Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: Vasudan Commander on July 02, 2007, 12:13:54 am
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Pretty self-explanatory. Myself, i enjoyed Freepace 2 more. Freespace 1 had a certain 'old school charm' about it, but the missions in Freespace 2 were much better. The sense of fear that some missions put into you, of panic, urgency, and a downright hatred of the shivans that you learnt (They just kept coming! :mad2: )
p.s , apologies if this thread has already been made. I always make sure to check 5 pages back in a forum to make sure i'm not double posting, and i didnt see it.
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FS2 felt more epic IMHO.
*EDIT* BTW Where is the Snuffleupagus option? *EDIT*
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Uhh...hard to decide.. Playing FS1 Port and FS2 with SCP, tehy're both sso friginly good. Fs1 had a somewhat better atmosphere in my oppinion, but FS2 has slightly better mission design..and beamz...
ARGH! Can't decide!
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The beamz....THE BEAMZ! It was all about the beamz lol. :lol:
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Definitely Freespace 2, for me.
Sure, Freespace 1 is a good game, too. But it has some boring missions and in Silent Threat i enjoyed the Single Missions (contains the campaign(s) The Road to Victory and/or Destiny of Peace when i remember correct), more, than the ST Main Campaign.
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I seem to recall having seen this somewhere before... Anyway, I liked FS1 better. It was sooo intense and the Shivs were a much bigger threat. Let's examine the difference.
FS1 :
"The Taranis just jumped in! OMGWTFROTFLMAOBBQ GET OUT OF THERE! WE CAN'T DESTROY A CAIN!!
FS2 :
"A Cain just jumped in. :o We need to destroy it. Scrambling 11/2 unarmed ships to destroy it.
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Undecided. Though I figure FS1 felt more scary at the very first play. I mean, flying a tiny little Apollo and then there's a huge SSD jumping right in front, headed towards you and stuffs... gave me a few nightmares back then.
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no contest. 2.
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I defihnitely enjoyed FS2 more, though FS1 has a clearly higher creepiness factor. The whole no shields thing in the first part of the campaign ingrained in me a deep fear of getting hit even once, which made some of the later engagements quite harrowing to me - always worrying that I might get jumped by a horde of shivans who would mercilessly pound down my defenseless ship with their superior numbers. In that way, it was a bit like playing TIE Fighter again, which *almost* makes up for the shortcomings it has compared to FS2 :)
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We need to get that atmosphere back...the only way I can figure to get that feeling of dread and suspense...is to either have the GVA loose shields..or beef up shivan fighter weapons by a factor of 3 (at least)...with addition to AI increase...
That way you WILL fear a Mara
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FS2. Because i can't stand it when the capital ship says "We'll handle the other capital ship!" and then you and your wingmen sit around playing cards while waiting for the capital ships to chip each other to death with their wee lasers. At least, thats how it felt in the FS1 port.
But fs2 is definitely better. I get more of a kick dodging beams and flak then dodging slow-moving blob lasers.
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FS2. I played it first. I felt that FS2 sounded/looked/felt better then FS1--FS1 was awesome but it just felt... empty... when I played it on the port. No sleepless nights in FS1... I thought the game would be much longer too--it felt (to me) too short.
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The FS1 missions were somewhat boring at times.
Mainly just the first few, when all you're seeing of the war is tit-for-tat fighter/cruiser action (and not so much cruisers anyhow).
I suppose thats how it would be in real life, but eh. At least in FS2's first mission you get to see the Psamtik shank the Belisarius...hehe. i liked that one.
FS2 definitely had better voice acting though. Robert Loggia was incredible as Admiral Petrarch.
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I enjoyed FS1 better.
Colecampbell666 put it very well.
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The start of FS1 was cool, but overall FS2.
The later FS1 missions tend to have a lot of 'dead-time'...
Beam cannons are sooooo pretty.... ;)
I must be honest 'tho, XvT is still my fav. multiplayer space sim and TIE Fighter my fav. single-player space sim :)
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Hmm, I like Freespace because it was scary, but the Capship battles took forever.(Unless it was a Lucifer ;) ).I also like Freespace2 because of beams (shiny SO SHINY!!!!).But as Colecampbell666 put it, fs1 was better.
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hehe no one likes st
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hehe no one likes st
Well, it...sucks.
Seriously.
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ST was horrible... still, FS2 > FS1... FS1 took too long and way too much empty-time towards the end. For FS2, so much of it was better-made.
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FS1 had more horror (unstoppable destroyer); FS2 had better weapons tech.. when I first heard that wingman (woman, whatever) blabbing about how great our tech is now in FS2, I thought "Oh, boy, here we go..." I know better. Shivans pwn.
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The atmosphere of FS1 was better. To be honest FS2 kind of disappointed me.
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FS1 had great atmosphere and great missions. In Fs1 the shivans were more powerful then us and we didn't know anything about them. In FS2 they were just like so what its just shivans. In the end even though there were 80 juggs, the game failed to inspire any fear or suspense. In FS1 you didn't know what was going to happen until the last mission, In FS2 you know exactly what would happen.
oh yeah, i didn't really like beams, the capship battles ended too quickly.
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Well put, BS403, that's no BS.
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Loved the beams. Loved the Capital ship battles.
Loves Fs2.
Still loved FS1 - but more so when I looked at back it from after playing FS2.
Still FS2 handsdown was more enjoyable. More tech, more missions, eye candy is amazing thanks to beam weapons and so is the deadliness of capital ships vs fighters. It just makes more sense (if you can say that about a totally fictitious game)
Sam w.
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FS2 was overall better, but like many here I liked the atmosphere of FS1 better.
Of course, combining the two is very intense. Downing Astaroths and Taurvis in an unshielded GTF Angel with TV-War era weaponry... :D
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FS2 was much more difficult then FS1 as well. Those anti-fighter beam cannons were such a damn pain for me, especially if im bombing. You need to keep moving and dodging them, since the beam cannons fire on your last known trajectory. Its why, in hindsight, if i was bombing i'd bring some trebuchets to blow off turrets before attacking a ship
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Actually, if I'm bombing, I go as close to the ship as possible. Its easy for me to block the beams from the Fenris and Leviathian; I use the bridge to block the beam. I try to twist so that the ship itself blocks the beam. Difficult, but it gives me a hell of a kick.
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Actually, if I'm bombing, I go as close to the ship as possible. Its easy for me to block the beams from the Fenris and Leviathian; I use the bridge to block the beam. I try to twist so that the ship itself blocks the beam. Difficult, but it gives me a hell of a kick.
I think the sobek is the nastiest ship for a bomber to attack. It seems to be riddled with beam cannons and has no 'blind spots'. Underestimated badly IMO by other people. Its sleek profile means its harder for other ships to hit too. (Iceni kept missing in the first SOC mission, that was damn hard)
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FS2 because I haven't played the others.
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Actually, if I'm bombing, I go as close to the ship as possible. Its easy for me to block the beams from the Fenris and Leviathian; I use the bridge to block the beam. I try to twist so that the ship itself blocks the beam. Difficult, but it gives me a hell of a kick.
I think the sobek is the nastiest ship for a bomber to attack. It seems to be riddled with beam cannons and has no 'blind spots'. Underestimated badly IMO by other people. Its sleek profile means its harder for other ships to hit too. (Iceni kept missing in the first SOC mission, that was damn hard)
The Iceni killed me in that mission >.>
Yea, I think the Sobek is well designed, but, no blind spot? I think the Sobek is easily taken out if you hit it from behind. Because you usually use cyclopses for corvettes, it might take a while, but if you hit it from behind, i think the Sobek will be easier to take down, esp if you strip its rear firing defenses.
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I know better. Shivans pwn.
But we all do. Because we're the almighty Alpha 1. :P
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Actually, if I'm bombing, I go as close to the ship as possible. Its easy for me to block the beams from the Fenris and Leviathian; I use the bridge to block the beam. I try to twist so that the ship itself blocks the beam. Difficult, but it gives me a hell of a kick.
I think the sobek is the nastiest ship for a bomber to attack. It seems to be riddled with beam cannons and has no 'blind spots'. Underestimated badly IMO by other people. Its sleek profile means its harder for other ships to hit too. (Iceni kept missing in the first SOC mission, that was damn hard)
The Iceni killed me in that mission >.>
Yea, I think the Sobek is well designed, but, no blind spot? I think the Sobek is easily taken out if you hit it from behind. Because you usually use cyclopses for corvettes, it might take a while, but if you hit it from behind, i think the Sobek will be easier to take down, esp if you strip its rear firing defenses.
behind ? Its got 2 anti-fighter beams on its rear tail guarding its engines!
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I think everyone here agrees that ST sucked. :lol: Oh, and FS2 was a bit scary... I knew the juggs weren't gathering around the sun for a tan, and I'm not exactly stupid as to what they were probably going to do. (No, I didn't know, but I had a strong hunch... esp. with all that strange signals they were emitting... :shaking: ) And the Sath viewed from the front is a bit nerve wracking... Not to mention when it fires its beams..)
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behind ? Its got 2 anti-fighter beams on its rear tail guarding its engines!
*shrug* There are 4 bombers in a wing ...........
Plus, I doubt you fly in a straight line, and I wouldn't engage a Sobek or a Deimos without wingmen to help disarm its ar-- posterior.
ST = Silent Threat, I presume, and yeah, it sucks. The Hades didn't do dick except draw fire and let me experiment with the multitudes of beam weapons.
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I enjoyed FS1 better.
Colecampbell666 put it very well.
Well thank you :P
And I'm not playing ST until ST :R comes out.
I liked FS more than FS2 for the simple reason that command had such a massive ego, along with my previous statement. : "The Shivans fought nothing but Great War relics. We'll show them what true firepower is all about!"
"OMG a big ship! Send a bigger ship. *Colossus goes boom*
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Actually, Command's ego was what made it nicer to play. Watching the GTVA get owned for being cocky is actually quite satisfying to me. I know, i'm sadistic.