2447 on August 03, 2007, 06:15:21 pm
I have a problem with this campaign.  I am using FSOpen 3.6.9 and running SAH from the mod selector in the launcher.  I can run the campaign, but when it calls for one of the SAH-specific models (such as the Phobos base), it just has a Ulysses in the model's place.  Also, the JCD ship (forgot name) does not appear at all, but causes a SEXP error.  What should I do?
Title: Re: Sol : A History
Post by: jr2 on August 03, 2007, 07:45:51 pm
Do you have a mod.ini file in the SAH mod directory, and if you do, does it contain secondarylist=,INFR1,mediavps; (or your Inferno R1 and media VPs mod directory names instead)

Oh, and :welcomeblue:
Title: Re: Sol : A History
Post by: Jake2447 on August 03, 2007, 10:13:27 pm
No, I don't.  What .ini do I need?  I don't think SAH has one.
Title: Re: Sol : A History
Post by: Dark Hunter on August 03, 2007, 10:20:13 pm
Kara's FAQ says:

Without a mod.ini
If the mod doesn't come with a mod.ini file you'll need to get one. This means that you need to install the mod and the mod.ini file following the instructions given here. (http://homepage.ntlworld.com/karajorma/FAQ/installingmods.html#clean)
Next open up the mod.ini file in notepad and look for this line.

[multimod]
secondarylist = mediavps;


You then have to change it to this


[multimod]
secondarylist = moddir,mediavps;


where moddir is the name of the folder where you've installed the other mod the one you're installing uses. For instance if I have a campaign that uses the Inferno mod (which I've installed to a folder called inferno) the entry would look like this

[multimod]
secondarylist = inferno,mediavps;


If the campaign uses several other mods that can be done too like this

[multimod]
secondarylist = fs1port,inferno,bwo,mediavps;


As soon as you have more than one folder named in the mod.ini you create an order of precedence running left to right. In this case any file in the FS1 port will override a file with the same name in Inferno which in turn will override any file with the same name in BWO etc.