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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: S-99 on July 12, 2007, 08:16:00 pm

Title: What's a good linux 3d modeller?
Post by: S-99 on July 12, 2007, 08:16:00 pm
I just want something easy to use to mess around with for linux. Particularly so that like i could make a mesh and nothing else for the time being and work my way up. Idk what i'm going to make.

And a big no two blender. Oh god no. I've taken a look at it once, and tried some stuff in it too, but it was too hostile.
Title: Re: What's a good linux 3d modeller?
Post by: achtung on July 12, 2007, 08:22:52 pm
http://www.linux.org/apps/all/Graphics/3D_Modelling.html
Title: Re: What's a good linux 3d modeller?
Post by: DaBrain on July 13, 2007, 01:32:24 am
http://wings3d.com/

Pure userfriendlyness. ;)

I still think there is no other modelling tool that is that easy to learn.
But even though it's not hard to learn, you should still take your time and take a look at a tutorial.

I watched this one before I started modelling:
http://wings3d.com/doghouse.php
(animated gif ; )

Title: Re: What's a good linux 3d modeller?
Post by: S-99 on July 13, 2007, 02:20:08 am
I plan on doing so, but one baby step for me, which is quite complicated at the moment will be making meshes :P
Title: Re: What's a good linux 3d modeller?
Post by: Black Wolf on July 13, 2007, 08:03:16 am
Only apps I recognize on that list are POV Ray and Blender, and the only one I know anything at all about is Blender. The interface on that one scared me off it a few years back, but VA swears by it, and he makes some brilliant stuff with it. So, from that list I'd suggest you try that'n, but I'm no expert.
Title: Re: What's a good linux 3d modeller?
Post by: Water on July 14, 2007, 11:32:56 pm
Only apps I recognize on that list are POV Ray and Blender, and the only one I know anything at all about is Blender. The interface on that one scared me off it a few years back, but VA swears by it, and he makes some brilliant stuff with it. So, from that list I'd suggest you try that'n, but I'm no expert.
Blender is very good, But like all 3D apps it takes some time to become familiar with.
Blender is hot keys and mouse.  At the other end you have Truespace with buttons and mouse. Both have advantages. For a casual user Truespace will be easier to remember and work with. For someone who uses  it a lot Blender will be much faster.

Wings is a good place to start because of the limited amount of buttons and tool. The latest versions of Truespace, Max, Maya and Blender have a huge range of options and tools. For someone starting out it can be too much. Once you learn the concepts behind the 3D packages - switching to another package is relatively  easy.
Title: Re: What's a good linux 3d modeller?
Post by: S-99 on July 16, 2007, 12:35:06 am
I installed wings3d from the debian sid repo's and started it up. It looks really cool and not intimidating. I'll mess around with a tutorial for  it one of these days.
Title: Re: What's a good linux 3d modeller?
Post by: DaBrain on July 17, 2007, 09:14:06 am
If you plan on moving on to something else later, make sure you change the camera working style.

Max, Maya, Blender..

Choose one and it will be way easier to get into a new application later. ;)