Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: TrashMan on July 08, 2007, 04:56:43 am

Title: RE-RELEASE: GVD Typhon (HTL v1.2)
Post by: TrashMan on July 08, 2007, 04:56:43 am
Fixed the damn bugger. Now comes with all 5 lods and more glows!
Brought to you by me and the new PCS2.

http://hades-combine.com/web/index.php?ind=downloads&op=entry_view&iden=257

You thinks I should maby put other turrets on it?
I'm kinda not happy with the way the big rotating turrets turned out...well, it's kinda hard to make good looking turrets with the stock Typhon texture selection.. :(
Title: Re: RE-RELEASE: GVT Typhon (HTL v1.2)
Post by: Snail on July 08, 2007, 05:24:10 am
GVT?

Dude, that's three releases this week! *hug*
Title: Re: RE-RELEASE: GVT Typhon (HTL v1.2)
Post by: TrashMan on July 08, 2007, 05:37:37 am
Typo...damn it... :p

Ah...what ship to do next? Decisions, decisons....
I got the HTL Demon still untextured, started on the HTL Lightbringer, HTL Shrike anda  few vasudan/hol ships i downloaded could use a slight facelift..
Title: Re: RE-RELEASE: GVD Typhon (HTL v1.2)
Post by: TrashMan on July 08, 2007, 05:58:07 am
Just one heads up - check the tabels...
I'm not sure if the weapon config is OK (I think I should have put SBank insted of PBank in a place or two...) I might be missing a Fighter Killer or two...

To make it easy, just re-name the pof to capital03.pof and you won't have to wory about a thing...
Title: Re: RE-RELEASE: GVD Typhon (HTL v1.2)
Post by: Snail on July 08, 2007, 07:36:07 am
HTL DEMON!!!!
Title: Re: RE-RELEASE: GVD Typhon (HTL v1.2)
Post by: DaBrain on July 08, 2007, 08:35:19 am
Nice work. I'm checking it and then I'll add it to the VPs. ;)
Title: Re: RE-RELEASE: GVD Typhon (HTL v1.2)
Post by: TrashMan on July 08, 2007, 11:40:48 am
HTL DEMON!!!!

Yeah....started texxturing it but tehre's 2 big problems:

1. Some textures are ment to cover a LARGE area (like the demons behind)...and it will look like crap unless they are in a  better resolution
2. they don't tile well...
Title: Re: RE-RELEASE: GVD Typhon (HTL v1.2)
Post by: Snail on July 08, 2007, 11:55:00 am
Why doesn't this affect the retail one?
Title: Re: RE-RELEASE: GVD Typhon (HTL v1.2)
Post by: TrashMan on July 08, 2007, 03:47:57 pm
It does, but you can't see it as much...hideous textures stretched to infinity will kill most of the detail I added...

EDIT - I can't spend 30 minutes a day learning like I did so far, the exam is around the corner - expect nothing from me for the next 3 days.. :(